• Let curiosity get the better of you, Bohemia Interactive sees you Take on Mars
    19 replies, posted
[url]http://www.pcgamesn.com/let-curiosity-get-better-you-bohemia-interactive-lets-you-take-mars[/url]
Hopefully we can use the assets from this in Arma 3 :v:
DayZ: Mars I'm calling it.
will it have text to speech [editline]11th June 2013[/editline] aeiou said the rover to the red dust
i can't wait for all the mars life rp servers
Exploring a completely barren planet doesn't sound particularly fun to me.
[QUOTE=koekje4life;40998270]i can't wait for all the mars life rp servers[/QUOTE] You could grief by putting small quantities of dust in the way of other rovers, so they get stuck.
[QUOTE=BlackRainbow;40997892]Hopefully we can use the assets from this in Arma 3 :v:[/QUOTE] You can use Take on Helicopters assets in A3, so I imagine this will be the same.
[QUOTE=Sharker;40998330]Exploring a completely barren planet doesn't sound particularly fun to me.[/QUOTE]You get to explore the surface of Mars, a planet that at [B]average [/B]is 225 million KM away from Earth, from the comfort of your home planet and living room. How does that not sound at least really frickin' cool?
I sure hope they allow for time acceleration while driving around or it'll take a long fucking time to get to places :v:
[quote]Take On Mars will feature three gameplay modes. Space Program will see you working for a science-driven Space Agency, looking to develop new technology, vehicles and instruments for their Mars exploration missions. Scenarios will offer up individual one-off missions with various objectives set on Mars’ dust bowls. Editor mode will enable you to develop your own goals and objectives.[/quote] I have a bohemia boner
[QUOTE=scratch (nl);40998839]I sure hope they allow for time acceleration while driving around or it'll take a long fucking time to get to places :v:[/QUOTE] I can't imagine they wouldn't, as ToH, Arma 2, and Arma 3 all have it, but they still might need to increase the amount you can speed it up unless the maps are tiny.
All I have ever wanted was a space infantry simulator and now we will soon have it
[QUOTE=Killer900;40998710]You get to explore the surface of Mars, a planet that at [B]average [/B]is 225 million KM away from Earth, from the comfort of your home planet and living room. How does that not sound at least really frickin' cool?[/QUOTE] Because it's just a barren wasteland? I have been playing in worlds set lightyears away from earth, others in different universes. Getting to play on a barren wasteland replicating a planet in our solar system isn't all that amazing, at all.
I'm curious as to how they're going to be dealing with the terrains themselves. Whether it'll be just a few larger maps or the entire actual thing; Real Virtuality 3, while being able to handle big ass maps, isn't able to handle planets.
MarZ
I don't see much excitement in this. Maybe if it had some exceptional visuals, sure, and given what it is there isn't any reason it couldn't look god damn amazing
[QUOTE=dgg;41000278]Because it's just a barren wasteland? I have been playing in worlds set lightyears away from earth, others in different universes. Getting to play on a barren wasteland replicating a planet in our solar system isn't all that amazing, at all.[/QUOTE]Because this shit isn't fictional.
[QUOTE=Killer900;41003096]Because this shit isn't fictional.[/QUOTE] Yeah aaaand? We have big deserts on our own planet as well. Mars is just a bigger version of those.
It's bohemia man, it will be amazing. No argument against it is possible.
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