Honestly, it looked exciting, but it looked like a one trick pony. Run to get targets using this cool parkour (at the time gimmicky) mechanic. Targets flee and use different abilities to make it harder.
I have a feeling I'd get bored pretty quickly, and if a developer cancels a game because of "lack of quality", I'm going to trust them on that.
Can they at least make a new ip out of that initial pitch?
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