• Steam Controllers will get another round of beta testing
    9 replies, posted
[url]http://www.shacknews.com/article/82568/steam-controllers-will-get-another-round-of-beta-testing[/url]
I honestly don't understand how these controllers would work, I just can't imagine using those 2 circles.
[QUOTE=thejjokerr;43467304]Ever played a game on touch screen? Probably like that but way better and more feel.[/QUOTE] And just what's going to make it better? I can't stand touchscreen controls as it is.
[QUOTE=thejjokerr;43467304]Ever played a game on touch screen? Probably like that but way better and more feel.[/QUOTE] It's not like a touchscreen at all, it's more like a trackpad on a laptop, but I guess more precise and made to somehow function kinda more like a thumbstick rather than just a mouse.
I'm going to make a solid guess on the pad feel and hope for the [I]feel [/I]of a textured laptop trackpad, but the sensitivity of a touch screen. it'd suck ass if it's only as responsive as most track pads and I know they'd go back to the drawing board if it was sketchy like that depending on game or preference you definitely could use it fully as a trackpad 'drag' style, or opt for more joystick-like positional output, where I'm personally hoping it would be like this: • everything from that inner ridge out will equate to constant directional motion like a joystick being pushed that direction, varying how far out you touch • the inside of the small center circle is still trackpad-drag motion for twitch movements; this would avoid weird circle wiggles like an oversensitive joystick or trying to use a drawing tablet in an FPS. It'd allow much finer control when needed and wouldn't clash with sliding your thumb to the outer directional control because you'd naturally drag in that direction in the first place
People forget to mention that each pad can be pressed like a button and act as a 4-way or 8-way button pad.
[QUOTE=rodent-man;43467446]And just what's going to make it better? I can't stand touchscreen controls as it is.[/QUOTE] Little electrons that make a little zap when you move your thumbs providing greater feedback. This is nothing like trackpads from Laptops or touchpads from phones. The Steamcontroller delivers a widely better controlfeedback. There has only been positive reactions to it.
I'm more interested in whether they will add joystick emulation to the trackpads.
[QUOTE=dai;43468126]I'm going to make a solid guess on the pad feel and hope for the [I]feel [/I]of a textured laptop trackpad, but the sensitivity of a touch screen. it'd suck ass if it's only as responsive as most track pads and I know they'd go back to the drawing board if it was sketchy like that depending on game or preference you definitely could use it fully as a trackpad 'drag' style, or opt for more joystick-like positional output, where I'm personally hoping it would be like this: • everything from that inner ridge out will equate to constant directional motion like a joystick being pushed that direction, varying how far out you touch • the inside of the small center circle is still trackpad-drag motion for twitch movements; this would avoid weird circle wiggles like an oversensitive joystick or trying to use a drawing tablet in an FPS. It'd allow much finer control when needed and wouldn't clash with sliding your thumb to the outer directional control because you'd naturally drag in that direction in the first place[/QUOTE] I think they have it set up so you can customize all that, so I think you can set the function of each region to be what you want. At least thats what I'm getting from what they've said of it so far, so what you are saying should be very doable
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