people get bored fast, especially when 90% of the pokemon you find are rats and birds. Totally interesting catching things that already exist all over the place in real life.
Who didn't see it being the flavor of the month?
The only reason why I stopped playing is because they took out the tracking feature. Now you don't even know into which direction you need to go to find a pokemon. It's just not fun this way.
No surprise really.
It's a really nicely framed casual game; it's very accessible and easy to sink plenty of time (and cash) into, but loses some of its appeal after a while once you've figured everything out (which happens quickly considering how bare-bones it is) and are only waiting for the occasional rare encounter/hatch to stimulate you.
Failing that, walking about outdoors phone-in-hand will inevitably be getting less appealing for everyone in the northern hemisphere soon.
i'm glad that i came back to Ingress, since pokemongoloid had ton of issues and even refused to open when i was in a damn pokemon go meetup with a friend
The lack of battling killed it for me.
If I can't have my Rattata kick the shit out of my friend's Rattata, there's no point.
i stopped playing because once you hit level 20, you've already done everything there is to do, hundreds of times. the game has like, 10 features, total. there is so much nothing to do that it goes from fun time waster to just a time waster within a few days. they've been too slow to fix the bugs, or add content.
at least i can laugh at all the people who, within days, wrote articles about how you [B]have[/B] to spend $X to have fun in it. i spent literally nothing, and got burned out just like everyone else.
I feel like Niantic are finally starting to get their shit together, but what they do in the next month or two is going to determine whether the game dies out or expands its user base. They've mentioned trading is on the way along with more pokemon, and dealing with botters makes it seem like that's coming up, but an update to the tracker is more important IMO
[QUOTE=Elspin;50940209]I feel like Niantic are finally starting to get their shit together, but what they do in the next month or two is going to determine whether the game dies out or expands its user base. They've mentioned trading is on the way along with more pokemon, and dealing with botters makes it seem like that's coming up, but an update to the tracker is more important IMO[/QUOTE]
its almost certainly already too late. smart phone crazes live very short life spans, and if you dont capitalize on it immediately, then it'll die and everyone goes back to what they were doing before, until the next thing blows up. they might get some people to go back to it if they add trading and other such features, but the hayday is over already.
[QUOTE=Elspin;50940209]I feel like Niantic are finally starting to get their shit together, but what they do in the next month or two is going to determine whether the game dies out or expands its user base. They've mentioned trading is on the way along with more pokemon, and dealing with botters makes it seem like that's coming up, but an update to the tracker is more important IMO[/QUOTE]
I disagree, the game is more like a tech demo. All the base features of the game would need to be overhauled to really expand and level the game to a significant degree. Like others have said, all you find are rats and birds. It went from a game you go out to play to a game that you play when you go out. That's all it'll ever be, the hype/craze is dead.
[QUOTE=Anti Christ;50940391]its almost certainly already too late. smart phone crazes live very short life spans, and if you dont capitalize on it immediately, then it'll die and everyone goes back to what they were doing before, until the next thing blows up. they might get some people to go back to it if they add trading and other such features, but the hayday is over already.[/QUOTE]
Stats still show that tens of millions of people are playing it, they have plenty of time to bring it back on an upswing. Plenty of users have even just outright said "waiting for the tracker to be fixed". A realistic outlook is that improvements will determine the future, but as I said, they have a time limit before the population gets really annoyed with no new content.
[QUOTE=TreasoN.avi;50940406]I disagree, the game is more like a tech demo. All the base features of the game would need to be overhauled to really expand and level the game to a significant degree. Like others have said, all you find are rats and birds. It went from a game you go out to play to a game that you play when you go out. That's all it'll ever be, the hype/craze is dead.[/QUOTE]
If the game "survives" (by which I mean, continues being a global success, it will obviously continue to run for the foreseeable future as Ingress is with much less players) it will no doubt overhaul the base gameplay. Every free to play game I've ever played that's lasted more than a year has made massive changes (for better or worse) to the game. In some cases despite good changes the game falls down, or in some cases like Warframe the game will gradually rise in popularity. I live in a small town and I've caught 101 of the 145 pokemon available in the game, you don't just find rats and birds although said birds are great for exp due to their low candy reqs.
The fact that the game revolves around mostly catching pokemons and little else is what kills it for me.
I don't expect it to be like the gameboy games, but come on, literaly all you do is go to pokestops with lures and wait for something nice to pop up, ignoring all the trash you already caught 99 times.
I'd rather stick to any of the handheld games, which don't even require me to drive 30 or 40 km to the beach to actually find anything at all that isn't a pidgey or a rattatta, and where I can get a much nicer experience, with a story, and, well, actually being a game, instead of just an excuse to walk. I get that the game's purpose is to make people walk and explore and so on, but thats just about all it can do.
Whenever I hear people talking about improving Pokemon Go it sounds more and more like we want a standard pokemon game that is basically a mobile MMO. What I mean is, we are enjoying the feature of finding pokemon out there in the real world, and we just want all of the other stuff from the pokemon games, like gyms, trading, trainer battling, TMs/HMs, and other things. This really has the potential of being one of the largest games ever if they make it into more of a pokemon mmo.
[QUOTE=Rocâ„¢;50940770]The fact that the game revolves around mostly catching pokemons and little else is what kills it for me.
I don't expect it to be like the gameboy games, but come on, literaly all you do is go to pokestops with lures and wait for something nice to pop up, ignoring all the trash you already caught 99 times.
I'd rather stick to any of the handheld games, which don't even require me to drive 30 or 40 km to the beach to actually find anything at all that isn't a pidgey or a rattatta, and where I can get a much nicer experience, with a story, and, well, actually being a game, instead of just an excuse to walk. I get that the game's purpose is to make people walk and explore and so on, but thats just about all it can do.[/QUOTE]
Re-catching the same pokemon is actually ideal because evolving as many pokemon as you can while a lucky egg is active (which are easily obtained by battling in gyms) is probably the fastest exp you can gain unless you're in a major urban centre. If you just want to play a video game while sitting around, pokemon go probably isn't for you. The game for me at least has been entertaining but much more about meeting new people and cooperating to take down gyms and find rare pokemon.
[QUOTE=Cpn Crunch21;50940792]Whenever I hear people talking about improving Pokemon Go it sounds more and more like we want a standard pokemon game that is basically a mobile MMO. What I mean is, we are enjoying the feature of finding pokemon out there in the real world, and we just want all of the other stuff from the pokemon games, like gyms, trading, trainer battling, TMs/HMs, and other things. This really has the potential of being one of the largest games ever if they make it into more of a pokemon mmo.[/QUOTE]
Well I mean there already is a standard [url=https://pokemmo.eu/]pokemon MMO[/url] with most of what you'd expect to be in there, and it's not bad IMO. I wouldn't mind pokemon go progressing towards that but with geolocated pokemon and the team/gym systems.
if they wanted to keep their momentum they should have added more content
unfortunately they did the opposite of that
[QUOTE=Elspin;50940834]Re-catching the same pokemon is actually ideal because evolving as many pokemon as you can while a lucky egg is active (which are easily obtained by battling in gyms) is probably the fastest exp you can gain unless you're in a major urban centre. If you just want to play a video game while sitting around, pokemon go probably isn't for you. The game for me at least has been entertaining but much more about meeting new people and cooperating to take down gyms and find rare pokemon.[/QUOTE]
The walking part isn't the bigger problem. I'd be ok with it if there was more to it than just catching the same pokemon many times, evolving it and taking over gyms.
The game isn't for me more for the reason that it doesn't plays like the regular games, not because of the walking mechanic, but more because of the lack of story driven journey that gives you many forks in the road, giving you other things to do.
Plus, exploring the gameboy games, even with the gameboy graphics, was always cool. To this day, Emerald still feels special to me.
I never gave into the hype because from what I saw, it's just your average Pokemon game but on a phone. And with really horrible catch rates.
[QUOTE=FunnyStarRunner;50940885]I never gave into the hype because from what I saw, it's just your average Pokemon game but on a phone. And with really horrible catch rates.[/QUOTE]
I mean it wasn't even your average pokemon game, because in some respects even Pokemon Red & Blue, the first pokemon games have more depth to them really, it was Pokemon-diet, it just didn't have the complexity of any of the actual Pokemon games, not enough to retain a playerbase.
Niantic's fault because they seem incapable of good community management.
I haven't enjoyed it ever since they removed the ingame tracking. Now you just wander around aimlessly until you stumble upon a pokemon. No where near as fun as tracking them down, imo.
Seems like a similar problem Nintendo had with Miitomo - captured a massive audience at first, but due to a one-two punch of shallow features and great slowness to respond to user feedback it's dwindled down to basically nothing. And since you actually need to get out and about for PoGo I can see it fizzling [I]fast[/I] unless they keep people involved.
(I never played Pokemon Go so it's interesting to see this from an outside perspective)
The new update is gold though
[T]https://puu.sh/qN7jd.png[/t]
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