Hi there,
I'd like to make an aimbot for [URL="http://facewound.com/"]facewound [/URL]just for fun.
I really like to play it sometimes and I've already got HP, ammo and stuff for the trainer.
Player rotation is also no problem. But I really need to find the enemies.
I can find single zombies / monsters by searching for their HP.
But I'm not skilled enough in reversing to find in what kind of datastructure the enemies are saved.
I already searched for a pointer to the "next" entity, but no success with that so far.
Does anyone know more about the layout and datastructure of the entities/enemies/whatever in facewound ?
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