• Now Available on Steam - SUPERHOT VR, 20% off!
    7 replies, posted
[url]http://store.steampowered.com/news/29646/[/url]
Sounds like fun, but I'm gonna go ahead and not buy it out of opposition to the timed exclusivity practice.
It's short and overpriced like the regular game, I was done after an hour I've had a lot more fun with the regular superhot, at it's core this is yet another wave shooter just with the time bending gimmick
[QUOTE=gk99;52274102]Sounds like fun, but I'm gonna go ahead and not buy it out of opposition to the timed exclusivity practice.[/QUOTE] I should buy 10 copies in opposition of this practice of doing that
[QUOTE=J!NX;52274486]I should buy 10 copies in opposition of this practice of doing that[/QUOTE] Go for it? I see people going "vote with your wallet!!!!" all the time, and I'm going to do just that. Go ahead and buy 10 copies of it if you'd like, I'm sure Rift users wouldn't mind having more stupid fucking peripheral-based exclusives.
[QUOTE=gk99;52274102]Sounds like fun, but I'm gonna go ahead and not buy it out of opposition to the timed exclusivity practice.[/QUOTE] Wait... what's the logic here? If more people followed this logic, all you you're just gonna prove that it's financially better for them to get funding from Oculus in exchange for the timed platform exclusive. Vote with your wallet but don't be an idiot. Help prove that the Vive community can and will pay for [I]good[/I] games. I mean, I don't like Oculus for a few reasons myself but this is just really dumb. All it hurts is the companies who partnered with Oculus for funding to get their game made.
[QUOTE=Lyokanthrope;52274819]Wait... what's the logic here? If more people followed this logic, all you you're just gonna prove that it's financially better for them to get funding from Oculus in exchange for the timed platform exclusive. Vote with your wallet but don't be an idiot. Help prove that the Vive community can and will pay for [I]good[/I] games.[/QUOTE] You can agree or disagree with his basis but you're definitely either misunderstanding or just very confused. If you don't support timed exclusives it's perfectly logical to not buy them when they become available. If you buy a timed exclusive once its exclusivity period ends the developer gets both exclusivity money and the money of the people who were temporarily shut out, rather than just the exclusivity money. The logical thing to do if you want to protest timed exclusivity is to support the devs who aren't doing it more, not jump to pay for timed exclusives once they become available.
The devs said they looked into SteamVR first but found that, at the time, it lacked development features they wanted to use for visual effects. Is that a crime?
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