• Minecrafting 133: Ceiling Buttons
    10 replies, posted
[url]http://www.pcgamesn.com/minecraft/minecrafting-133-ceiling-buttons[/url]
More building blocks, zzz...
I love how they fixed a bug with villages, and people on twitter are complaining that they can't exploit it to farm iron anymore :v:
I want to like this game, but I just can't anymore and I wish they'd stop.
I just wish they'd release one bigass update with a ton more blocks and get it out of the way instead of releasing one change after the other with four months inbetween each update.
[QUOTE=Ganerumo;43680550]I just wish they'd release one bigass update with a ton more blocks and get it out of the way instead of releasing one change after the other with four months inbetween each update.[/QUOTE] All that would do is stifle further development of Minecraft. We can't know what people will want for MC one year, two years, etc down the road so it's best to just do subsequent patches that trickle in blocks as the necessity for them arises. Even the building blocks which many FPers seem to despise have a place for many people.
are we ever going to see combat reworked?
[QUOTE=Ganerumo;43680550]I just wish they'd release one bigass update with a ton more blocks and get it out of the way instead of releasing one change after the other with four months inbetween each update.[/QUOTE] Most people prefer a constant stream of new content, and it's better for the developers because they can get constant feedback on the stuff they make.
I'm just tired of them adding things that no one wants. Ceiling buttons? There's about a thousand things I wanted to see in minecraft before ceiling buttons.
[QUOTE=FunnyBunny;43685563]I'm just tired of them adding things that no one wants. Ceiling buttons? There's about a thousand things I wanted to see in minecraft before ceiling buttons.[/QUOTE] They seem to be adding a lot of stuff that helps out custom map makers lately. Ceiling buttons add new ways of interacting with redstone in adventure maps and whatnot.
[QUOTE]"Mob farms are item dupes in my opinion, but I'm not an idiot who ignores a 1500 posts long uproar on Reddit." He added: "I just wish automation was by design and not by unclear mob spawn rules."[/QUOTE] Well shit, then make it happen. People are using Mob Farms because there is no alternative apart from said tedious processes. I'd love there to be, I'd love hunting to be more rewarding. More mobs spawning and them dropping more stuff or something. A minimum of 1 drop would be good, to be honest. That way you can at least always count on [I]some[/I] gain at all when you're hunting mobs.
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