There's nothing I love more than an independent video game with retro 8-bit graphics and a difficulty so artificial you'd swear it was American food.
Something really irks me about this game, like it's got the style and sound design of a NES-era game sure, but the level design reeks of Kaizo/IWBTG bullshit.
[QUOTE=Kegan;45023366]Something really irks me about this game, like it's got the style and sound design of a NES-era game sure, but the level design reeks of Kaizo/IWBTG bullshit.[/QUOTE]
I've only seen a few instances of IWBTG "couldn't have avoided it unless you died to it first" crap occur and it's usually with hidden spike traps, especially one placed right in front of the exit door that would kill you as you waited for the unlocking animation to finish.
Though I've only seen Vinny (see above video) stream it so it might be a huge douchebag more times than I know about.
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