• Upcoming PlayerUnknown's Battlegrounds update adds a new sniper rifle, sick motorcycle stunts
    2 replies, posted
[url]http://www.pcgamer.com/playerunknowns-battlegrounds-update-adds-a-new-sniper-rifle-sick-motorcycle-stunts[/url]
did they fix the game yet
[QUOTE=jonoPorter;52264724]did they fix the game yet[/QUOTE] [quote][B]Client Performance[/B] •Improved CPU usage for world level streaming •Improved rendering performance of fences •Improved rendering performance of grass •Improved rendering performance for weapons and attachments seen at distance •Improved rendering performance by modifying certain weapon and vehicle effects that were unnecessarily rendered in a distance. •Improved character animation performance •Improved effect performance •Improved the performance of team-mate name plate, map and mini-map in teamplay [B]Bugfixes[/B] •Fixed a bug that caused vehicles to be spawned in garages consistantly. Vehicles should be spawned at a higher rate in garages, but not at 100% •Fixed an issue that disabled bullet tracing for SKS •Fixed a bug that caused the game client to crash when a flashbang goes off •Partially fixed bug that caused a character to get stuck in terrain, buildings or objects •Partially fixed a bug that caused a vehicle to get stuck in buildings, fences or other vehicles •Partially fixed a bug that caused items to be unlootable •Fixed a bug that caused carepackages to shake when falling •Fixed a bug that caused a throwable weapon to be thrown in the freelook direction and not the direction in which a character is facing •Fixed an issue with two markers being visible when placing a marker in the airplane after placing it in the lobby •Fixed a bug that caused a player icon to be doubled up on the minimap. •Fixed a bug that caused the same color for two teammate icons •Fixed a bug that caused the final play zone to be created over water •Fixed a bug that sporadically muted the rain sound •Significantly mitigated an issue that allowed a player in a closed house to be killed by the red zone bombs •Fixed a bug that caused animation not to stop when using exhaustible items while reviving a teammate •Fixed a bug that caused a character experience the damage effect at random •Fixed a bug that caused all teammates to enter the REVIVE state when one teammate is hit by a bomb in Red Zone while being in a vehicle •Fixed a bug that caused the REVIVE gauge not to disappear when the character being revived is disconnected •Fixed a bug that caused the sound volume of UMP with silencer to be too low •Fixed a bug that caused throwable items not to drop when switching to other weapons •Fixed a bug that caused the trace effect to not disappear after using throwable weapons •Fixed a bug where removing the pin from a grenade was canceled by changing the throwing posture. •Fixed an issue with compass points not matching the actual direction when in the passenger seat of a vehicle •Added a character animation for when dragging an item into the inventory[/quote] No, clearly they are just sitting around with their thumbs up their asses /s Game development is an ongoing, time-consuming process.
Sorry, you need to Log In to post a reply to this thread.