• Playerunknown's Battlegrounds studio wants to add cross-play between PC and Xbox One
    22 replies, posted
[url]http://www.pcgamer.com/playerunknowns-battlegrounds-studio-wants-to-add-cross-play-between-pc-and-xbox-one[/url]
xbox players will get totally fucked up
Crossplay is great and all, but in a shooter it's just unfair against console players, that is if they play the game with the controller. Kb/m on consoles would make the game way more reachable for the casual gamer
[QUOTE=God of Ashes;52412018]xbox players will get totally fucked up[/QUOTE] i'm ready to fuck xbone players up
Depends, PUBG isn't a twitch shooter. Obviously in close-quarters situations the M/KB users will win confrontations but in general play I don't think the dropoff'll be that bad. Article makes a good point about Gears 4's Social Quickplay mode and the upcoming zombies mode, though. I doubt there'd be too much complaining if they implemented crossplay for a side mode like that. More population in non-core modes is always good.
They're right in thinking that aim assist is going to be a bitch to balance, even then, there's no way PC players will take kindly to console players having aim assist at all.
[QUOTE=gk99;52412102]Depends, PUBG isn't a twitch shooter. Obviously in close-quarters situations the M/KB users will win confrontations but in general play I don't think the dropoff'll be that bad. Article makes a good point about Gears 4's Social Quickplay mode and the upcoming zombies mode, though. I doubt there'd be too much complaining if they implemented crossplay for a side mode like that. More population in non-core modes is always good.[/QUOTE] Gears franchise is a great example for cross plan in general. One of the earlier ones iirc they tried a lot of testing with cross play and even when the purposely stacked the players skill in favor of the console side they got wrecked.
[QUOTE=gk99;52412102]Depends, PUBG isn't a twitch shooter. Obviously in close-quarters situations the M/KB users will win confrontations but in general play I don't think the dropoff'll be that bad.[/QUOTE] I don't know about that... The ability to sweep your surroundings quickly with freelook and then seamlessly switch to tracking a target is pretty damn important. You can't get that kind of range with a controller, and that's liable to get you killed at any distance.
Does the XBone allow devs to add KBM as a control option? If so I don't see the issue; a wireless KBM combo is like $20 and it's on the player to make themselves competitive. Not the dev's fault controller is bad for FPS.
Cross-play games can always add a filter. I remember Max Payne 3 forced you to choose between modes where everyone had aim assist or where no one had it. Or just do what Rocket League does and disable cross-platform play if someone really doesn't want it.
[QUOTE=Dr. Evilcop;52414870]Does the XBone allow devs to add KBM as a control option? If so I don't see the issue; a wireless KBM combo is like $20 and it's on the player to make themselves competitive. Not the dev's fault controller is bad for FPS.[/QUOTE] if i was an xbox player i wouldn't want to pay an extra $20 just to not be massively handicapped
[QUOTE=Swiket;52416405]if i was an xbox player i wouldn't want to pay an extra $20 just to not be massively handicapped[/QUOTE] then you can play on xbone servers? if 20 dollars is too much hassle either you dont give much of a shit about being competitive or you need to learn how to save money
[QUOTE=Swiket;52416405]if i was an xbox player i wouldn't want to pay an extra $20 just to not be massively handicapped[/QUOTE] Or you could just like, not pay an extra $20 and use your PC's keyboard and mouse.
[QUOTE=Swiket;52416405]if i was an xbox player i wouldn't want to pay an extra $20 just to not be massively handicapped[/QUOTE] so play on a fucking PC then $20 isn't at all a bad price; an Xbox controller costs way more than that new, and you can actually use the KBM elsewhere as well. If you can't be assed to buy a cheap yet massively superior control method for a game then it's your own fault for being massively handicapped.
[QUOTE=Swiket;52416405]if i was an xbox player i wouldn't want to pay an extra $20 just to not be massively handicapped[/QUOTE] If you've got $200 (or more, if you bought an S or one at launch or didn't do what I did and bought an original one at a garage sale) to buy an Xbone and $30 for PUBG you've got likely either already got a M&KB laying around or the money to buy one. People buy mics and headsets all the time to not be massively handicapped, they'll buy a mouse and keyboard. Or, they won't care. [editline]a[/editline] Consoles are plug-and-play, their accessories are not.
[QUOTE=Swiket;52416405]if i was an xbox player i wouldn't want to pay an extra $20 just to not be massively handicapped[/QUOTE] Things wrong with this: 1) If you're a console player and only play to kickback, you can already do that, there's no denying you of it. 2) If you feel you're at a disadvantage then maybe you're not as casual as you thought you were - purchase the right tools and play to the level you feel you should be. 3) Where is your internet coming from? It wasn't purchased just for the Xbone was it? that means there's probably at least a computer or more, a TV (probably big), maybe a cellphone hooked as well, netflix? is PUBG really the only game you will own? Compared to all you have already spent or will spend, the benefit of playing in one unified community far outweigh the petty expense of $20 for a KBM (that I as a PC user had to purchase too mind you, they don't make them for free)
My main concern with players having a choice to buy a KB+M is laziness. I can't see any console player (at least the ones I know personally) exerting the effort to buy a KB+M in this case unless (1) they are serious about playing Battlegrounds competitively on a console or (2) there were already other convincing reasons for doing so, such as if many other popular competitive shooters adopted KB+M support, if it were marketed more, or if it came bundled with the system. I'd imagine most people would sooner complain about balance issues or just stop playing Battlegrounds on console altogether and play something else. Personally, I don't want to give the people who are stuck with a controller for some reason a hard time, so I would never consider trying to hook up my mouse to a console.
[QUOTE=Octopod;52424267]My main concern with players having a choice to buy a KB+M is laziness. I can't see any console player (at least the ones I know personally) exerting the effort to buy a KB+M in this case unless (1) they are serious about playing Battlegrounds competitively on a console or (2) there were already other convincing reasons for doing so, such as if many other popular competitive shooters adopted KB+M support, if it were marketed more, or if it came bundled with the system. I'd imagine most people would sooner complain about balance issues or just stop playing Battlegrounds on console altogether and play something else. Personally, I don't want to give the people who are stuck with a controller for some reason a hard time, so I would never consider trying to hook up my mouse to a console.[/QUOTE] Again, if people can't be assed, it's their own fault when the only barrier is a $20 purchase you've probably already made in the past. The developers can only do so much short of just giving console players official aimbots.
[QUOTE=Dr. Evilcop;52425118]Again, if people can't be assed, it's their own fault when the only barrier is a $20 purchase you've probably already made in the past. The developers can only do so much short of just giving console players official aimbots.[/QUOTE] All the people that "can't be assed" is going to be the reason why PC-console crossplay isn't going to be a big thing at the moment, I think. As an indie developer, why bother to continue supporting it if it's only going to be met with controversy? It would make more sense to me if having PC-console crossplay was marketed to the public and/or standardized in a lot more shooters than Battlegrounds. Maybe then players would be pressured more into dropping the 20$ on a KBM setup.
Because it's either give console players the option and opportunity not to be gimped, or give console players an unfair advantage with an aimbot, or just let console players get fucked. Devs can only do so much. They can't personally mail every console player a mouse and keyboard. Consoles have bog-standard USB ports; it isn't that hard.
I don't see why ditching crossplay and just leaving the game as it is (that is, console-only servers) wouldn't be an option for them.
Yes? I don't see your point. Their goal is to add cross-platform play. Of course they can stick to the default option of platform specific multiplayer.
[QUOTE=Dr. Evilcop;52427747]Yes? I don't see your point. Their goal is to add cross-platform play. Of course they can stick to the default option of platform specific multiplayer.[/QUOTE] Yeah, I just realized that the players'll have a choice. I assumed they were going to make cross-platform mandatory. So sorry, the argument was mostly pointless. I still think the console side will complain about balance and such and while that is on them for not investing into a keyboard and mouse, a lot of people share that mentality and that's gonna stop other games from doing cross-platform. I do hope the idea of cross-platform becomes popular.
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