• Valve wants videos of your Steam Controller in action
    24 replies, posted
[url]http://www.pcgamer.com/valve-wants-videos-of-your-steam-controller-in-action[/url]
I dont think they want the video of mine essentially playing the role of Mad Catz controller whenever friends are over and there's not enough Xbox controllers for everyone.
a video of my steam controller sitting on my desk with a fine layer of dust over it [editline]7th November 2017[/editline] in all seriousness i should find some games to play with my steam controller because i want to like it but it just feels like clunky shit to me
[QUOTE=DatHarry;52866312]a video of my steam controller sitting on my desk with a fine layer of dust over it [editline]7th November 2017[/editline] in all seriousness i should find some games to play with my steam controller because i want to like it but it just feels like clunky shit to me[/QUOTE] I play pretty much most if not all games I play with it these days. Not hard for me [editline]7th November 2017[/editline] [QUOTE=laserpanda;52866291]I dont think they want the video of mine essentially playing the role of Mad Catz controller whenever friends are over and there's not enough Xbox controllers for everyone.[/QUOTE] with its learning curve that'll be a weird as fuck thing to try
This is how much I use my steam controller [video=youtube;fGE0LBzYgLA]https://www.youtube.com/watch?v=fGE0LBzYgLA[/video] Feel free to use it in promo videos!
I use mine all the time, its really handy as a remote when watching netflix from bed and things like that.
I use it for 1 game only: Redout. And that is because of the triggers + analog stick. The pads never get used
I'd use it a lot more if I didn't need steam open in order to use it. Just make it emulate gamepad inputs if steam isn't open or something. Right now it's the only gamepad I have to use with unreal, and I need the program launching through steam to use it, so I'm out of luck at places where there isn't steam.
The Steam Controller is my favorite controller. The software is great and the grip buttons are pretty awesome. I find it hard to use xbox controllers now because they don't have grip buttons.
Would they take a video of one participating in a mechanical MIDI orchestra by using its motors to play MIDI notes?
[QUOTE=haloguy234;52866378]Would they take a video of one participating in a mechanical MIDI orchestra by using its motors to play MIDI notes?[/QUOTE] I think they'd love that. Lots of people have hacked the SC haptics to play music, and I swear I remember them acknowledging it at some point.
It's great for emulators, there's a lot of shit you can't easily do in most emulators with mouse/keyboard or a normal controller that you can make work on steam controller, like outputting trackpad aiming as joystick aiming (they added a feature to let you output to either joystick now, at least on the beta steam branch), changing button bindings and even completely reworking trackpad functionality on the fly, you can massively increase the number of buttons with activators, action sets, and touch menus, it's basically perfect for trying to emulate games with complicated controls like BotW, MGS2-3 (though I'm still trying to figure out how to perfectly simulate those fucking pressure sensitive buttons), and SMG. If you don't like spending literally hours fine tuning your control scheme though you're probably not going to get as much out of it. The D pad functionality on the track pad also works surprisingly well, and the sheer options you have with two of them leads to some games that you wouldn't expect to work so well with it actually being perfect for it, like Crypt of the Necrodancer. [editline]7th November 2017[/editline] [QUOTE=Leintharien;52866350]I'd use it a lot more if I didn't need steam open in order to use it. Just make it emulate gamepad inputs if steam isn't open or something. Right now it's the only gamepad I have to use with unreal, and I need the program launching through steam to use it, so I'm out of luck at places where there isn't steam.[/QUOTE] One thing you can do is set the desktop binding to default gamepad inputs by going into the SC settings and selecting a template when choosing desktop controls. That way you don't need it to launch [I]through[/I] steam, but you do need steam to be open in the background so you're sol if you're at a machine that doesn't have steam installed.
They should ask this guy to use his videos: [media]https://youtu.be/cXOkBCm11EU[/media] [media]https://youtu.be/artojrG2EE8[/media]
I played alien isolation with it when i first got the controller. I could definitely see the potential in the game pad but I feel like it needs more R&D time on it. The controller itself is a bit large and clunky for normal hands, and the learning curve is a bit steep. I managed to get through the game with the controller but it took me nearly the whole game to get comfortable with the controller config, constantly reassigning buttons and sensitivities. Now it just collects dust.
[QUOTE=Mort Stroodle;52866387]The D pad functionality on the track pad also works surprisingly well, and the sheer options you have with two of them leads to some games that you wouldn't expect to work so well with it actually being perfect for it, like Crypt of the Necrodancer.[/QUOTE] Woodsie put it best when he [url=https://youtu.be/HWf-q0FxTBM?t=320]explained the D-pad like this[/url]:"The Steam Controller boasts an INSANELY customizable D-pad, and those who've spent a proper amount of time getting used to it really sing its praise. I'm no different. In fact, I prefer it over using a raised, plastic pad found on the DS4 or Xbox controller. the movements are more elegant, more closely resembling a dance enacted by your thumbs rather than a requirement of brute force required to register the desired input. to me, this is a great solution to a problem I've had when playing D-Pad heavy games for long periods of time. On a console controller, the D-pad tends to leave my thumb sore after an hour or two of relentless firm presses, but here? I can play for as long as I like, no clicks or presses needed. Rolling from left to right, or down to down-right takes no effort and is as natural to me as a traditional controller is to you right now. The customizable part means you can shrink or enlarge the deadzone to get that perfect sweet spot to compliment your playstyle. Moving some face buttons to the rear grip, or even turning turbo on for the face buttons means your thumbs rest comfortably. This allows you to squeeze another hour or two in for JUMPIN' N' SHOOTIN'." For me, when playing a WASD shooter I prefer to put it on the left trackpad now instead of the joystick. The D-pad functionality is just that good. It DEFINITELY had a large learning curve, however. To learn how to use the D-pad I sat down and played through Undertale with it. By the end for the final boss on the pure evil playthrough I had mastered it, but before that was rough.
I use my steam link and controller mainly to just stream shit I'm watching to my TV, the Novelty was fun at first but now it's kinda meh.
[QUOTE=Mort Stroodle;52866387]MGS2-3 (though I'm still trying to figure out how to perfectly simulate those fucking pressure sensitive buttons) .[/QUOTE] Could try using the two-stage trigger.
[QUOTE=AaronM202;52866491]Could try using the two-stage trigger.[/QUOTE] I don't know how binding in PCSX2 works off the top of my head, but it may also be possible to have full press on one set of buttons, half press on another, and make half-press a mode shift on a rear paddle.
To be honest I'm not sure why I bought the thing, I never do couch gaming. I'm always gaming at my desk, and in games that heavily favor controllers a $4 dualshock imitation is superior to the awkward trackpads. I've used it quite a lot of Monster Hunter but the proximity of the Y-button to the right trackpad means I'm often inadvertently triggering the touch response. It's better as a general-purpose mouse substitute for when you happen to be away from the desk than it is as a controller.
[QUOTE=Im Crimson;52866530]To be honest I'm not sure why I bought the thing, I never do couch gaming. I'm always gaming at my desk, and in games that heavily favor controllers a $4 dualshock imitation is superior to the awkward trackpads. It's better as a general-purpose mouse substitute for when you happen to be away from the desk than it is as a controller.[/QUOTE] You need to go deep into the customization my man. Like for me, i like using the trackpads for general positioning with the gyro for precision.
[QUOTE=AaronM202;52866491]Could try using the two-stage trigger.[/QUOTE] Iirc that worked as far as being able to aim without shooting if you ONLY pressed the first stage, but once you click in the second stage, releasing the second stage and going back to first stage caused you to fire, because the controller didn't seem to recognize that I was still holding down stage one. I mean was that just how it was in the original game? Were you committed to shooting once you fully pressed down the button? I thought you could ease off the button at any time to put the gun away.
[QUOTE=Mort Stroodle;52866582]Iirc that worked as far as being able to aim without shooting if you ONLY pressed the first stage, but once you click in the second stage, releasing the second stage and going back to first stage caused you to fire, because the controller didn't seem to recognize that I was still holding down stage one. I mean was that just how it was in the original game? Were you committed to shooting once you fully pressed down the button? I thought you could ease off the button at any time to put the gun away.[/QUOTE] It's been a while but I think it was always like that.
[QUOTE=orcywoo6;52866324]I use mine all the time, its really handy as a remote when watching netflix from bed and things like that.[/QUOTE] But that's one of those things that's not really exclusive to the controller itself. You can set up the Dualshock 4 to do mouse control through its touchpad incredibly easily.
[QUOTE=SGTNAPALM;52866585]It's been a while but I think it was always like that.[/QUOTE] I was mistaken.
[QUOTE=DatHarry;52866312]a video of my steam controller sitting on my desk with a fine layer of dust over it [editline]7th November 2017[/editline] in all seriousness i should find some games to play with my steam controller because i want to like it but it just feels like clunky shit to me[/QUOTE] i've only used it to play through yooka laylee (on a mac so it was fucking horrible). it's not an awful controller, but its just a pain using it because you always have to tweak the fucking layouts and sensitivity settings for EVERY game. and often it isn't clear on whether it saved the config or not and you go back to the game to find you have to set it up all over again from scratch. been meaning to pick up a hat in time and replay yooka laylee so i'm hoping to get some use out of my steam controller. apart from that it didn't work in fallout 4 and i used it to play timesplitters 2 for about 20 minutes through an emulator because my ps2 controllers broke and i lost my memory card. [editline]8th November 2017[/editline] i wouldn't recommend it over any other controller, but the hardware definitely could be used if games built control layouts that play into the controller's strengths. [editline]8th November 2017[/editline] also its really fucking funny that everyone in this thread has had their's sit on their desk covered in dust because thats exactly what mines been doing for months.
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