Wasteland 2 had some pretty big flaws when it came to gameplay decisions. It was a little bit buggy, sometimes dragged on, and had rather prevalent balance issues when it came to fighting NPCs both human and not.
Yet I still dumped almost 100 hours in to it and had a whole lot of fun. I can't say that for most games released this year. I can't really say that for most games released in the last 3 years.
Still upset about the lack of character progression stuff. Would have loved to see traits and stuff, perhaps some more aiming options other than the almost useless headshot option.
[QUOTE=DeeCeeTeeBee;46817483]Wasteland 2 had some pretty big flaws when it came to gameplay decisions. It was a little bit buggy, sometimes dragged on, and had rather prevalent balance issues when it came to fighting NPCs both human and not.
Yet I still dumped almost 100 hours in to it and had a whole lot of fun. I can't say that for most games released this year. I can't really say that for most games released in the last 3 years.
Still upset about the lack of character progression stuff. Would have loved to see traits and stuff, perhaps some more aiming options other than the almost useless headshot option.[/QUOTE]
Headshot becomes pretty damn good as your progress through the game. The bugs and balances were sorted by the time I came to Angel Oracle. Still some things to go, but inXile seem to know what they're doing. THAT is something I haven't said about many publishers this year.
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