[quote] DEAGLE: Reduced inaccuracy. [/quote]
So increased accuracy?
[QUOTE]-Implemented bodygroups penetration for maximum damage, now shooting through arms at the enemies head will apply headshot damage, or shooting through arms at the stomach will apply stomach damage multiplier.[/QUOTE]
Wooo
[img]http://puu.sh/2L5CJ.png[/img]
[QUOTE=surfur;40495966]So increased accuracy?[/QUOTE]
Yes, that's a double negative.
[QUOTE=surfur;40495966]So increased accuracy?[/QUOTE]
It might be the max spread, or the spread added into each shot, or the base inaccuracy.
Two flashes, baby.
I love the fact that everytime CSGO gets an updated, there are always significant changes that mostly improve the game (except the fact that they've nerfed and un-nerfed the deagle too many times to count)
[QUOTE]-Implemented bodygroups penetration for maximum damage, now shooting through arms at the enemies head will apply headshot damage, or shooting through arms at the stomach will apply stomach damage multiplier.[/QUOTE]
Wow, won't that mean a LOT more damage will be dealt in general?
Hmm, anyone noticing with this patch. You seem to walk an it tugs you back a little bit but only for a brief moment. I was playing fine before this patch hit.
[quote]Mag-7: Increased cycletime. Increased cost.[/quote]
Well I'm fucked.
Wow, this sounds like a pretty big update gameplay wise. Any opinions if better or worse?
[quote]-Implemented bodygroups penetration for maximum damage, now shooting through arms at the enemies head will apply headshot damage, or shooting through arms at the stomach will apply stomach damage multiplier.[/quote]
[QUOTE=Ziks;40495981]Wooo
[img]http://puu.sh/2L5CJ.png[/img][/QUOTE]
So what exactly does this mean? Someone can shoot you in the arm, said bullet goes through the arm and hits you in the head, and both your arm and head take headshot damage? If so, is the new weakpoint is partially the arms, rather the head?
I love how they're adding all these new features for Global Offensive, I think they've realised that the die-hard fans aren't going to leave 1.6 and they can try the cool new stuff on Global Offensive.
[editline]2nd May 2013[/editline]
Also if it doesn't work out they can just change it back, like they keep doing with the Deagle.
[QUOTE=SlickBlade;40499259]So what exactly does this mean? Someone can shoot you in the arm, said bullet goes through the arm and hits you in the head, and both your arm and head take headshot damage? If so, is the new weakpoint is partially the arms, rather the head?[/QUOTE]
If you actually read the sentence, they made it so if you shot someone in the arms it checks to see if the bullet would then travel to the head or chest and if it does, it applies that damage [i]instead[/i].
[QUOTE=SteveUK;40499291]If you actually read the sentence, they made it so if you shot someone in the arms it checks to see if the bullet would then travel to the head or chest and if it does, it applies that damage [i]instead[/i].[/QUOTE]
I did read it, thank you. I was just unsure of what it actually meant. So pretty much it if you nail a guy in the arm while aiming at his head behind said arm, with a sniper rifle which obviously go through his arm, rather shitting out 15 damage, it skips the arm and plows through the head instead.
That's actually not that bad. Can imagine how many times someone has just barely survived and killed his attacker because a number of the other bloke's bullets got lodged in his target's arms
[QUOTE=surfur;40495966]So increased accuracy?[/QUOTE]
Increases the chance not to miss a shot
[QUOTE=Barbarian887;40497772]Wow, won't that mean a LOT more damage will be dealt in general?[/QUOTE]
Good, I'm sick and tired of doing 54 in 2 with the AK when my cursor is on their head and 66 in 3 with the M4
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