• Titanfall 2 tanks on UK physical sales charts, despite multiplatform release
    11 replies, posted
[url]http://www.pcgamer.com/titanfall-2-tanks-on-uk-physical-sales-charts-despite-multiplatform-release[/url]
These threads make it seem like the game is tanking hard because it's only selling 5-6 million copies instead of the the 10 million forecasted. It's like you're trying to make people think that the game is great but not worth buying because nobody is playing it online all so you can get some more ad revenue. Like they're trying to get get those No Man's Sky or Tribes Ascend clicks again by reporting on a failure
[QUOTE=Dr.C;51288066]These threads make it seem like the game is tanking hard because it's only selling 5-6 million copies instead [/QUOTE] Holy fucking shit. That's a lot, considering most games actually struggle getting past 1 million.
[QUOTE=Dr.C;51288066]These threads make it seem like the game is tanking hard because it's only selling 5-6 million copies instead of the the 10 million forecasted. It's like you're trying to make people think that the game is great but not worth buying because nobody is playing it online all so you can get some more ad revenue. Like they're trying to get get those No Man's Sky or Tribes Ascend clicks again by reporting on a failure[/QUOTE] Its more specifically talking about how it didn't outsell the first game, which had far less content and advertising. That's bad, it doesn't matter how you look at it.
PCgamer is a steaming pile of shit these days. We all knew this. Should be in SH tbh.
[QUOTE=ntzu;51288131]Its more specifically talking about how it didn't outsell the first game, which had far less content and advertising. That's bad, it doesn't matter how you look at it.[/QUOTE] titanfall 1 sold 925k (physical NA) copies in the first three weeks, today is day 3 for titanfall 2 edit: on that note nobody buys physical anymore, why do people think this is a viable metric for success
[QUOTE=ntzu;51288131]Its more specifically talking about how it didn't outsell the first game, which had far less content and advertising. That's bad, it doesn't matter how you look at it.[/QUOTE] 5-6 million isn't good for an expensive as fuck AAA game but this site and others are jumping on the "THIS GAME IS AWESOME. TOO BAD IT'S FAILING AND LIKELY DIE SOON" bandwagon. With all the praise the game is getting, it's always followed by how terrible it's doing. With a game like Titanfall, it doesn't matter how good it is if there is nobody to play with. So people like me that want to buy this game but haven't for reasons, might end up not buying it because they don't want to waste money on a dead game even though the game would be populated enough to find a game within a minute.
I kinda liked this game. Singleplayer was fantastic, didnt like Multiplayer tho it was too chaotic
[QUOTE=ntzu;51288131]Its more specifically talking about how it didn't outsell the first game, which had far less content and advertising. That's bad, it doesn't matter how you look at it.[/QUOTE] if you think TF1 had less advertising than 2, you are blind as hell. When 1 was near release and after, it had ads playing on the TV every other hour. 2 I haven't seen anything at all about it bar E3 this year, and NO ONE knows it was even released.
[QUOTE=ntzu;51288131]Its more specifically talking about how it didn't outsell the first game, which had far less content and advertising. That's bad, it doesn't matter how you look at it.[/QUOTE] It did get dumped into a slot already contested by Call of Duty and Battlefield though, so kinda sent out to die for the sake of kicking up US holiday sales slightly.
[QUOTE=Useful Dave;51289003]It did get dumped into a slot already contested by Call of Duty and Battlefield though, so kinda sent out to die for the sake of kicking up US holiday sales slightly.[/QUOTE] EA scheduled and dropped it a week after they scheduled BF1's launch, and on top of that this is all during the fucking halloween extraviganza where every game we already play has super limited crap that requires tons of grinding to unlock. Nobody's got time to juggle everything. I'm sure titanfall will recoup the """lacking""" sales from launch through the next month as people start to free up time and don't feel the allowance shock from dropping 60 bucks on a AAA shooter just a week prior
[QUOTE=codemaster85;51288670]if you think TF1 had less advertising than 2, you are blind as hell. When 1 was near release and after, it had ads playing on the TV every other hour. 2 I haven't seen anything at all about it bar E3 this year, and NO ONE knows it was even released.[/QUOTE] I've only started seeing Titanfall 2 ads AFTER battlefield one was release. Which means, like a day or two before TF2 release. That's kind of fucked up.
Sorry, you need to Log In to post a reply to this thread.