• Valve's new CS:GO matchmaking system considers your overall behavior on Steam
    8 replies, posted
[url]http://www.pcgamer.com/valves-new-csgo-matchmaking-system-considers-your-overall-behavior-on-steam[/url]
oh fuck does it apply retroactively? cause the things I've written on people's profiles aren't exactly nice :v:
[QUOTE=Davoc;52893713]oh fuck does it apply retroactively? cause the things I've written on people's profiles aren't exactly nice :v:[/QUOTE] I dont think it tracks your comments, but it is retroactive.
[QUOTE=Jelman;52893723]I dont think it tracks your comments, but it is retroactive.[/QUOTE] Probably should. Toxic players in game are gonna be toxic out of game, too, and anything posted publically...SPUF, if it still ran, profile comments, group comments, et-al...should all be fair game. Privacy of IMs should be maintained, of course.
[QUOTE=TestECull;52893834]Probably should. Toxic players in game are gonna be toxic out of game, too, and anything posted publically...SPUF, if it still ran, profile comments, group comments, et-al...should all be fair game. Privacy of IMs should be maintained, of course.[/QUOTE] I dunno, I use Steam Community exclusively for shitposting and in-game I'm about as kind as you can be. Doesn't sound like a good system to me, but we'll see what happens.
[QUOTE=1/4 Life;52894056]I dunno, I use Steam Community exclusively for shitposting and in-game I'm about as kind as you can be. Doesn't sound like a good system to me, but we'll see what happens.[/QUOTE] The toxicity level of competitive gaming is so high that drastic measures are needed. That toxicity is 75% of why I don't even play these sorts of games in the first place, why if I do decide to play online I'll usually run under a total comms blackout. The more we can do to get these toxic players seperated off into their own little world where the only people that have to listen to their bullshit are other toxic players the better, and as long as those measures don't interfere with anyone's right to privacy I'm all for taking every single one of them. Public comments don't have any inherent privacy about them, so trawl away I say.
There's that word again People have gotten meaner sure, but not nearly as much have people's skins have thinned over the past 15 or so years. At some point it became more desirable to teach others to throw a fit and cry and stamp their feet until someone with authority comes to silence the bully on their behalf, instead of, you know, ignoring them, and learning to filter out things they would rather not like to listen It's funny, because this trend of making a big deal out of trash talk in games has just made the things people say worse because the reaction they're being fed is that much better. The reaction has always been the reason people say 'toxic' things to others and by making a scene and calling for the game mods and telling everyone else to dogpile on that person who said something slightly mean, you just gave them the best possible bang for their trashtalk buck. When you lose your shit, they win. (contrary to that, people who goad and push others into saying toxic enough things just so they can report them and get them banned for it is another form of toxic behavior altogether but this form never seems to get punished, why is that I wonder) Not to mention, the definition of 'toxic' behavior as defined by most ToS just keeps steadily growing and has become so vaguely broad and all encompassing that it's become basically a license to ban for anything a player says or does, regardless of content or context or whether its actually offensive, as long as someone, anyone finds offense in it. I don't think I need to explain why this is a bad idea. The concept of free speech may not really apply to a privately hosted platform but it's still in poor taste to start banning people from the game they paid for, simply because they demonstrated wrongthink, as defined by some extremely whiny minority of players and staff.
[QUOTE=Kuro.;52894572]There's that word again[/quote] What word? [quote] People have gotten meaner sure, but not nearly as much have people's skins have thinned over the past 15 or so years. At some point it became more desirable to teach others to throw a fit and cry and stamp their feet until someone with authority comes to silence the bully on their behalf, instead of, you know, ignoring them, and learning to filter out things they would rather not like to listen [/quote] [I]My kingdom for Bad Reading.[/I] [QUOTE=TestECull;52894492]why if I do decide to play online I'll usually run under a total comms blackout.[/QUOTE] Why else would I black out all forms of inter-player communication when playing online if not to avoid the toxicity? What else would I stand to gain from that? I find it hard to figure out anything else that I wouldn't want coming in via text, via voice, except toxic bullshit like death threats and petty mockery. Thing is, I shouldn't be forced into turning off all forms of inter-player communication just to get an environment that isn't outright hostile. I'm missing out on valid, tactical information that other people on my team might want to share because I have to mute everyone and disable text chat to avoid seeing the constant stream of slurs and vulgarity that so often follows these games around. Additionally, I can't relay that info to them, either. It's a hindrance to everyone on the team when players are blacked out like that, yet that's our only recourse for getting the asshattery off our screens and out of our speakers. And that ain't right. [quote] The concept of free speech may not really apply to a privately hosted platform but it's still in poor taste to start banning people from the game they paid for, simply because they demonstrated wrongthink, as defined by some extremely whiny minority of players and staff.[/QUOTE] Strange, because Facepunch....you know, the forum you're whinging on right this moment about this very topic...has been positively thriving despite taking quite a few steps to address toxicity between users. You flame someone here? You get banned. You do it again? You get banned longer. You do it again and again and again? You get permabanned. I don't see FP wasting away into nothingness because of that. If anything, it's better for it. And that's what we need in these multiplayer games. Trash talk is, itself, a form of bullying, and let's be honest: People who 'trash talk' in video games are really just using it as an excuse to be total social cancer. They aren't just ribbing one another playfully as friends do. THey're throwing the worst slurs they can come up with out there like candy. They're saying people should commit suicide over minor game errors. They're just being outright hostile and it isn't 'friendly' in any stretch of the imagination. 99% of it would be banworthy if it was said here on FP. If I can't say it in SH or Polidicks why should I be able to say it in CSGO or DOTA? If you enjoy being told your mother is a whore and that you should literally hang yourself because your K/D ratio is less than 5 then feel free to take my slot in the queue. I'll stick to wombling around in the ruins of Boston circa 2287.
The thing I'm most worried about with this system is that GE MM is going to become unplayable again when prime is switched off. The issue at GE isn't outright toxic players, it's cheaters. In all honesty you encounter more people who are just braindead morons or baiters than you do actually deliberately toxic people. There's also the issue of really nutty players (think high level faceit) basically being unable to play MM due to getting rage reported every game, which will force them into low trust matches against cheaters. Even if the system works amazingly for low ranks where smurfs and trolls are common, they should still leave standard prime as an option. [editline]16th November 2017[/editline] [QUOTE=TestECull;52894680]If you enjoy being told your mother is a whore and that you should literally hang yourself because your K/D ratio is less than 5 then feel free to take my slot in the queue. I'll stick to wombling around in the ruins of Boston circa 2287.[/QUOTE] I've cut out most of your post to avoid making a wall of text, but I'm going to address most of it. First thing is that I haven't ever encountered anyone getting that toxic over CS, at least not to someone on their own team. Maybe it's just NA being more toxic, I can't really say. Second thing is that straight up muting your own team and not giving info is one of the most toxic things you can actually do. If someone is being toxic to the point that it's tilting you then yes, mute them, but just starting the game with ignoremsg and voice_enable 0 isn't going to help. You're screwing over your team for nothing that they personally have done, but someone else did to you in the past. If you don't want to ever see what the other team says then cl_mute_enemy_team 1 exists for that exact purpose.
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