• Random game ideas you get
    28 replies, posted
Post random ideas for games. heres mine Punkin Chunkers form a posse with a gunslinger,punkin chunker,and fort jockey. freeroam through Texas killing everything in your path Multiplayer against other posses or form a posse w/ friends oh and of course Red Dead Redemption: Days with Dutch DLC
[B]"Ballfest in Belfast"[/B] Bejewelled-style puzzler for the iPhone, starring alcoholic dockworker Paddy O'Mulligan. (Contains frequent swearing, violence and scenes of drinking, rated 18+) [B]"The Saturday Speedboat"[/B] 80's style BBC Micro educational game following cheeky television personality Mk'ebe Oukolo and her grotesque puppet friend Mr. Cabbages, as they tour southern England on a speedboat, meeting various political figures and learning how to spell "definitely". [B]"Not-So-Superstar-Simulator"[/B] PC simulation game that places you in the shoes of Barly Chanson, head of a major record company, who is looking to sign on new and unusual starts including a very very thin woman called Poppy Cauldwater, and of course Parmaynu. [B]"Good Lord"[/B] Survival horror featuring thousands of deluded yet somewhat familiar characters. Including William D'Ainty, Praahl Hemson, Thebear Humtovski, Lislie Milfwin, Simon Talfini, Taylor Finnbery esq., Bunty Stent, and a man who looks like Brian Butterfield but claims that he is Petula Clark. Not suitable for anyone, at all. That's all I can think of at the moment
vumpan
Army Men FPS Tons of weapons! Playhouses! Create a map! capture points etc. would be fun to play.
An actually good fighting game for kinect. You pre record your moves, taunts and finisher moves, then you switch back to your controller and play as you. It would be killer online.
A heavily team based FPS. Inspired mainly by CoD, Red Orchestra, and BFBC2. I have a lot of ideas for this one. Realistic Recoil style (Won't have a lot of recoil, just it flies left and right from time to time instead of having a lot of kick upward.) Morale System (Low moral decreases accuracy, damage, and makes objectives harder) Suppressive fire system (While being shot at, depending on the weapon, decreases accuracy and ADS time. Machineguns having the highest "Suppression per second" and sniper rifles have the highest suppression per shot" Team bonuses (Being around team mates increases morale and each class "perk" has their own team bonuses. For example heavy gunner perk make all team mates suppression efficiency by 5-20%, depending on the number of team mates) Perks (3 types, "Class" perks, add team bonuses, "Combat" perks, which have immediate combat uses, such as ammo types, extra grenades, damage, ect. "Passive" perks. Haven't though this one out much, other than the "Lone Wolf" perk idea, where morale affects you 50% less but your team bonuses are 50% less effective.)
^^stalker 2
I had an idea a while back. You're some person or other, and for whatever reason, war has stricken your country. As a citizen, you don't have access to any forms of weapons and aren't that strong, so hand to hand combat is out of the question. You have to escape your invaded country, possibly with some other people. It would all be in first person, there would be puzzles, and so forth, and it would be sort of free, you get to the end of a level sure, but theres quite a few ways to get to the end. Just an idea that sucks.
Fuck Shit Up
[B]Zombie Soup:[/B] A max 24 player zombie survival game. So everyone is marines (Because you can't really have good character development with 24 people on the same server) trying to secure a small piece of an area. The maps would be massive, and the zombies would be massively overpowered, forcing the marines to work together, and make up plans. It would also have Character Customization. In-game like tf2 you would randomly find weapons/grenades/hats/shirts/everything else you can think of each match. Then you can make it so your character can use those weapons/grenades/hats/shirts/everything else you can think of! You would also be allowed to drive cars, and tanks. Plus there would be more then one gamemode.
[QUOTE=TheSporeGA;31772138][B]Zombie Soup:[/B] A max 24 player zombie survival game. So everyone is marines (Because you can't really have good character development with 24 people on the same server) trying to secure a small piece of an area. The maps would be massive, and the zombies would be massively overpowered, forcing the marines to work together, and make up plans. It would also have Character Customization. In-game like tf2 you would randomly find weapons/grenades/hats/shirts/everything else you can think of each match. Then you can make it so your character can use those weapons/grenades/hats/shirts/everything else you can think of! You would also be allowed to drive cars, and tanks. Plus there would be more then one gamemode.[/QUOTE] This with a currency system to buy vehicles, ammo and upgrades!
A sand box game that lets you explore a open world environment from the point of view of several species such as: Fish, spiders, birds, snakes, etc. to see the world from varying perspectives each species might have differnt game play. Jumping spider -infared vision, stealth hunting People- weapons, buildings, cars fish- swiming of course, also growing to consume other fish birds- Flight, hunt insects from the sky
-Was being a bit of a dick-
[QUOTE=hoot37;31772507]That sounds shit, why not be God and tweak the worlds high and low strengths and see how it turns out.[/QUOTE] As a biology major I would love a game that contains realistic gameplay from an animals point of view
Ah sorry, I'm just saying it wouldnt be the average gamers piece of cake, but if it was done very realisticly then it would be pretty cool, but it seems it would be less of a game and more of an interactive video.
[QUOTE=hoot37;31772680]Ah sorry, I'm just saying it wouldnt be the average gamers piece of cake, but if it was done very realisticly then it would be pretty cool, but it seems it would be less of a game and more of an interactive video.[/QUOTE] Yeah I know it would not appeal to most people
A source version of the Saw movie series. Except with half life related shit. I attempted it but lost interest a quarter of the way though.
I really do wish there was a truely scary game out there somewhere, the kind where you would barricade yourself into a room (On the game) and spend 15 minutes trying to convince yourself theres nothing harmful outside. Seems like it would be good fun for some reason! Oh and with co-op, theres nothing like you and a friend shitting it together!
A first person shooter game with various levels that will be repeated in future sequels. There will be online play where you can rank up and once you reach the highest level you can start over. I will be rich.
[QUOTE=Donutsalad;31772839]A first person shooter game with various levels that will be repeated in future sequels. There will be online play where you can rank up and once you reach the highest level you can start over. I will be rich.[/QUOTE] And will the previous maps be expensive to buy in the new games?
[QUOTE=hoot37;31772861]Will the previous maps be expensive to buy in the new games?[/QUOTE] Of course :v:
Excellent, I say you make the first game in the series, but make sure you leave obvious features out, and then release the sequel next year with very little new features, oh and a half-assed campaign just for a laugh. We will be rich! [editline]17th August 2011[/editline] Who am I kidding? Only idiots will fall for that. [editline]17th August 2011[/editline] Release it for consoles!
[QUOTE=Donutsalad;31772839]A first person shooter game with various levels that will be repeated in future sequels. There will be online play where you can rank up and once you reach the highest level you can start over. I will be rich.[/QUOTE] Sounds like CoD ? + i wish there was an 2D sandbox game o-o
[QUOTE=Veldsinkie;31773039]Sounds like CoD ? [/QUOTE] Who invited Sherlock?
An entire game based on Tron. Not a shitty movie tie-in, a legitimate game that simply uses the world of Tron. It would have a multiplayer FPS template, except there would be no guns. One weapon you always have with you is your disc, which can be used for melee attacks, blocking, or thrown like Rage's wingstick. Next you'd have a staff that does extra damage but can't be thrown. Maybe even some kind of blaster thing like Castor/Zeus's cane in Legacy. Personal vehicles like light cycles would be carried in your inventory like weapons, and when you used them it would make your character jump forward and Rez the vehicle around you. Larger vehicles like the Light Runners (dune buggies) and Recognizers would have to be Rezzed at certain structures around the grid. FFA would be the arena deathmatches the films are famous for. You could have massive air battles with those flying battleships, all sorts of crazy vehicles, etc. Full character customization system with many different costume pieces based off the awesome costume designs in both movies. Spawning would be called "Rezzing", fragging "Derezzing", control points would be hardware pieces, maps are "Grids", etc. etc. It really is the perfect theme/franchise to make this sort of game out of. Teams would be fighting for control of "systems" (computers) with internet ports (portals) at either side of the map that they spawn through. Massive fanboy dream but you know. Just an idea.
[QUOTE=Veldsinkie;31773039] i wish there was an 2D sandbox game o-o[/QUOTE] [url]http://dan-ball.jp/en/javagame/dust/[/url] not to mention PHUN or OE-Cake
Harry Potter without Harry Potter : Grand Theft Broomstick think about it [B] it'd be awesome[/B]
[QUOTE=hoot37;31773057]Who invited Sherlock?[/QUOTE] just recognized it :o anyway, i'll be the last person on this earth to be sherlock <.<
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