Every game made me feel stupid because the puzzles were always too hard
Nothing feels better than beating a portal puzzle the "wrong" way.
Idk figuring out shit in Phoenix Wright always felt good
[QUOTE=Man in the Moon;52545807]Nothing feels better than beating a portal puzzle the "wrong" way.[/QUOTE]
there are so many 'easy' ways of beating it faster too
[thumb]http://i.imgur.com/7m7VFm0.jpg[/thumb]
when i realised that resident evil 7 was secretly brilliant. most people dont realise that with the scary people, the scary house, and the scary people wandering around the scary house that the game is a scary game.
most people dont realise it, they think its just a game but its deeper than that, its a really scary game.
i made a 6 hour youtube video explaining that its a scary game please support my patreon
every time I play competitive overwatch
Finally cracking some of the harder puzzles in The Witness, after hours of pen-and-paper sketches and sleeping on it
Figuring out Expression 2 in Gmod when I was a teenager. That was my first programming breakthrough and I sort of felt the most myself. I felt like I started to develop an idea of what I was supposed to be like in relation to my career idea.
i feel smart whenever i survive another year in dwarf fortress
I can pinpoint the exact moment
[t]http://i.imgur.com/tGZkBD6.png[/t]
Any puzzle game right after I finally solve a hard level (and right before I realize that the rest is harder and I give up :v: )
Any game makes me feel smarter than the people who write these articles
When I solved 'The World's Most Difficult Trick' in Lufia 2 back in the mid 90's when FAQs and such were in their infancy. Granted, that was a console game.
Comedy Option: getting fed up with finding yet another web encased cave spider lair in Minecraft, saying 'fuck this' and dumping lava on it. For whatever reason I didn't think that webs were flammable despite it being common sense. They are.
LittleBigPlanet's level editor for sure
Understanding the entire plot of Metal Gear Solid.
KSP makes me feel pretty smart sometimes
Grabbing asteroids and bringing them into orbit and turning them into fuel depots or aligning orbits with another ship rbiting a moon of a distant planet. I always try to push the envelope with what I can do with mods but the game becomes too unstable usually. I wanna build a self sustaining outpost in another solar system but the game just shits it self most of the time.
I felt smart when I solved that door puzzle in dishonored 2
[QUOTE=Loadingue;52546082]Understanding the entire plot of Metal Gear Solid.[/QUOTE]
.....So never?
I dunno... completing the Dice LA puzzle in BF4? Helping solve some parts of the Phantom Project assignments?
Getting a stable load order in the original Skyrim before the load order fixes came out?
I usually don't play games to be smarter.
LA Noire when you solve a case perfectly on the first try
Prey when you sequence break stuff
New Vegas when you sequence break stuff while just roleplaying and thinking ahead and charatcers react to how smart you did stuff
Probably when I wrote an e2 plane chip for use with ACF and it ended up working pretty well. There was also the times I got through Myst and Exile without any external help, which was pretty fun because I remember those games were complete mysteries to me when I was a lot younger. Pretty much solving problems in a difficult environment.
I don't think any FPS, RPG or otherwise story-based game has ever made me feel clever. Creative games like Space Engineers and Besiege do, and on rare occassions I feel particularly proud of myself if I win a match in a complex online RTS (i.e Wargame Red Dragon) with the odds against me.
[t]https://steamuserimages-a.akamaihd.net/ugc/868484544797761442/699F233E64713DAD5A26FE033953261353B278D5/[/t]
What I managed here, on a semi-realistic scale solar system map, was to create a completely unmanned, multi-stage, remotely controlled rocket that can deploy a satellite in space above a planet, and create a signal net that enabled me to place more satellites further and further away until I had built a chain so long I could remotely operate spacecraft above the moon from my control center on Earth 250km away (involving the use of 4-5 satellites)
I'm not really talking "clever" as in relation to the SE community, which continually blows my mind with the stuff it comes out with, since I check the workshop every day, but clever in relation to my friends who I teach each new thing I learn in this game to so we can do more and more complex scenarios in SE.
[QUOTE=bloboo;52546188]When I somehow beat Doom 2 without any guides to decoding the enigma that is Sandy Petersen's level design[/QUOTE]
Literally how?
When I solve a case in LA Noire using a walkthrough
[QUOTE=ghosevil;52546195].....So never?[/QUOTE]
Metal Gear is an amazing spiderweb of a cluster Fuck, but it somehow manages to all make sense in the end. You have to accept a lot of retcons and supernatural/pseudo supernatural bullshit, but it does all come together into one complicated narrative.
If you want to see impossible try figuring out the lore for the Elder Scrolls.
I don't really get the "metal gear plots are impossible to understand" meme, they're not insanely complicated, they're just very, very absurd.
[QUOTE=DinoJesus;52546278]
If you want to see impossible try figuring out the lore for the Elder Scrolls.[/QUOTE]
elder scrolls is pretty simple, even if you go full kirkbride/CHIM (at least if you ignore the MMO), especially compared to metal gear solid.
[QUOTE=AtomicSans;52546294]I don't really get the "metal gear plots are impossible to understand" meme, they're not insanely complicated, they're just very, very absurd.[/QUOTE]
I like to think that the plot is best thought of somewhere between a popcorn movie and a serious epic. There's a lot of meat to the story to learn about, but at the same time it can border on hilariously absurd.
[editline]6th August 2017[/editline]
[QUOTE=Pernoccuous;52546302]elder scrolls is pretty simple, even if you go full kirkbride/CHIM (at least if you ignore the MMO), especially compared to metal gear solid.[/QUOTE]
If you could give me to a barebones synopsis to the lore I would really appreciate it. I think I have a rough understanding of CHIM. It means the world of elder scrolls is some higher beings dream right? And because of that and some event involving dragons every bit of lore can be considered canon?
I just can't seem to understand how it can all tie together as a narrative. Am I understanding it wrong? I've tried twice to understand it but the wiki just reads as a lot of vague fantasy.
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