I don't know, all of them look pretty much the same. All I really noticed was obvious texture sizes between the gens, different brightnesses that are unsubstantial, and maybe some screentearing on the last gen consoles.
The only really noticeable difference between Xbox One and PS4 was that PS4 had better lighting correction in a sense that Xbox One relied too much on making every light look to bright.
I didn't really see anything else interesting though.
I'm hoping they'll release some sort of PC version.
It's kind of an unfortunate setup they've got, what with both next-gen consoles being on top and the older ones in the bottom (and therefor not showing the bottom half, so each generation shows different things).
I wish more graphical comparisons compared with a full shot for each console, rather than only a part of a shot for each console. It doesn't give you an accurate comparison because things could be in one half but not in the other half.
Oh my god why do people compare graphics like this
From someone's post in the destiny thread
PS4
[t]http://u.cubeupload.com/callumshell1/ps4.jpg[/t]
PS3
[t]http://u.cubeupload.com/callumshell1/ps3.jpg[/t]
Sneaking, then letting out a big roar alerting all enemies. I hate it when units in games do that.
[QUOTE=revan740;45516982]I'm hoping they'll release some sort of PC version.[/QUOTE]
Avatar fits, also how I feel about the ordeal.
[QUOTE=revan740;45516982]I'm hoping they'll release some sort of PC version.[/QUOTE]
The interface seems very PC-ish with how it's handled. Don't get your hopes up, but it could be possible.
What's interesting is yet again a Next Gen game is being built with last gen's old ass hardware in mind, which undoubtedly affects the end result for all platforms
30FPS on the PS3 and Xbox. Great, so why is it being limited to 30FPS on the new consoles, too? There's 10 TIMES the power on the PS4 than PS3, and slightly higher resolution textures and more post-processing isn't going to eat into performance. They could absolutely hit 60fps if they wanted to, especially for a game claiming to have a $500 million dollar budget. Are you kidding me? You can launch the Space Shuttle into space for less than that
[QUOTE=TheTalon;45518602]What's interesting is yet again a Next Gen game is being built with last gen's old ass hardware in mind, which undoubtedly affects the end result for all platforms
30FPS on the PS3 and Xbox. Great, so why is it being limited to 30FPS on the new consoles, too? There's 10 TIMES the power on the PS4 than PS3, and slightly higher resolution textures and more post-processing isn't going to eat into performance. They could absolutely hit 60fps if they wanted to, especially for a game claiming to have a $500 million dollar budget. Are you kidding me? You can launch the Space Shuttle into space for less than that[/QUOTE]
Destiny was being made before ODST's launch, so, p. sure they had the old consoles in mind when working on it.
I played the beta on PS3 for quite a few hours yesterday, and yes it does look very nice, and yes, I am playing it on a last gen console, but it didn't look quite as insane as I thought it would
that said it's a really fucking fun game and I will be buying it when I get an Xbone
If you're comparing visuals through youtube then you've already failed. Any comparison with that kind of compression is pointless.
[img]http://i.cubeupload.com/LKLewb.gif[/img][img]http://i.cubeupload.com/2ZF5qF.gif[/img]
Youtube will compress the textures for you
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