• Hawkens new mech embodies roguelike flexibility
    6 replies, posted
[url]http://www.pcgamesn.com/hawken/hawken-s-new-mech-embodies-rogue-flexibility[/url]
Just as visually non-distinctive as the rest of the game.
how exactly does this have anything to do with a roguelike? [editline]16th January 2013[/editline] oh man im stupid and totally failed at comprehending that
I haven't actually played Hawken yet I got into the beta, played the Tutorial, went to try multiplayer, 0 servers, never touched it again :v:
Bah. Roguelike is the new buzzword because graphics whores and casuals think of roguelikes as obscure games with bad graphics and unintuitive everything and permadeath. Its usually because game journalists think that using the word 'Roguelike' makes people think "Fuck its hardcore"
I don't know but i misread the title badly and thought that Steven Hawking got himself a mech for a body
[QUOTE=ZombieDawgs;39239828]Just as visually non-distinctive as the rest of the game.[/QUOTE] Yeah, I liked what I played of Hawken, but graphics wise, there is absolutely zero readability, enemies blend into the background, and all look the same.
Sorry, you need to Log In to post a reply to this thread.