I will never forget the absolute disappointment in the crowd's voice when the game was revealed. That should tell you all you need to know about the success of a "Dota Card game".
[QUOTE=The Terminator;53011256]I will never forget the absolute disappointment in the crowd's voice when the game was revealed. That should tell you all you need to know about the success of a "Dota Card game".[/QUOTE]
Apparently they were disappointed because they were expecting a new hero reveal. But talk about a game that has everything stacked against it.
Is it petty that I would rather they change their company name so that I never get high expectations when I see the words "Valve's *Blank*" again?
I'm just really interested in how are they going to monetize it. Hope they manage to break new grounds.
good to hear some news at last. Can't wait to play it
[QUOTE=Noob4life;53011385]I'm just really interested in how are they going to monetize it. Hope they manage to break new grounds.[/QUOTE]
I always wondered if Hearthstone could have gone a completely different route where cosmetics are monetized and content is free (or easily attainable, like TF2 weapons) and only comes out once in a blue moon (but it's much more balanced and weak cards actually get buffs and reworks).
There's lots of cosmetic stuff in Hearthstone that's free but looks like stuff Valve would monetize. Announcers, crowd reactions, emotes, card effect particles, various card voicelines, fancy borders, holo portraits, card backs. As well as some space for new "Valve-style" customization like stat counters on your favorite cards, CSGO-style wear-and-tear effects on cards, maybe even completely different looking skins for cards if they keep the card pool smaller. The actually relevant pool of cards in a game like Hearthstone is relatively small compared to the total amount anyway. Heck, if they stick very close to Dota 2, maybe the ingame cards could reflect how your character in the Dota 2 maingame is customized.
And then who knows how the Steam Trading & Market economies might interact with trading cards.
Since we don't have any info on the actual game, I'm pretty neutral about that, but like you've said I'm really interested in how they're going to be monetizing it.
[QUOTE=Marik Bentusi;53011420]I always wondered if Hearthstone could have gone a completely different route where cosmetics are monetized and content is free (or easily attainable, like TF2 weapons) and only comes out once in a blue moon (but it's much more balanced and weak cards actually get buffs and reworks).
There's lots of cosmetic stuff in Hearthstone that's free but looks like stuff Valve would monetize. Announcers, crowd reactions, emotes, card effect particles, various card voicelines, fancy borders, holo portraits, card backs. As well as some space for new "Valve-style" customization like stat counters on your favorite cards, CSGO-style wear-and-tear effects on cards, maybe even completely different looking skins for cards if they keep the card pool smaller. The actually relevant pool of cards in a game like Hearthstone is relatively small compared to the total amount anyway. Heck, if they stick very close to Dota 2, maybe the ingame cards could reflect how your character in the Dota 2 maingame is customized.
And then who knows how the Steam Trading & Market economies might interact with trading cards.
Since we don't have any info on the actual game, I'm pretty neutral about that, but like you've said I'm really interested in how they're going to be monetizing it.[/QUOTE]
They're going to do it the Valve way, by creating the infrastructure and then farming out the content creation to the community. Also I'm sure cards will be tradeable on the Steam market and certainly lead to a new gambling criminal underbelly in Russia and through tmartin.
I guess a lot of valve employees prefer to play mobas and digital card games. Gabe's favorite multiplayer game (at least from valve) is dota 2, apparently he has 300 hours on sand king.
[QUOTE=TheBorealis;53011465]I guess a lot of valve employees prefer to play mobas and digital card games. Gabe's favorite multiplayer game (at least from valve) is dota 2, apparently he has 300 hours on sand king.[/QUOTE]
Added benefit of racking in shit tons of cash.
[QUOTE=Davoc;53011390]good to hear some news at last. Can't wait to play it[/QUOTE]
I'm personally waiting for "is getting a mobile port" because I tend to ignore games like this when going through my library.
[QUOTE=redBadger;53011511]Added benefit of racking in shit tons of cash.[/QUOTE]
Steam probably makes like 5 times more than dota 2, maybe more since pubg blew up and it's on steam.
I imagine valve is proud of dota 2, since Gabe makes an appearance at the international, tho i think he'll make an appearance at some future csgo major. Also helps development since the main dota 2 dev is there for only dota 2 and won't switch to the steam controller team or anything.
edit: Seriously, TF2, CS:GO, and Dota 2 make so much money, but Steam is just so huge that it's probably like 60% of Valve's yearly income.
[QUOTE=Noob4life;53011385]I'm just really interested in how are they going to monetize it. Hope they manage to break new grounds.[/QUOTE]
You'll probably be able to buy/trade/sell cards which will be a huge difference from hearthstone imo. Then skins/card backs/etc
[QUOTE=The Terminator;53011256]I will never forget the absolute disappointment in the crowd's voice when the game was revealed. That should tell you all you need to know about the success of a "Dota Card game".[/QUOTE]
Dota 2 fans who were hyped on Dota 2 at a Dota 2 eveny got disappointed at a new Dota game.
Even they didn't really want it.
I'm looking forward to Artifact tbh. I think Valve will be creative enough to make it an actual competitor to Hearthstone, or even better. Gwent/Elder Scroll Legends/other card games get boring a lot quicker than HS did.
But the game mechanics that were teased make it sound unique. And it doesn't hurt to probably be able to sell duplicate cards on the steam market
If it ends up as a genuenly good game im going to be impressed
Can't wait to see if its possible to profit off this shit show at least.
[QUOTE=Minigun;53017964]Can't wait to see if its possible to profit off this shit show at least.[/QUOTE]
They'll make it profitable for sure...
That might have been the worst received reveal of anything ever
[QUOTE=Big Snake Bos;53017962]If it ends up as a genuenly good game im going to be impressed[/QUOTE]
You won't find anyone on this site admitting it though lol
[QUOTE=ThatSprite;53018392]You won't find anyone on this site admitting it though lol[/QUOTE]
If it's ACTUALLY good and not some bullshit we've seen 100 times over I'll admit it as soon as I can.
Toxx clause: if I fail I will print out, chew, and swallow a small version of the artifact game logo.
[editline]31st December 2017[/editline]
But seriously most of the negative association with this shit is because they tried the bait and switch on an entire live audience with a new hero at the biggest dota event this year.
[QUOTE=Ricenchicken;53012905]I'm looking forward to Artifact tbh. I think Valve will be creative enough to make it an actual competitor to Hearthstone, or even better. Gwent/Elder Scroll Legends/other card games get boring a lot quicker than HS did.
But the game mechanics that were teased make it sound unique. And it doesn't hurt to probably be able to sell duplicate cards on the steam market[/QUOTE]
I wouldn’t write gwent off too quickly until it’s out of open beta, it’s entirely different atm to how it was two months ago even
[QUOTE=ThatSprite;53018392]You won't find anyone on this site admitting it though lol[/QUOTE]
It can be good, doesn't means its what people wanted.
[QUOTE=Zeos;53018379]That might have been the worst received reveal of anything ever[/QUOTE]
AIDS got a better reception than this.
And at least AIDS can be treated.
[QUOTE=ThatSprite;53018392]You won't find anyone on this site admitting it though lol[/QUOTE]
It'll probably be a good game.
But you can still get something good and be disappointed.
[QUOTE=The Terminator;53011256]I will never forget the absolute disappointment in the crowd's voice when the game was revealed. That should tell you all you need to know about the success of a "Dota Card game".[/QUOTE]
I would be very surprised if this doesn't end up being successful, regardless of the trailer reaction and the game's quality.
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