• Physics teacher blasts his students into outer-space with Kerbal Space Program
    24 replies, posted
[url]http://www.pcgamesn.com/indie/physics-teacher-blasts-his-students-outer-space-kerbal-space-program[/url]
I think schools seriously underestimate the potential of games as learning instruments. If you have something that interests the child, they'll learn far better than having facts and figures crammed down their throats.
[QUOTE=lintz;41675049]I think schools seriously underestimate the potential of games as learning instruments. If you have something that interests the child, they'll learn far better than having facts and figures crammed down their throats.[/QUOTE] Experience is always better than facts.
I learned quite alot from KSP over the years of playing it. Prior to first playing it, i never had much of an interest in learning about space and spaceflight, now i can't read enough about it.
Coolest fucking teacher. After playing KSP I really feel like I've learnt a lot about how physics in space works. I could see this being an amazing teaching tool.
Kerbal Space Program changed the way I think about physics in space just by letting me play around with it in an environment that let me do whatever I want. The shape of orbits and how thrust vectors changed an orbit are something I never fully grasped even after taking Intro Physics in college. Having the ability to experiment with different things in more or less similar ways to real life can really improve your understand of the underlying principals behind what you see, and that's one of the many ways KSP really shines as a form of entertainment.
I think the biggest realization I got while playing KSP, and something I probably kind of knew ahead of time but didn't think about, is how you can't just turn in space. Games like freelancer spoiled me as a kid with all their fancy-pants space-turnin'. In a way KSP crushed my dreams of exciting future space battles. Thanks, KSP.
[QUOTE=Zeke129;41678185]I think the biggest realization I got while playing KSP, and something I probably kind of knew ahead of time but didn't think about, is how you can't just turn in space. Games like freelancer spoiled me as a kid with all their fancy-pants space-turnin'. In a way KSP crushed my dreams of exciting future space battles. Thanks, KSP.[/QUOTE] Attach some RCS thrusters to the last stage or something.
KSP taught me orbital mechanics, how to fly a spacecraft the real(ish) way, how to build a proper space rocket, all sorts of cool shit like that. It's an amazing game that's as hilarious as it is educational, and it fosters a desire for space exploration that this generation is sorely lacking. Schools should be handing out free copies in science class IMO.
[quote]One thing I've learned from KSP...[/quote] [quote]KSP has taught me...[/quote] This thread feels like an infomercial :v:
One thing that KSP taught me is that I haven't played it yet. But I apparently know a developer. SOOO that's neat.
I just don't understand how someone managed to make a game about rocket science fun.
By making it physically accurate enough that people really interested in space and the physics of it all can find it fun, and easy enough to pick up that someone with no idea what they are doing can enjoy it.
[QUOTE=KillerJaguar;41679161]I just don't understand how someone managed to make a game about rocket science fun.[/QUOTE] By making the suffering of all of the little people so entertaining to watch when things fail.
[QUOTE=lintz;41675049]I think schools seriously underestimate the potential of games as learning instruments. If you have something that interests the child, they'll learn far better than having facts and figures crammed down their throats.[/QUOTE] I've learned more from games and their communities than my schools ever taught me. Because of Day of Defeat (While it was still Beta and not stand alone) I learned more about WW2 than 4 years of JROTC and American History taught me combined. I've learned more about physics thanks to Kerbal, and reading forum posts related to it, than Physical Science taught me as a Freshman. Medieval Total War and M:TW 2 taught me more about medieval times and history than... well none of my classes ever touched medieval times, ever. I even learned a lot about space stuff thanks to Tachyon The Fringe because the gorgeous backdrops (at the time) made me want to learn about the shit These games aren't even educational games, but they turn out to be. Want to know why? It's simple. Because the way schools teach hasn't really changed since the mid 1800's, and games are far more interesting, interactive, engaging and fun, than sitting at a desk listening to a lecture
ksp cured my cancer
holy fuck i remember zoombinis that game was the shit
[QUOTE=kwk;41678994]This thread feels like an infomercial :v:[/QUOTE] What I learned in KSP is..
[QUOTE=Death_God;41681046]holy fuck i remember zoombinis that game was the shit[/QUOTE] Got hard as shit when you rescued like 100 zoombinis.
[QUOTE=solid_jake;41681047]What I learned in KSP is..[/QUOTE] What I learned is I fucking suck at it
i learned i probably shouldn't become a rocket scientist.
KSP did make me learn a bit about orbital mechanics and shit like thrust-to-weight ratios. It's pretty much a must if you really want to go places in the game without using auto-pilots.
[QUOTE=KillerJaguar;41679161]I just don't understand how someone managed to make a game about rocket science fun.[/QUOTE] [QUOTE=Paulendy;41679690]By making it physically accurate enough that people really interested in space and the physics of it all can find it fun, and easy enough to pick up that someone with no idea what they are doing can enjoy it.[/QUOTE] Don't forget the fun cartoony characters that die and have funny faces and shit. [editline]2nd August 2013[/editline] Also I chuckled at the news title before I could finish reading it.
[QUOTE=solid_jake;41681047]What I learned in KSP is..[/QUOTE] Oh god not this "WALT" bullshit they put up on the board before lessons.
Also, because you can do this: [video=youtube;z9QfMhgHqGY]http://www.youtube.com/watch?v=z9QfMhgHqGY[/video] [QUOTE=zeromancer;41682238]Oh god not this "WALT" bullshit they put up on the board before lessons.[/QUOTE] When I was in Air Cadets, the classes we had literally used BLEYWK. Before lesson's end, you will know (x). Rolled right off the tongue, I tell ya.
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