• Stop nerfing the plague, strategy games
    5 replies, posted
[url]http://www.pcgamer.com/stop-nerfing-the-plague-strategy-games/[/url]
Except the plague happened when we had no understanding of how to fight the plague, so modelling that accurately in a strategy game means that people just die without any way to counter it. That's not interesting, it's not fun, it's just a dice roll. There are far more interactive, interesting challenges to give the player.
[QUOTE=Mort Stroodle;50149587]Except the plague happened when we had no understanding of how to fight the plague, so modelling that accurately in a strategy game means that people just die without any way to counter it. That's not interesting, it's not fun, it's just a dice roll. There are far more interactive, interesting challenges to give the player.[/QUOTE] [quote]The reasons for downplaying pandemics in games are understandable. Who wants to play a strategy game where your troops or populace suddenly and arbitrarily die? As Sid Meier says, a strategy game is a series of interesting choices. Realism doesn’t universally translate to fun, and the reality of diseases like the Black Death is that there was no decision anyone at the time could have made to significantly dampen the chaos. Without inserting absurdly premature discoveries about germ theory and epidemiology, our hapless, digital kingdoms can’t click a button or tweak a slider to make the plague meaningfully less terrible.[/quote] The article is saying the plague should be more punishing than "lol -50% to income". Total realism in plagues is of course shitty, but the word "plague" should at least make things more difficult for you. [url=http://steamcommunity.com/sharedfiles/filedetails/?id=198143945]This Civ V mod[/url] does a good job, imo
I remember in Galactic Civ 2 it rapidly degraded your population and you had to research the cure, albeit it didn't take long. It was fun to hold it over some shitty civs head as a bargaining chip in a long research game if they were poor.
You kind of have to remember that the main purpose of games are to provide entertainment, and having your political or military strategy game grind to a dead halt for over a century because of the black death does not really serve that purpose very well.
[QUOTE=Saxon;50150930]I remember in Galactic Civ 2 it rapidly degraded your population and you had to research the cure, albeit it didn't take long. It was fun to hold it over some shitty civs head as a bargaining chip in a long research game if they were poor.[/QUOTE] Would be fun if you could quarantine parts of towns and then those parts turned diseasy
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