[QUOTE=Wii60;37271950]is physx considered a gimmick or not[/QUOTE]
Yes, it is still a gimmick.
nvm
Dunno, I'll gladly take the gimmick then, looks good to me. Considering how close AMD and NVIDIA cards usually come, PhysX can easily tip the balance for Nvidia.
My biggest problem with this is that its essentially telling half the playerbase who aren't on Nvidia cards that they aren't important enough to get any fancy particles or physics. There shouldn't be that much of a divide...
Hell yes, gonna max it out on my 580
And it's considered a gimmick because there aren't many games with big PhysX features, I can remember only Mirror's Edge, Batman AA/AC, and this.
[QUOTE=Wii60;37271950]is physx considered a gimmick or not[/QUOTE]
It's beautiful and all, but I think it's pretty stupid to have an exclusive proprietary technology that only gets accelerated by GeForce. I mean, couldn't OpenCL do the same job?
I hate this website's shitty video player, just link the youtube version.
[QUOTE=WearingNothing;37272348]My biggest problem with this is that its essentially telling half the playerbase who aren't on Nvidia cards that they aren't important enough to get any fancy particles or physics. There shouldn't be that much of a divide...[/QUOTE]
there have been tons of games that do this. Pretty much ANY game that has ever used physx does this.
[QUOTE=Silikone;37272369]It's beautiful and all, but I think it's pretty stupid to have an exclusive proprietary technology that only gets accelerated by GeForce. I mean, couldn't OpenCL do the same job?[/QUOTE]
It was even more stupid when you had to buy a PCI expansion card for it
[QUOTE=Schmaaa;37272396]there have been tons of games that do this. Pretty much ANY game that has ever used physx does this.[/QUOTE]
Which is what I mean in general, not just Borderlands.
mirrors edge had some fucking incredible physx effects
prob not gonna use it for this though
well it is pretty, but my comp probably won't handle it
I thought it looked fucking horrible to be honest. Would way rather play without it.
The only thing that look good in that video is the green slim, the rest is just awful. Especially the cloth physics.
[QUOTE=Silikone;37272369]It's beautiful and all, but I think it's pretty stupid to have an exclusive proprietary technology that only gets accelerated by GeForce. I mean, couldn't OpenCL do the same job?[/QUOTE]
Shit, Directx11 has DirectCompute (basically opencl/cuda but runs on ati too) built in! Why didn't they just use that?!
They could touch it up to look less weird.
For example, the flag in the non-PhysX enabled game is nice and taut but the PhysX enabled game just look like crap.
Why are so many of you crying foul? Isn't the point of proprietary tech to keep clients (including both PC developers and enthusiasts) interested in your product over the competitors.
As far as the actual effects go, I thought some looked cool but overall there wasn't anything that blew me away. The cloth looked kinda nice though.
[QUOTE=Socram;37272720]Why are so many of you crying foul? Isn't the point of proprietary tech to keep clients (including both PC developers and enthusiasts) interested in your product over the competitors.
As far as the actual effects go, I thought some looked cool but overall there wasn't anything that blew me away. The cloth looked kinda nice though.[/QUOTE]
The point is that they attempt to convince people that it's ONLY possible on Nvidia's cards because only Nvidia cards are good enough. In reality, Nvidia just paid Gearbox a lot of money to make them use their tech rather than a tech that can run on a wide range of systems.
my stand alone physx card (before Nvidia bought them) wouldn't work for new games either because nvidia cut them off
IMO, this game isn't really meant to be played for the graphics. It's for the co-op, shoot-em-up crazy style of gameplay with cell-shaded, semi-cartoonish graphics and smug sense of humor.
[QUOTE=Foda;37272793]The point is that they attempt to convince people that it's ONLY possible on Nvidia's cards because only Nvidia cards are good enough. In reality, Nvidia just paid Gearbox a lot of money to make them use their tech rather than a tech that can run on a wide range of systems.[/QUOTE]
So why doesn't AMD have an equivalent that they try to push? I still don't really see the issue. Clearly PhysX has some merits or developers wouldn't want to use it at all. It all comes down to competition, and this is how Nvidia (well one of many..) stays on top.
looks great.
A lot of it looks like stuff I wouldn't notice or care about, and honestly, who the hell is going to stop and look at pretty physics in one of the most frantic shooters in recent years?
[QUOTE=Wii60;37272841]my stand alone physx card (before Nvidia bought them) wouldn't work for new games either because nvidia cut them off[/QUOTE]
I heard about that. Wasn't it because they made newer drivers incompatible with the card? It's really shitty too because PhysX cards were expensive as hell.
There also used to be a way to trick PhysX into letting you use a nvidia card and an ATI card at the same time and just have the nvidia card do the PhysX crap. Unfortunately they found out that was possible and "fixed" that problem. It's only possible with really old drivers and isn't even guaranteed to work.
[QUOTE=WearingNothing;37272348]My biggest problem with this is that its essentially telling half the playerbase who aren't on Nvidia cards that they aren't important enough to get any fancy particles or physics. There shouldn't be that much of a divide...[/QUOTE]
To me it looks like they could've spruced up the regular effects more, even if it only meant leaving a decal behind or something. There wasn't even bullet holes left in the examples shown!
[QUOTE=Alxnotorious;37272882]IMO, this game isn't really meant to be played for the graphics. It's for the co-op, shoot-em-up crazy style of gameplay with cell-shaded, semi-cartoonish graphics and smug sense of humor.[/QUOTE]
Borderlands is not cel-shaded.
[QUOTE=Silikone;37273192]Borderlands is not cel-shaded.[/QUOTE]
[url]http://en.wikipedia.org/wiki/List_of_cel-shaded_video_games[/url]
[QUOTE=WearingNothing;37272348]My biggest problem with this is that its essentially telling half the playerbase who aren't on Nvidia cards that they aren't important enough to get any fancy particles or physics. There shouldn't be that much of a divide...[/QUOTE]
Agree. It looks like they just haven't bothered to make the effects any good for non physx systems.
It's like making your game not have any textures unless you have an ATI card. It's an artificial advantage.
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