What would I need for a server PC? Like how much RAM and stuff.
I have a few old computers lying around, I might be able to do stuff with them.
We have to know what you're going to be using a server for.
It depends on the use. Want a cheap NAS? Atom and 2gb of RAM will be plenty. Want to host a website with millions of users per day? Fifty units with dual-12-core Xeons and 128GB if RAM each.
I want to run a 30-ish slot Garry's Mod server, I definitely have the internet to do it, I just want to know what the ideal specs would be.
And I'd rather host it off a dedicated PC rather than my personal one.
30 slot Gmod server? You're going to need one of the more powerful Xeon CPUs to do that like a 1230v2:
[url]http://www.newegg.com/Product/Product.aspx?Item=N82E16819117286[/url]
Or you could get the Haswell variant:
[url]http://www.newegg.com/Product/Product.aspx?Item=N82E16819116905[/url]
Since srcds.exe is a predominantly single threaded process, you need a CPU like either one of these Xeons that have a high single core IPC, rather than a CPU geared for heavy threading.
You can cheap on the motherboard and get like 4 GB of RAM and a cheap video card if you really need it.
The better question is if his/her home internet connection is up to the task. A 30 slot Gmod server is quite intensive for a home connection.
[QUOTE=arandom;44600646]I want to run a 30-ish slot Garry's Mod server, I definitely have the internet to do it, I just want to know what the ideal specs would be.
And I'd rather host it off a dedicated PC rather than my personal one.[/QUOTE]
Just to make sure, could you post a [URL="http://www.speedtest.net/"]speedtest[/URL] or the upload/download speed of your home connection? I've seen too many people believe their home connection is up to the job and it turns its not.
Also you need to make sure your ISP allows the hosting of game servers and the like before you go any further.
30 players using the bandwith limit on Source (25 down/5 up) would be 900 kbytes/sec or 7200 kbit/sec (7.2 mbit/sec).
Plenty of overhead should be factored in for bandwidth variations and the fact that more than the server will be suing the internet at the same time. I wouldn't go with less than 9 or 10 mbit upload speed minimum.
Also if you're running that 24/7 your ISP will definitely bitch, plus increased power bill
if you really wanna host, just buy a server from a hosting company
[QUOTE=LordCrypto;44600934]Also if you're running that 24/7 your ISP will definitely bitch, plus increased power bill
if you really wanna host, just buy a server from a hosting company[/QUOTE]
Believe it or not, my ISP is actually pretty cool with that kind of stuff.
I will post a speedtest result when I get the chance.
[QUOTE=LordCrypto;44600934]Also if you're running that 24/7 your ISP will definitely bitch, plus increased power bill
if you really wanna host, just buy a server from a hosting company[/QUOTE]
What kind of slimy ass ISP would care about that?
You're just using the service you pay for.
[QUOTE=paul simon;44606809]What kind of slimy ass ISP would care about that?
You're just using the service you pay for.[/QUOTE]
if you ever read the terms of service of most ISP's, they say something related to running servers. Here's comcast even; "use or run dedicated, stand-alone equipment or servers from the Premises that provide network
content or any other services to anyone outside of your Premises local area network (“Premises
LAN”), also commonly referred to as public services or servers. Examples of prohibited
equipment and servers include, but are not limited to, email, web hosting, file sharing, and proxy
services and servers"
isps don't care if you're running a home server unless you're moving a massive amount of data around
Every ISP has that anti server clause. Just like the Fair use clause, everyone has. It's just to protect themself if shit goes down.
[QUOTE=GiGaBiTe;44600721]30 slot Gmod server? You're going to need one of the more powerful Xeon CPUs to do that like a 1230v2:
[url]http://www.newegg.com/Product/Product.aspx?Item=N82E16819117286[/url]
Or you could get the Haswell variant:
[url]http://www.newegg.com/Product/Product.aspx?Item=N82E16819116905[/url]
Since srcds.exe is a predominantly single threaded process, you need a CPU like either one of these Xeons that have a high single core IPC, rather than a CPU geared for heavy threading.
You can cheap on the motherboard and get like 4 GB of RAM and a cheap video card if you really need it.[/QUOTE]
Don't get the 1230v2; if you aren't going to run these servers as VM's and/or going to push the extensions a Haswell will be fine
[editline]23rd April 2014[/editline]
[QUOTE=GiGaBiTe;44600868]30 players using the bandwith limit on Source (25 down/5 up) would be 900 kbytes/sec or 7200 kbit/sec (7.2 mbit/sec).
Plenty of overhead should be factored in for bandwidth variations and the fact that more than the server will be suing the internet at the same time. I wouldn't go with less than 9 or 10 mbit upload speed minimum.[/QUOTE]
The ISP won't bitch for you utilizing upload/downloads especially if you have a regular user base the amount you do will be nominal after the first month or two.
Latency will be the killer
Usually, consumer connections that can push this kind of bandwidth don't suffer from high latency. If they did, you'd have problems playing on [I]other[/I] gameservers, after all. Datacenter connections are only marginally better in that regard.
Let's just face it now, the easiest is to just rent the required equipment.
$35/month is the most common price for a low-end server.
Usually in Europe there's no real market for low-end servers and therefore the common price is higher.
I'd say get yourself a cheap server and start small, then when your community base can support it then you can always upgrade, in example the $5/month Atom deal;
[url]http://www.webhostingtalk.com/showthread.php?t=1369337[/url]
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