or you know, gradually reduce the subscription fee
I can understand his point. Free to Play is a very risky strategy that could cost them more than theyd get back, since most of their revenue comes from their subscriptions. For a game that built itself off of one system of earning money, switching it entirely to in game transactions could honestly go either way.
The biggest risk, is losing dedicated fans/players, who might have bought content/expansions, but won't support a F2P product feeling that you only want to dig your hand deeper into their wallet.
Price is the only reason I stopped playing WoW. I'm not paying $15/mo for a game I'll lose interest in after a week.
I still play WoW and don't mind it at all but the game will get boring as soon as you got done raiding the end-game dungeons and raids 20 times or so and collect all the gear pieces needed... all that's left and is do heroic raids and do achievements and level up your crafting if it's not maxed out, and all shorts of goodies.
World of Warcraft should be the first game to drop subscriptions to $9.99
I mean, why am I paying the same price that I paid back in 1999 with Everquest? The only reason they get away with it is because of "tradition"
I'll be the first person to justify subs in most conversations but i would really appreciate a lower rate. $10 a month still nets them roughly six metric fuckloads of money every 30 days. I've, at this point, paid blizzard almost $1000 for a single game over the course of many years. Is a couple bucks off too much to ask?
[QUOTE=Silent_Death;41944278]The biggest risk, is losing dedicated fans/players, who might have bought content/expansions, but won't support a F2P product feeling that you only want to dig your hand deeper into their wallet.[/QUOTE]
How much deeper could they dig, honestly? If you paid for a sub for every month WoW's been out, and bought the expansions when they were released, $60 for WoW, $40 for TBC, $40 for Lich King, $40 for Cataclysm, $40 for Panda land, and $15/Mo for 94 months. That's a grand total of $1600 not counting the cash shop items they sell on top of that. True Dedicated WoW players have been gouged more than any other gamer whether they want to admit it or not
You could argue Yeah but that's over 7 years. But what other game has required such an investment
[QUOTE=Agent766;41944376]Price is the only reason I stopped playing WoW. I'm not paying $15/mo for a game I'll lose interest in after a week.[/QUOTE]
Then obviously you're not interested enough to play it regardless.
If you're the kind of person who says "WoW will bore me in a week." then I got some news for you: you're probably not going to enjoy MMO's anyway.
[editline]23rd August 2013[/editline]
[QUOTE=TheTalon;41946808]How much deeper could they dig, honestly? If you paid for a sub for every month WoW's been out, and bought the expansions when they were released, $60 for WoW, $40 for TBC, $40 for Lich King, $40 for Cataclysm, $40 for Panda land, and $15/Mo for 94 months. That's a grand total of $1600 not counting the cash shop items they sell on top of that. True Dedicated WoW players have been gouged more than any other gamer whether they want to admit it or not
You could argue Yeah but that's over 7 years. But what other game has required such an investment[/QUOTE]
If you buy a new game once every three months since WoW came out you're spending more money than you have over seven years than on World of Warcraft.
Everyone is trying to make MMO's seem like the ripoff of the video game world but really, for someone who just really likes their MMO and doesn't spend money on many games outside of it, they're not the worst fucking things of all time.
[QUOTE=Banned?;41947399]Then obviously you're not interested enough to play it regardless.
If you're the kind of person who says "WoW will bore me in a week." then I got some news for you: you're probably not going to enjoy MMO's anyway.
[editline]23rd August 2013[/editline]
If you buy a new game once every three months since WoW came out you're spending more money than you have over seven years than on World of Warcraft.
Everyone is trying to make MMO's seem like the ripoff of the video game world but really, for someone who just really likes their MMO and doesn't spend money on many games outside of it, they're not the worst fucking things of all time.[/QUOTE]
Yeah but the difference is, if you buy a new game every 3 months since WoW came out, you'd have 31 games. WoW is One game
[QUOTE=TheTalon;41947589]Yeah but the difference is, if you buy a new game every 3 months since WoW came out, you'd have 31 games. WoW is One game[/QUOTE]
So? My point is that if you're playing WoW for seven years you obviously like it and have fun with it. If you play WoW for seven years and hate every bit of it you need help.
[QUOTE=TheTalon;41947589]Yeah but the difference is, if you buy a new game every 3 months since WoW came out, you'd have 31 games. WoW is One game[/QUOTE]
If I log into WoW for around 3 hours a day (let's be real though i'm on like 5-6 because i'm a huge nerdass) every other day (more like every day), then i'd get 546 hours of gameplay out of it every year. I have been playing since 2006, which means a conservative estimate of 3822 hours spent playing one single game. That's almost 160 days played on a SINGLE GAME. I can safely say that I haven't spent that much time on any single game, and all of my games combined in my steam library, as well as games i've owned outside of steam, likely do not outstrip that amount of time. Certainly, there have been periods where i dropped my sub because i was bored (hey let's do dragon soul AGAIN, hey let's do ICC AGAIN), but there have also been periods where i have been out of school, or jobless, or generally being a lazy piece of shit where i completely binge on the game, playing at all waking hours.
People who just look at the objective facts fail to realize that MMO players in general have a particularly addiction-prone personality. I can play this exact same game (not including expansions, but technically it is one game) for years on end without getting bored because it's specifically designed to work that way. I don't raid seriously enough that i'm going to max out on heroic gear, and I don't pvp enough that i'll hold rank 1 for multiple seasons in a row. I'm not going to ever finish this game - finish assuming 100% completion, finishing all achievements, getting the very best gear and probably world first, dominating PvP latters, etc etc. There's just too much shit to do.
Did hell just freeze over?
[QUOTE=Phaselancer;41947908]Did hell just freeze over?[/QUOTE]
Well there's only one way to find out!
[sp]read the articles instead of replying to the fucking headlines holy shit[/sp]
But I thought it was already free-to-play up to level 20.
[QUOTE=FunnyStarRunner;41948147]But I thought it was already free-to-play up to level 20.[/QUOTE]
that's called being a trial
I would be so happy if WoW went f2p, the fee is the only thing keeping me away from it and it sucks because I really do like the damn game.
[QUOTE=Derpmeifter;41947698]If I log into WoW for around 3 hours a day (let's be real though i'm on like 5-6 because i'm a huge nerdass) every other day (more like every day), then i'd get 546 hours of gameplay out of it every year. I have been playing since 2006, which means a conservative estimate of 3822 hours spent playing one single game. That's almost 160 days played on a SINGLE GAME. I can safely say that I haven't spent that much time on any single game, and all of my games combined in my steam library, as well as games i've owned outside of steam, likely do not outstrip that amount of time. Certainly, there have been periods where i dropped my sub because i was bored (hey let's do dragon soul AGAIN, hey let's do ICC AGAIN), but there have also been periods where i have been out of school, or jobless, or generally being a lazy piece of shit where i completely binge on the game, playing at all waking hours.
People who just look at the objective facts fail to realize that MMO players in general have a particularly addiction-prone personality. I can play this exact same game (not including expansions, but technically it is one game) for years on end without getting bored because it's specifically designed to work that way. I don't raid seriously enough that i'm going to max out on heroic gear, and I don't pvp enough that i'll hold rank 1 for multiple seasons in a row. I'm not going to ever finish this game - finish assuming 100% completion, finishing all achievements, getting the very best gear and probably world first, dominating PvP latters, etc etc. There's just too much shit to do.[/QUOTE]
It still doesn't change the fact that a single game has sucked up to $1,600 from people not counting cash shop items. It doesn't matter if you like the game or don't like it. For a single game to have cost that much if you played it the entire time is ridiculous, period.
[QUOTE=TheTalon;41949194]It still doesn't change the fact that a single game has sucked up to $1,600 from people not counting cash shop items. It doesn't matter if you like the game or don't like it. For a single game to have cost that much if you played it the entire time is ridiculous, period.[/QUOTE]
So it doesn't matter if someone has gotten their money's worth out of WoW it's ridiculous and they should quit because TheTalon of Facepunch said so? You don't play the game, why do you care so much?
[QUOTE=TheTalon;41949194]It still doesn't change the fact that a single game has sucked up to $1,600 from people not counting cash shop items. It doesn't matter if you like the game or don't like it. For a single game to have cost that much if you played it the entire time is ridiculous, period.[/QUOTE]
You've got to see it in a content:money ratio. A 20h game for 60 bucks is more expensive than a 90h one for 15$, which is the monthly time and money he invests in WoW.
The idea behind MMO subscriptions is that you keep paying the devs as they keep making content.
Except you still have another fee for the new content...
[QUOTE=Agent766;41949869]Except you still have another fee for the new content...[/QUOTE]
WoW is about to drop it's 5.4 patch that comes with a ton of new content and it's not going to cost anything.
I wonder if they are considering going with a system kinda like guild wars. Where you pay for the base game and the expansions and can play however long you want.
[QUOTE=Banned?;41952667]WoW is about to drop it's 5.4 patch that comes with a ton of new content and it's not going to cost anything.[/QUOTE]
I meant that towards the expansions mostly. New races and such.
[QUOTE=Agent766;41969780]I meant that towards the expansions mostly. New races and such.[/QUOTE]
Except you didn't say that, and an ex pack still only comes out every two/two and a half years.
[QUOTE=Raidyr;41949321]So it doesn't matter if someone has gotten their money's worth out of WoW it's ridiculous and they should quit because TheTalon of Facepunch said so? You don't play the game, why do you care so much?[/QUOTE]
if you think any game is worth over $1000 you shouldn't be using money
[QUOTE=elowin;41969913]if you think any game is worth over $1000 you shouldn't be using money[/QUOTE]
$1000 for 8 years of enjoyment is a damn good deal
[QUOTE=elowin;41969913]if you think any game is worth over $1000 you shouldn't be using money[/QUOTE]
If you're telling people how to spend their money you shouldn't be using oxygen.
If WoW goes free-to-play I will instantaneously cancel my subscription. There are enough retarded Level 90's in the system already, the last thing I need is more fucking big-mouthed 12-year-old Rogue players.
I don't really care if anyone shares my opinion or not, but seriously. Every game I've played that once was P2P and has gone free has had the god damned life sucked out of it by F2P'ers. RIFT is the best example.
[b]Most[/b] F2P players are poison and will completely annihilate the fun in playing once they make it to endgame, because when I dealt with that in RIFT, I completely quit due to having to group with idiots.
I said this in a similar thread earlier. WoW's endgame raiders generally have a sense of know-how because they've leveled through the game a few times, or took their time leveling a toon. Free-to-players often have no idea what they're doing once they hit endgame. I would much rather this be a subscription-based game and not having to deal with raiding with idiots in LFRs is pretty nice, granted that's not always true due to the nature of some players, I'm generally able to enjoy it. Leveling via Dungeon Finder would again become a complete pain in the ass, and we would have to resort to the traditional way of leveling, the one everyone knows and loves, that's right - questing - killing the same mob eight-million fucking times until it drops the quest item that you need,
but guess what?
YOU NEED SEVEN MORE. HAVE A NICE NIGHT. :suicide:
tl;dr I hate the fuck out of most F2P players.
Sorry, you need to Log In to post a reply to this thread.