Ironic. They only care when it happens to their game.
[QUOTE=chipsnapper2;52698367]Ironic. They only care when it happens to their game.[/QUOTE]
Good ol' Valve.
After filling the Steam store with shovelware garbage, letting Source rot, introducing bugs to their older games and never fixing them, refusing to fix notorious exploits for [i]years[/i], and taking the piss out of everyone with Half-Life 3, how did they ever have fanboys to begin with?
someones salty about dota 2 being bombed lmao
I bet they're doing it to prepare for Artifact negative reviews when it comes out :v:
Funny enough that the article mentions Firewatch being hit by this, yet the developer did the same exact thing to Pewdiepie with the DMCAs due to his "beliefs"?
Just being a nitpicky SOB but still.
[QUOTE=chipsnapper2;52698367]Ironic. They only care when it happens to their game.[/QUOTE]
dota 2 has been hammered on more than one occasion
pretty sure every current valve game has been hammered at least a couple times
and even if it was in direct response to valve's own games suffering from this, this is still a good change as it gives everyone access to more accurate and thorough review history
Review bombing was apparently the best way to show game devs that they've massively fucked up, I don't want to see it go away. Every time it's happened, it was deserved (since there's no efficient alternative). If they don't like it, they shouldn't try to screw over their customers then. God knows customers get screwed over enough already.
[QUOTE=usaokay;52698407]lol they finally cared now when it has been like this for more than a year?[/QUOTE]
Can't have people review bombing their own games.
Just gonna add this to the list of shit I hate that Valve's done in the past decade.
[QUOTE=Loadingue;52698425]Review bombing was apparently the best way to show game devs that they've massively fucked up, I don't want to see it go away. Every time it's happened, it was deserved (since there's no efficient alternative). If they don't like it, they shouldn't try to screw over their customers then. God knows customers get screwed over enough already.[/QUOTE]
Confirmation bias. A few games, most notably Nier Automata, were getting negatively review bombed for things like not having a Chinese localisation available.
[QUOTE=Dr. Evilcop;52698440]Confirmation bias. A few games, most notably Nier Automata, were getting negatively review bombed for things like not having a Chinese localisation available.[/QUOTE]
Well okay, I guess that wasn't very fair, but it still seems like something that could have been prevented or addressed rapidly as far as localisations are concerned.
[QUOTE=Luni;52698375]Good ol' Valve.
After filling the Steam store with shovelware garbage, letting Source rot, introducing bugs to their older games and never fixing them, refusing to fix notorious exploits for [i]years[/i], and taking the piss out of everyone with Half-Life 3, [B]how did they ever have fanboys to begin with?[/B][/QUOTE]
The Valve of recent years is almost an entirely different company than the one that gained so many fanboys. Valve was loved because they wre so passionate about game development, and damn good at it too. It's taken a while for many of their fans to finally see the writing on the wall - the death of Half-Life is the kick in the pants a lot of them needed.
It's shitty that Valve is just now taking care of this, but there is nothing wrong with giving potential customers more tools to make informed decisions about their purchases. This is good for consumers and developers alike. Transparency is always a good thing.
I make this joke every time valve implements a feature like this.
But Steam Spy is once again, FINISHED
Review bombing is a good way to show mass disapproval for the actions a developer took, one that actually gets attention. But doing it to one game because they won't make another is fucking dumb. A histogram is a good idea, too. You'll be able to see exactly when the bad reviews happened and easily find out why with a google search or two, and figure out if it's still for you or not
[QUOTE=Loadingue;52698425]Review bombing was apparently the best way to show game devs that they've massively fucked up, I don't want to see it go away. Every time it's happened, it was deserved (since there's no efficient alternative). If they don't like it, they shouldn't try to screw over their customers then. God knows customers get screwed over enough already.[/QUOTE]
Review bombing doesn't do anything. Developers and publishers have their own market research teams, a few thousand people being petty on Steam doesn't do anything to change their tune.
The charts are hidden by default and require 1 click before they're visible. Dead on arrival.
Considering all the data-gathering and iterating they did according to their blog post, I doubt this is a quick reaction to very recent events. Tho no doubt the recent high-profile review bombs have given them a lot of data with which to wrap things up.
[QUOTE=Marik Bentusi;52698894]Considering all the data-gathering and iterating they did according to their blog post, I doubt this is a quick reaction to very recent events. Tho no doubt the recent high-profile review bombs have given them a lot of data with which to wrap things up.[/QUOTE]
yeah, and it's actually also a pretty good implementation on the front-end interface
[editline]20th September 2017[/editline]
[QUOTE=Dude902;52698749]The charts are hidden by default and require 1 click before they're visible. Dead on arrival.[/QUOTE]
while true
it is also false when this is detected
[t]https://s3.wasabisys.com/tenryuu/astrid/2017-09/17-09-20_11-24-41-Steam.png[/t]
[QUOTE=Lijitsu;52698711]Review bombing doesn't do anything. Developers and publishers have their own market research teams, a few thousand people being petty on Steam doesn't do anything to change their tune.[/QUOTE]It worked for GTA V, though that was just some of it. The bad press from multiple outlets as a result of the bomb really got the ball rolling.
[QUOTE=chipsnapper2;52698367]Ironic. They only care when it happens to their game.[/QUOTE]
This isn't the first time Dota 2's been review bombed, and it isn't the biggest, either.
[QUOTE=Mitchel.;52698395]I bet they're doing it to prepare for Artifact negative reviews when it comes out :v:[/QUOTE]
I can't imagine a histogram will help too much with that.
"Well according to our charts this game has been a bad idea since day 1"
[QUOTE=CyclonatorZ;52698483]The Valve of recent years is almost an entirely different company than the one that gained so many fanboys. Valve was loved because they wre so passionate about game development, and damn good at it too. It's taken a while for many of their fans to finally see the writing on the wall - the death of Half-Life is the kick in the pants a lot of them needed.[/QUOTE]
and I'll agree this isn't a bad change, just... the timing lol
Thanks for showing us your true colors valve.
I really think this could be a helpful tool. I mean, seeing a huge spike in recent negative reviews would still serve as a deterrent in me buying the game. It doesn't really take away people's ability to review-bomb either. And it's a practice I'm honestly fine with, usually, because it gives me a big red flag to examine when I'm deciding whether to buy.
It actually became relevant to me a month or two ago when I was thinking about getting Pillars of Eternity in the humble monthly bundle. I noticed lots of recent negative reviews, and they all had to do with the developers raising the price right before a sale. It might sound shitty or selfish of me, but that price hike had no impact on my decision of whether to spend $12 on the game, just because that price hike didn't affect me. Still, it served to get those developers/publishers on my radar as potentially doing shitty things in the future.
It doesn't matter to me if a game had positive reviews for years and years if I see that the current ones are negative, because I know that so many PC games can potentially receive game-breaking updates that absolutely ruin them. I wouldn't want to buy any game that's currently in that condition. But likewise, some games start out really bare-bones in early access, then get better and better over time, so in that case, it matters to me when the more recent reviews are much more positive.
I think this is a fair solution and I love me some charts.
Do people seriously think they only did this because of Dota and not the fact that a lot of games were getting review bombed in general, Firewatch, GTAV etc. The """review bombing""" of Dota 2 barely left a dent in it's rating.
It's also pretty hilarious that people have turned this into a bad thing against Valve when it allows consumers a better look at reviews during different time periods.
Did some of you people here actually read the blog post by Valve?
They don't change anything to the review system. They only give customers like you and me an option to view more about the history of the reviews for games. This means you can now view a histogram and see big changes like a big amount of negative reviews and see the dates they happened and even directly viewing the reviews by users in that specific time period. You can now see for yourself what led to the negative or positive reviews instead of searching them for a long time.
[QUOTE]In the end, we decided not to change the ways that players can review games, and instead focused on how potential purchasers can explore the review data. Starting today, each game page now contains a histogram of the positive to negative ratio of reviews over the entire lifetime of the game, and by clicking on any part of the histogram you're able to read a sample of the reviews from that time period. As a potential purchaser, it's easy to spot temporary distortions in the reviews, to investigate why that distortion occurred, and decide for yourself whether it's something you care about. This approach has the advantage of never preventing anyone from submitting a review, but does require slightly more effort on the part of potential purchasers.
It also has the benefit of allowing you to see how a game's reviews have evolved over time, which is great for games that are operating as services. One subtlety that's not obvious at first is that most games slowly trend downwards over time, even if they haven't changed in any way. We think this makes sense when you realize that, generally speaking, earlier purchasers of a game are more likely to enjoy it than later purchasers. In the pool of players who are interested in a game, the ones who are more confident that they'll like the game will buy it first, so as time goes on the potential purchasers left are less and less certain that they'll like the game. So if you see a game's reviews trending up over time, it may be an even more powerful statement about the quality of work its developers are doing.[/QUOTE]
Review bombing is still possible but Valve simply added more insight for potential customers of games behind specific review bombs or reviews in general.
Jesus, whats with the kneejerk "Valve is hitler" reaction? Pretty much the only substantial change here they made was a histogram of the reviews.
Do you guys seriously think Valve care about fucking DotA getting review bombed? [i]DotA?[/i]
There's barely a person on steam that hasn't already heard of DotA, who the hell would look at the reviews of it to decide if they want to play it or not?
[editline]20th September 2017[/editline]
Some of the posts in this thread reek of spite towards Valve because they announced Artifact, review bombing is an inherently volatile tool as has been pointed out already with NieR: Automata being review bombed undeservedly. Why would you be against more open information for consumers? It's not like those negative reviews just disappear, people are going to see that giant spike and wonder why people are so pissed off at the game, and just maybe look into it themselves and come to their own decision. Or do you really think bombing DotA 2 and Artifact with "WHY DID YOU CANCEL HALF LIFE 3" is going to make any kind of a difference?
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