• brawl mapping/material help
    0 replies, posted
I'm having trouble with applying the eye textures for models like Fox, Captain Falcon, and Mario. :mario: Each of the playable brawl characters has multiple eye maps, and it's a mystery to me how they are properly applied to the eye mesh. Anybody that can shed some light on this would be much appreciated. I'm using 3ds max, but I'll take advice in any software.[img]http://i640.photobucket.com/albums/uu122/ninja737/fox.png[/img] fox comes with three eye textures, EyeHigh.tpl, EyeIris.tpl, and Eyeshadow.tpl, none of which I used correctly. I believe Face001.tpl is also part of the eye material. If you'd like to extract models like this from a brawl iso, try this tutorial, [url]http://www.zapotlanejo.info/Nintendopapercraftforum/viewtopic.php?f=19&t=3283[/url]
Sorry, you need to Log In to post a reply to this thread.