• Make your own VR scenes with Valve's Destinations
    10 replies, posted
[url]http://www.pcgamer.com/make-your-own-vr-scenes-with-valves-destinations[/url]
Sounds like Prospero, but less game and more VR, which I think is kinda sad.
Do Valve even make games anymore
[QUOTE=sb27;50502011]Do Valve even make games anymore[/QUOTE] yes, but due to the way the company works, very few make it out alive. nobody is forced to work on a specific project.
[QUOTE=NightmareX91;50502080]yes, but due to the way the company works, very few make it out alive. nobody is forced to work on a specific project.[/QUOTE] It's the worst management structure to ever be implemented. If Valve weren't sustained by Steam sales, they would have become bankrupt years ago.
[QUOTE=sb27;50502097]It's the worst management structure to ever be implemented. If Valve weren't sustained by Steam sales, they would have become bankrupt years ago.[/QUOTE] that's the thing - they've done so well that they are able to pull this off and still profit you hear loads of stories about the shitty treatment developers get when working for other companies such as Ubisoft and EA, but you rarely ever hear anything about Valve. because of the freedom employees have, you don't get rushed yearly releases trying to milk a series so hard that people don't eagerly anticipate the next game, as is the case with assassins creed and call of duty you get passion projects. projects with a lot of care put into them because the people working on them [I]want[/I] to work on them. they want to please people, but they're not going out of their way to satisfy your desire for a new Valve game they just don't want to release a shit game
[QUOTE=NightmareX91;50502325]that's the thing - they've done so well that they are able to pull this off and still profit you hear loads of stories about the shitty treatment developers get when working for other companies such as Ubisoft and EA, but you rarely ever hear anything about Valve. because of the freedom employees have, you don't get rushed yearly releases trying to milk a series so hard that people don't eagerly anticipate the next game, as is the case with assassins creed and call of duty you get passion projects. projects with a lot of care put into them because the people working on them [I]want[/I] to work on them. they want to please people, but they're not going out of their way to satisfy your desire for a new Valve game they just don't want to release a shit game[/QUOTE] I don't know about you but I don't see too many passion projects, and although they aren't releasing yearly games (although they did for several years after 2004) they are barely releasing games at all. All they seem to do these days is add a few hats or whatever to TF2, run DOTA tournaments, release obscure bug fixes for old games and mess around with stupid things like this Destinations crap which is basically Google StreetView but with a VR headset. If I was paying a salary to these people I would be furious. [editline]13th June 2016[/editline] Part of why I haven't used Steam in three years. Not supporting that business practice.
[QUOTE=sb27;50502097]It's the worst management structure to ever be implemented. If Valve weren't sustained by Steam sales, they would have become bankrupt years ago.[/QUOTE] this is by far the most contradictory statement I've read today. Worst management structure ever, yeah i know right, it's so bad they created a self-sustaining platform and no longer need to worry about money. I mean they [I]aren't[/I] bankrupt but they [I]would be[/I] bankrupt if they just didn't do what they always did. Clearly their structure is not working. [editline]13th June 2016[/editline] [QUOTE=sb27;50505877]All they seem to do these days is add a few hats or whatever to TF2, run DOTA tournaments, release obscure bug fixes for old games and mess around with stupid things like this Destinations crap which is basically Google StreetView but with a VR headset. If I was paying a salary to these people I would be furious.[/QUOTE] like if this is all you think Valve does you clearly aren't keeping up with what they're doing. This is actually the most ridiculous thing I've read and I can't tell if you're trolling at this point
[QUOTE=sb27;50505877]I don't know about you but I don't see too many passion projects, and although they aren't releasing yearly games (although they did for several years after 2004) they are barely releasing games at all. All they seem to do these days is add a few hats or whatever to TF2, run DOTA tournaments, release obscure bug fixes for old games and mess around with stupid things like this Destinations crap which is basically Google StreetView but with a VR headset. If I was paying a salary to these people I would be furious. [editline]13th June 2016[/editline] Part of why I haven't used Steam in three years. Not supporting that business practice.[/QUOTE] valve are a software development company, and they're doing just that developing steam, developing source 2, developing destinations, trying to further the VR market, supporting their most popular games they are literally doing everything a software development company is supposed to do. they never were a dedicated game development studio, game development is just one of the many types of software they cover. i really don't get the people with a hate boner for valve, the people who suck valve's dick too much and the people who think they're entitled to new games that satisfy their desires you don't run their business
[QUOTE=NightmareX91;50509045]they are literally doing everything a software development company is supposed to do. they never were a dedicated game development studio, game development is just one of the many types of software they cover.[/QUOTE] Well, actually, they [i]were[/i] originally a dedicated game development studio for a huge period of time. Steam wasn't released to the public until around ~2003 and Valve has existed since 1996. That, and people hated Steam when it came out for reasons such as constant failure to remain stable with high demand, and needing to install an online DRM to play a singleplayer offline game, even with retail copies, but forcing people to use steam to play their newer games forced it into the market and eventually it got better.
[QUOTE=Elspin;50511211]Well, actually, they [i]were[/i] originally a dedicated game development studio for a huge period of time. Steam wasn't released to the public until around ~2003 and Valve has existed since 1996. That, and people hated Steam when it came out for reasons such as constant failure to remain stable with high demand, and needing to install an online DRM to play a singleplayer offline game, even with retail copies, but forcing people to use steam to play their newer games forced it into the market and eventually it got better.[/QUOTE] fair enough, in that case
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