• Anti-Centauri: let a panel of Firaxis designers explain Civilization: Beyond Earth
    8 replies, posted
[url]http://www.pcgamesn.com/anti-centauri-let-panel-firaxis-designers-explain-civilization-beyond-earth[/url]
Kinda disappointing.
I wonder if Beyond Earth can be integrated in the regular gameplay of Civ V.
[quote]Civilization: Beyond Earth is not Alpha Centuari. Sorry: it’s just not.[/quote] Please don't go. The drones need you. They look up to you.
Well all that happened is that they are taking out (or not putting in I guess) the grimdark. It's true what they said, there is no good side in Alpha Centauri, it's pretty grimdark where everyone is either slightly evil or really evil (hell even the planet is actively trying to kill you) and it contrasts with all the other civ games which show both the good and bad of humanity and that's what they want to do here. I'd say it's a good thing, not everyone likes playing the bad guy or be stuck in a grimdark story, especially because grimdark seems to be a trend nowadays and it's fucking everywhere.
I suppose it was massively optimistic to hope that we'd still have the ability to mess with the planets rainfall through mass terraforming with formers, to give droughts to our opponents. I kind of enjoyed the insane grimdarkiness of Alpha Centauri, but it's understandable that they don't want you to be evil no matter what. (although UN Commission Pravin Lal wasn't really that bad, if you assume that they don't use all the techs, like the Warrior MMI)
Alpha Centauri wasn't all grimdark and evil, the day-to-day running of your civilization didn't [I]have [/I]to be evil (I certainly never built genejack factories or punishment spheres and did just fine) and one of the "future societies" you could choose was [url=http://en.wikipedia.org/wiki/Eudaimonia]Eudaimonic[/url], plus the whole kind of world that the quotes and background seemed to build wasn't a dreadfully depressing one, just a bit nihilistic [media]http://www.youtube.com/watch?v=bKdkafwii_w[/media]
I think AC took a relatively realistic approach to how the future could end up. When these kinds of opportunities present themselves, someone is going to take them. And they'll have an unprecedented advantage over everyone else. Just ignoring that and pretending that a utopian democratic society and an AI controlled artificially engineered clone cyborg police state could compete evenly just seems silly to me. We're talking about efficient evil here, that's the whole story underneath AC. The idea that at a certain level of technological progress, what we consider evil becomes demonstrably more effective and reliable than what we consider good. If they want to ignore that and go with the whole "the future is great cause people and stuff" tone, s'cool with me. But they'll be leaving out most of what made AC interesting.
If there're no evil choices well have to make them.
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