• Deus Ex: Mankind Divided won't make players feel like they have to choose stealth
    2 replies, posted
[url]http://www.pcgamesn.com/deus-ex-mankind-divided/deus-ex-mankind-divided-wont-make-players-feel-like-they-have-to-choose-stealth[/url]
Thank fuck, the combat felt oddly clunky in HR. I really hope they re-work the executions as well, by which i mean that someone shooting you won't suddenly turn into someone that was oblivious/unaware when executed and time won't stop around you
[QUOTE=kill3r;48140504]Thank fuck, the combat felt oddly clunky in HR. I really hope they re-work the executions as well, by which i mean that someone shooting you won't suddenly turn into someone that was oblivious/unaware when executed and time won't stop around you[/QUOTE] Or animations where your loudly and nonlethally bashing someone's skull in and nobody hears you. But if you do a silent arm-blade lethal stab, everyone in the room knows you're there.
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