• Why Didn’t Everyone Play Kingdoms Of Amalur?!
    39 replies, posted
[url]http://feedproxy.google.com/~r/RockPaperShotgun/~3/DB3NO1F0Mp8/[/url]
As good as it may be, the title of the game sounded so unbelievably generic I thought it was one of the thousands of "Kingdom of" or "Knights Quest" games on steam so I just assumed it was bad. Also I don't remember seeing any advertisements.
I thought the demo was pretty boring to be honest so I never considered playing it. The combat wasn't exciting at all.
it may not look fun at first, but after you get into it its basically fable 2 for the pc with a larger world to explore
[QUOTE=mopman999;39725794]it may not look fun at first, but after you get into it its basically fable 2 for the pc with a larger world to explore[/QUOTE] yeah uhh to many people thats not a good thing its a big game with a bigger world and its hella fun thats all you need to know
That games was amazing
[QUOTE=LeonS;39725810]yeah uhh to many people thats not a good thing its a big game with a bigger world and its hella fun thats all you need to know[/QUOTE] Gameplay-wise it's what Fable 2 SHOULD'VE been, but it don't got the charm of course.
I played it.
Played it, was actually pretty fun, really liked the combat (high level mage spells, oh my god)
Wanted to buy it until I found out that it was $60 dollars and that the company was shut down.
I bought this on release. It was decent enough, if not a little too short and easy. Shame about the company though, the lore in it was actually pretty good, it had quite a bit of potential to blossom into a great franchise.
I know I absolutely loved it and would've loved to have seen a more flushed out sequel.
Didn't like the art style with huge swords, I'm just not a fan of it. . I had some interest with it and the RPG mechanics that were supposedly well executed but there were more appealing games I wanted to get first. It kind of got forgotten after that, and if I ever do buy it it won't be this half of 2013 with all the excellent releases lined up.
I got it, played almost to the end, just didnt have the drive to quite finish it.
Money was kind of tight for me when this first came out. Also, it looked like an Elder Scrolls wanna be that wasn't terribly interesting looking in my opinion. Still sucks that the studio went under though.
Very very boring after like 3 hours. Combat becomes boring, quests are extremely boring. All around felt like a singleplayer WoW and it probably would have flopped really really bad if Day9 didnt get payed to do that like 24 hour streamathon.
R.A. Salvatore worked on the history of the game world? That has my interest. Salvatore is my favorite author.
I liked it but the combat became very dull before the end and the story was hardly engaging. It's more similar to Divinity 2 than any of the other comparisons I have heard but lacks the character or any of the more interesting aspects of it (i.e. turning into a dragon and flying around pretty big areas) even if it is less clunky.
Game was good, not marketing it, borrowing 70 million dollars and trying to make it a tie-in with a mmo wasn't.
From what I played of the demo, it wasn't all that bad; seemed a bit too easy, but otherwise it was enough to hold my attention and interest for the duration.
Waiting for a sale
I always kinda wanted it but I'm too stingy to pay £30 for pretty much anything :X
[QUOTE=ironman17;39727411]From what I played of the demo, it wasn't all that bad; seemed a bit too easy, but otherwise it was enough to hold my attention and interest for the duration.[/QUOTE] Humans and enemies around about / smaller than that size were super easy, but I found that a lot of bigger enemies had a tendency to stun lock you when fighting them in groups because large enemies almost always had knock back attacks which got pretty frustrating.
Origin :(
I like how EA is still charging full retail price for the game when the studio that made it has been long shut down. I'm not giving EA any money, so I will probably never play it.
[QUOTE=TheStabbyBunny;39728002]Origin :([/QUOTE] You can buy the game on Steam. [url]http://store.steampowered.com/app/102500/?snr=1_7_15__13[/url]
This game is amazing.
[QUOTE=Trainbike;39727903]Humans and enemies around about / smaller than that size were super easy, but I found that a lot of bigger enemies had a tendency to stun lock you when fighting them in groups because large enemies almost always had knock back attacks which got pretty frustrating.[/QUOTE] I don't think I ever got far enough to end up in a stunlock situation; regardless stunlocking seems to be a rather cheap thing and probably not good game design.
It felt like a singleplayer MMO, and I really didn't find it all that fun doing MMO quests alone. That's why I didn't play past the demo
[QUOTE=SteakStyles;39726615]Money was kind of tight for me when this first came out. Also, it looked like an Elder Scrolls wanna be that wasn't terribly interesting looking in my opinion. Still sucks that the studio went under though.[/QUOTE] it had nothing in common with elder scrolls tho [editline]27th February 2013[/editline] [QUOTE=cjone2;39726933]I liked it but the combat became very dull before the end[/QUOTE] yeah. there were just too many enemies/encounters and they took forever to kill. eventually i was just like jesus go away dudes i don't want to fight you. you would just sit there and spam the attack button and watch the same animation sequence over and over.
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