They should have tried involving the voxelfarm engine into gameplay more, because thats really where it shines.
[QUOTE=RichyZ;45699859]considering some abilities morph the terrain and siege weapons also do it, seems like they implemented it pretty well[/QUOTE]
For whatever reason the more I follow this the more I feel like, "This is what Fable was pitched as" vibe I get from it.
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