• Now Available on Steam Early Access - RollerCoaster Tycoon World™
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[url]http://store.steampowered.com/news/21081/[/url]
Planet coaster is looking much more promising than this
Really sad to say that the production of this has really been back and forth. In some ways it looks really good but the development cycle has been hell from what I've seen.
Whilst I definitely understand and partially share the dislike what Atari has done to the franchise, I believe that the developers themselves of this title should not be slammed as hard. It going Early Access is a good step in a bad situation. Time will tell if the devs are capable of making a good product out of it, and if Atari will allow them to. That, and more competition in this genre is always good. With Planet Coaster, Parkitect, and now RCTW thrown into the mix, it can only mean good things for park builders in the future.
This game is like EA's Sim City while Planet Coaster is like Cities Skylines. One's just using the name of the old games and is no where near as good, while the other takes the old games and improves in almost every way
Okay trying not to be biased here or to fanboy over PC but here is the deal with Rollercoaster Tycoon World with most information taken from the [URL="https://en.wikipedia.org/wiki/RollerCoaster_Tycoon_World"]Wiki[/URL]. RCTW was announced in 2014, originally made by Pipeworks Software (Jeopardy!, Wheel of Fortune, SoccerDie, Dancing with the Stars) but after negative feedback on internal gameplay and the trailer it was switched to Area 52 Games (mobile games developer, Disney and licensed Star Wars games) who redid the entire game and later on a trailer was released with gameplay footage which was publicly received negatively and the trailer didn't had the Area 52 Games logo on it which makes you assume that they switched developers already. The developers said that this is because they thought it was a good idea to show pre-alpha gameplay without fully working graphics which were not in their maximum resolution, anyway Area 52 was sacked and replaced with Nvizzio Creations which seems like a new company made from several game industry veterans. Atari announced that the release date would be December 10 2015 with two beta weekends before that but after receiving once again negative feedback on the constructor, graphics, performance, functionality and visual style they had gone back to the drawing board and pushed the game for a early 2016 release. At the moment it is indeed released but as a "Early Access" game. Rumor has it that they were somewhat forced into Early Access because Atari was tired of the delay and they had to ship a product which let them to release in EA so they can get a money flow and continue working on the game, much like Planet Coaster and its Early Bird package. tl;dr RCTW had to switch between 3 developers and it has basically been in production since august 2015 because thats when it was announced Nvizzio would take the lead with a new engine and assets. I do gotta give them credit keep pushing the release date back because they want to pull it off right but yeah then you have Planet Coaster which had a longer development time (2.5 years)
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