• Play The Original Doom On The Oculus Rift
    7 replies, posted
[url]http://www.moddb.com/mods/gz3doom/news/you-can-now-play-the-original-doom-on-the-oculus-rift[/url]
I find that visual fidelity in current VR headsets is just about Doom-level, so...
It feels exactly like how it was when I played it on the VFX1, only now I can look up and down.
[QUOTE=DrTaxi;50096442]I find that visual fidelity in current VR headsets is just about Doom-level, so...[/QUOTE] Are you just trying to be cheeky or do you have some vision impairments?
[QUOTE=Richard Simmons;50097205]Are you just trying to be cheeky or do you have some vision impairments?[/QUOTE] Bit of an overstatement maybe, but I really do feel that current VR headsets look hideous.
[QUOTE=DrTaxi;50112822]Bit of an overstatement maybe, but I really do feel that current VR headsets look hideous.[/QUOTE] Vive does look heavy and bulky, but Rift has a really nice and elegant design. With clothes and stuff, it looks like one of those sleeping covers for the eyes.
[QUOTE=DrTaxi;50112822]Bit of an overstatement maybe, but I really do feel that current VR headsets look hideous.[/QUOTE] What the hell does the look of the headset have to do with visual fidelity?
...I mean the image produced by the displays, of course, that's just kinda clunky to say. Even the Gear VR's 2K display still looks incredibly blocky/pixelated to me.
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