• Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
    6 replies, posted
[url]http://store.steampowered.com/news/9045/[/url]
[img]http://fi.somethingawful.com/images/smilies/emot-siren.gif[/img] [b]New tours =/= new maps[/b] [img]http://fi.somethingawful.com/images/smilies/emot-siren.gif[/img] [url=http://facepunch.com/showthread.php?t=1217174]Come down to the TF2 section for even more undocumented goodies[/url]. We won't hurt you, I promise.
One of these days I'm going to click a news header that says "Half-Life 2 Deathmatch & Day of Defeat Source updates released" and it's going to be a shitload of new content like maps, playermodels, gamemodes and more. Then I'll wake up.
-If a player connects to a MvM game through matchmaking and loses their connection, their spot will be held for a brief duration and they will be given a chance to reconnect If only I had this when the waiting queue took forever.
I thought we would have gotten the Halloween 2012 update today.
[QUOTE=Fangz;37977100]I thought we would have gotten the Halloween 2012 update today.[/QUOTE] That's not until later this month
[quote]Overhealed players that are bleeding or on fire can now pickup healthkits to remove these conditions[/quote] I feel like this will come to bite me fairly often when I'm playing medic and burning to death.
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