Not very impressive since all it did was be good at what it already was good at.
Especially when its sf vs sf, a hero dendi doesn't even excel with.
[QUOTE=Rocâ„¢;52573200]Not very impressive since all it did was be good at what it already was good at.
Especially when its sf vs sf, a hero dendi doesn't even excel with.[/QUOTE]
i wasn't aware of that, this shit makes it a lot less impressive as SF is extremely inflexible in the early game where the laning phase happens and midlane will generally only be a 1v1 fight, meaning there's masses of normal gameplay variables that have been removed here which means that this fight could only come down to mechanical skill; and ofc an AI is going to beat a human when it comes to pure mechanical.
[editline]14th August 2017[/editline]
that's got me thinking, a moba where you write your own AI would be interesting, there's a game called sCreeps on steam which is basically an RTS but you code the AI for all your units in javascript, something in a similar vein could be interesting; dota's core gameplay mechanics are rather simple on the surface and their depth comes from how they all interact with eachother, and probably wouldn't be too hard to write a list of commands for a specific hero.
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