• Here are the minimum specs needed for Call of Duty: Modern Warfare Remastered
    9 replies, posted
[url]http://www.pcgamer.com/here-are-the-minimum-specs-needed-for-call-of-duty-modern-warfare-remastered[/url]
55GB wtf. The original cod4 was around 10gb iirc. Sure there are higher res textures but are there really that many changes to mean the install size increases that much?
It's probably because having the new CoD is required for the remastered. They've made the console version required for sure, so you can't just buy it, keep the remastered and sell the new one back to Gamestop or something
[QUOTE=Jelman;51284351]55GB wtf. The original cod4 was around 10gb iirc. Sure there are higher res textures but are there really that many changes to mean the install size increases that much?[/QUOTE] Fable Anniversary(2014) was around 20 GB and the original game(2005) was just 2.6 GB, and they used original videos and audio. You need to remember that when you double the texture resolution the surface increases 4 times. Then if they add normal mapping and shit where there was none before, that needs brand new textures and stuff, and it all adds up quickly. And doubling the texture resolution is often not even noticeable, if it is displayed on a large surface that you can come close to (like a cliff, or house wall). There you need to increase the resolution much more if you want the people to notice a change.
[QUOTE=AntonioR;51284494]Fable Anniversary(2014) was around 20 GB and the original game(2005) was just 2.6 GB, and they used original videos and audio. You need to remember that when you double the texture resolution the surface increases 4 times. Then if they add normal mapping and shit where there was none before, that needs brand new textures and stuff, and it all adds up quickly. And doubling the texture resolution is often not even noticeable, if it is displayed on a large surface that you can come close to. There you need to increase the resolution much more.[/QUOTE] the industry needs a new method for texture compression, we still use nifs and raw compression, it's also not very good for hdds to be drawing 30-40mb textures
[QUOTE=Egevened;51284507]the industry needs a new method for texture compression, we still use nifs and raw compression, it's also not very good for hdds to be drawing 30-40mb textures[/QUOTE] [img]http://rp.braxnet.org/scr/147787266728540.png[/img] it really hurts
I want the remaster, but I really don't want Infinite Warfare
[QUOTE=Jelman;51284351]55GB wtf. The original cod4 was around 10gb iirc. Sure there are higher res textures but are there really that many changes to mean the install size increases that much?[/QUOTE] It's not just a retexture. The entire game has effectively been rebuilt.
[QUOTE=Splungey;51286204]It's not just a retexture. The entire game has effectively been rebuilt.[/QUOTE] Including the animations, which were manually timed to the milisecond even though I imagine those are some of the things that wouldn't even need to be remade
[QUOTE=Jelman;51284351]55GB wtf. The original cod4 was around 10gb iirc. Sure there are higher res textures but are there really that many changes to mean the install size increases that much?[/QUOTE] Uhhh, yeah? It's a complete remake with entirely new assets and everything. The only things that seemed to remain from the original are the animations and I guess the voices?
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