Wow yes I want to spend another $60 on Skyrim, thank you Todd Howard.
It has been weeks since the last time I bought a Skyrim copy. I guess I will buy a few more today while we wait for Skyrim 2 to arrive.
I was wondering when it would stop being PSVR exclusive.
[editline]14th March 2018[/editline]
Looks like he's trying to do a Kamehameha
[t]http://cdn.akamai.steamstatic.com/steam/apps/611670/ss_d3fac3f1b058881c7f208cfd8bd53a04e39837c9.jpg?t=1521040372[/t]
TBH just save your money and wait for the Prey expansion instead. If you're going to buy a game published by Bethesda/Zenimax at least have it be one that's made by a developer who gives a shit (which is pretty much anyone except Todd).
Jesus christ they're fucking greedy cunts, they're asking for £39.99 and we all know it won't have bug fixes or anything that'll make it even remotely worth that price.
Fuck off Bethesda, eat shit.
This has all the dlc but not fallout VR? Anyway will wait for it to drop to like 10 euro
[I]Distant buy my game[/I]
[B]No.[/B]
Why can't they give fore arms in VR games.
It really annoys me.
[QUOTE=Reagy;53201448][I]Distant buy my game[/I]
[B]No.[/B][/QUOTE]
[t]http://i0.kym-cdn.com/photos/images/original/001/266/683/525.jpg[/t]
Did the equivalent work for Skyrim as a whole go into this? If not why is it 60 bucks and if so holy shit how
[QUOTE=DiBBs27;53201452]Why can't they give fore arms in VR games.
It really annoys me.[/QUOTE]
all in all it's the [I]opposite[/I] of immersive to add arms when they're not necessary, due to a lot of factors about arm length and position of shoulders/elbows you can't just guess with a simple IK solution. When in VR with just hands, you don't care about it. You know where your arms are and mentally just accept and ignore it.
A good example of how arms can and can't work is looking into VR chat, it can be fun and interesting, and it lets you monitor how your character is emoting to other players properly, so I'd deem it necessary to have it. BUT, hop into a short/stylized character and suddenly your arms will reach their limit and stop well before you reach the end of your own reach, or hop into something like the 20 foot tall metal gear sahelanthropus, and suddenly it's like you're puppeteering arms attached to shoulders way the hell off in the middle of nowhere and it's [I]incredibly[/I] disjointed, and you can never FULLY emote the rig so you end up looking super stiff and unemotive
[video]https://youtu.be/0XQ63U9icDU[/video]
If it's like Fallout 4 VR won't this just be an .esm file that you plop into the Skyrim folder?
[QUOTE=Tuskin;53201296]I was wondering when it would stop being PSVR exclusive.
[editline]14th March 2018[/editline]
Looks like he's trying to do a Kamehameha
[t]http://cdn.akamai.steamstatic.com/steam/apps/611670/ss_d3fac3f1b058881c7f208cfd8bd53a04e39837c9.jpg?t=1521040372[/t][/QUOTE]
That's how it looks in the main game as well.
"We didn't fix anything and put in a gimmick to a game not designed for it, pay us $60"
[QUOTE=dai;53201514]all in all it's the [I]opposite[/I] of immersive to add arms when they're not necessary, due to a lot of factors about arm length and position of shoulders/elbows you can't just guess with a simple IK solution. When in VR with just hands, you don't care about it. You know where your arms are and mentally just accept and ignore it.
A good example of how arms can and can't work is looking into VR chat, it can be fun and interesting, and it lets you monitor how your character is emoting to other players properly, so I'd deem it necessary to have it. BUT, hop into a short/stylized character and suddenly your arms will reach their limit and stop well before you reach the end of your own reach, or hop into something like the 20 foot tall metal gear sahelanthropus, and suddenly it's like you're puppeteering arms attached to shoulders way the hell off in the middle of nowhere and it's [I]incredibly[/I] disjointed, and you can never FULLY emote the rig so you end up looking super stiff and unemotive[/QUOTE]
This actually makes a lot of sense, thanks.
I could think of a decent work around being similar to how you set your gamma and brightness at the beginning of a game. Extend your arms and the game will sense your measurements therefore readjusting the character dimensions in the game.
I can still see how that might cause a few others issues though.
[QUOTE=DiBBs27;53201606]This actually makes a lot of sense, thanks.
I could think of a decent work around being similar to how you set your gamma and brightness at the beginning of a game. Extend your arms and the game will sense your measurements therefore readjusting the character dimensions in the game.
I can still see how that might cause a few others issues though.[/QUOTE]
I feel like it'd be an interesting experiment for the sake of super stylized characters with long/short relative arms/body lengths, to do a short calibration process. Hold arms straight out, click to calibrate. Bring controllers to shoulders, click again. Extend arms straight forward, up, at resting position. Crouch in a comfortable position, sit on the floor, calibrate all these key locations to trigger animations and get it to understand your range.
Then ideally, the arms would know more about the IK solution of your real arms, and reflect your position but relative to their own ranges. It'd be a hell of an exercise in relative understanding of your body, could be disorienting and make you bump into things in your physical space more often, but could also be SICK AS HELL for controlling like a giant robot/exosuit ala pacific rim
"Just slap some VR code onto this 6-year old game and sell it at full price like it's brand new"
Honestly it's fucking insulting that they're still charging 60 bucks in any form for Skyrim
The game wasn't even that good
People are still going to buy it, so as much as I hate Bethesda for doing this stupid shit, I hate people for fucking going along with it.
Just, don't, don't buy it, for fuck sake, DON'T.
[QUOTE=GHOST!!!!;53201743]People are still going to buy it, so as much as I hate Bethesda for doing this stupid shit, I hate people for fucking going along with it.
Just, don't, don't buy it, for fuck sake, DON'T.[/QUOTE]
it's too late, i've already bought a copy for all 10 of my steam accounts to go along with the full priced copy of the og game i bought, along with the full price of all the dlc with the exception of one so i could pay full price for the full priced copy of special edition, THEN i bought the dlc to complete my collection
and this isn't even including my collection of skyrim console releases
They seriously have the balls to re-sell a game again with absolutely nothing new on it at full price?
At least special edition looked better and was for new gen consoles[sp]even though ive been told that it looks about the same as regular skyrim with mods[/sp], this is just VR support that should comes as a fucking update
[QUOTE=SirYuzu;53201843]They seriously have the balls to re-sell a game again with absolutely nothing new on it at full price?
At least special edition looked better and was for new gen consoles[sp]even though ive been told that it looks about the same as regular skyrim with mods[/sp], this is just VR support that should comes as a fucking update[/QUOTE]
Granted, Skyrim special is running in a 64 bit executable so it allows for more shit to be loaded and be more stable since it has access to more than 4 gigs of ram. That's a pretty decent upgrade
Sigh.
I would've bought this for $40 or so honestly but $60? Come on Bethsoft. This is a game from [I]2011[/I] with an engine update...that [I]still doesn't fix bugs from the time of Morrowind[/I].
Adding VR doesn't automatically make it worth as much as a brand new AAA release...
[editline]14th March 2018[/editline]
[QUOTE=Mako;53201592]If it's like Fallout 4 VR won't this just be an .esm file that you plop into the Skyrim folder?[/QUOTE]
Nah FO4VR did have a new executable..that you could drop in alongside an ESM to a normal Fallout 4 install and it'd work fine :v:
[t]http://i.imgur.com/TC1CFHf.jpg[/t]
Hey guys Rod here. Im super excited about The Elder Scrolls™ Skyrim™ VR™, Im going to preorder it right away and you should too!
Why can't they just update the original game on steam for VR? This is some bullshit.
[t]https://i.redd.it/qe8obkm11byz.jpg[/t]
If you know what's good for you you will not only buy The Elder Scrolls V: Skyrim VR, but also buy a copy for any friends with VR.
[QUOTE=GHOST!!!!;53201743]People are still going to buy it, so as much as I hate Bethesda for doing this stupid shit, I hate people for fucking going along with it.
Just, don't, don't buy it, for fuck sake, DON'T.[/QUOTE]
I want it though.
I on-sale want it, but I'm getting it nonetheless.
You guys do realize Skyrim re-releases subsidize the rest of Bethesda's slate, right?
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