• The Elder Scrolls Online dataminer finds a Morrowind map hidden inside
    20 replies, posted
[url]http://www.pcgamer.com/the-elder-scrolls-online-dataminer-finds-a-morrowind-map-hidden-inside[/url]
Is this game any good compared to TES:V?
[QUOTE=HeyBanditoz;51633690]Is this game any good compared to TES:V?[/QUOTE] It's classified as a spin-off of the main TES games, you shouldn't compare it to the mainline ones. I've generally found it to be an above average game, but it has issues which keep it from being great: sometimes it shines, for example in gameplay, and sometimes, it's bad, for example how empty and incorrect Cyrodiil is to the lore of TES.
[QUOTE=Jarokwa;51633697]its a fun mmo but besides the setting its not very TES-y.[/QUOTE] I've seen this complaint a lot and i really don't understand it. Of course it's not going to play like the other TES games, it'll play like MMORPGs usually do. If it was basically Skyrim with more players that wouldn't be that much different than usual and a bit pointless. MMORPGs like WoW take typical RPG features and adapt them to better suit the new scale and connectivity, so of course when a TES MMORPG was made it was going to be similar to those. [QUOTE=Burnout6010;51633918]It's classified as a spin-off of the main TES games, you shouldn't compare it to the mainline ones. I've generally found it to be an unbalanced game: sometimes it shines, for example in gameplay, and sometimes, it's bad, for example how empty and incorrect Cyrodiil is to the lore in ESO.[/QUOTE] What problems with the lore do you mean? I've only just got this so i really have no idea.
[QUOTE=nightlord;51633923]What problems with the lore do you mean? I've only just got this so i really have no idea.[/QUOTE] Cyrodiil is supposed to be a jungle because the game happens before Tiber Septim / Talos uses the power of CHIM / the Voice to change the climate and landscape of Cyrodiil into what you see in TES 4: Oblivion. But Cyrodiil in TES:O is not a jungle, so many were upset, including me. The devs then proceeded to say on their Twitter that Cyrodiil was never a jungle because there was supposedly a "transcription error", which is just lies. This is just one of many lore contradictions the game has. It's actually pretty embarrassing on that particular point. At least they are respecting the lore a bit more in recent expansions, or so I've heard.
[QUOTE=Burnout6010;51633918]I've generally found it to be an unbalanced game[/QUOTE] Realistically this is always going to be a side-effect of allowing as much customization as ESO does. Even games with a really tight focus are constantly rebalancing, so when you have the following layers of customization: -3 armor types -multiple classes with several versions of every ability -races -guild abilities -ww/vampire -weapon Types, of which any class can use any type (up to 2 sets equipped at once) -mundus stones -9 different traits, enchantments, and a huge list of sets you can craft onto any piece of gear with unique bonuses (you can have several set bonuses active at once too) and I'm probably forgetting at least a couple things. It's at least more balanced than Skyrim is despite having an immensely more complicated system of abilities and customization, which is honestly pretty funny
[QUOTE=Elspin;51634372]Realistically this is always going to be a side-effect of allowing as much customization as ESO does. Even games with a really tight focus are constantly rebalancing, so when you have the following layers of customization:[/QUOTE] Ah sorry, I expressed myself incorrectly. When I said unbalanced, I meant the game is certainly above average but not extremely great either because it has aspects where it really shines but some other aspects bring it down. I completely agree when you say that TES:O has much better game balance than Skyrim, the latter is awful in terms of game balance.
[QUOTE=Burnout6010;51634322]Cyrodiil is supposed to be a jungle because the game happens before Tiber Septim / Talos uses the power of CHIM / the Voice to change the climate and landscape of Cyrodiil into what you see in TES 4: Oblivion. But Cyrodiil in TES:O is not a jungle, so many were upset, including me. The devs then proceeded to say on their Twitter that Cyrodiil was never a jungle because there was supposedly a "transcription error", which is just lies. This is just one of many lore contradictions the game has. It's actually pretty embarrassing on that particular point. At least they are respecting the lore a bit more in recent expansions, or so I've heard.[/QUOTE] I know very little about the Elder Scrolls lore so i'm probably wrong about this as it's just what i've found from looking into this, but isn't the "Why isn't it a jungle?" thing something that's debated within the lore itself aswell? This seems to be the book you're referring to claiming it's a "transcription error": [url]http://www.uesp.net/wiki/Lore:The_Heartland_of_Cyrodiil[/url] But then there's this other book claiming that book is wrong: [url]http://www.uesp.net/wiki/Lore:Subtropical_Cyrodiil:_A_Speculation[/url] Obviously it isn't a jungle like suggested before, but when the sources are all in-universe there's room for things to not be entirely accurate and contradict each other.
That second source is from ESO
[QUOTE=Tuskin;51634789]That second source is from ESO[/QUOTE] Both are. But Cyrodill has never been a jungle. That'd require global warming to be true for a climate change to happen, and global warming is a lie since Nirn is clearly flat.
[QUOTE=Tuskin;51634789]That second source is from ESO[/QUOTE] They're both from ESO, so ESO says it's a transaction error and also that it's not a transcription error. You have two conflicting in-game books there, both of which are canon at the same time. In-universe sources can be wrong and not fully accurate in what they say, you shouldn't take it all at face value and then complain when that turns out to not be entirely correct. According to this book, shouldn't it have been a jungle at the time of Morrowind/Oblivion? [url]http://www.uesp.net/wiki/Lore:Provinces_of_Tamriel[/url]
Whoops I missed the ESO label in the first one.
Honestly I don't think its something worth digging too deep into. They obviously from the first game (Arena) had some ideas of what they wanted in their universe but were constantly adding, changing, and removing things. Trying to explain it is simply a in-lore in-game way of saying "we changed our minds". Starting from Arena, even Daggerfall and going forwards you can see so many things that changed in the universe or depiction of it. ES:O is a very fun game that plays way above what I expect from an MMO and has lots of neat little storylines and things to do. I've had a lot of enjoyment soloing just exploring the world and pursuing the storylines but I've found it very easy to get into the occasional raid or multiplayer scenario and the community is very friendly.
[QUOTE=nightlord;51636224]They're both from ESO, so ESO says it's a transaction error and also that it's not a transcription error. You have two conflicting in-game books there, both of which are canon at the same time. In-universe sources can be wrong and not fully accurate in what they say, you shouldn't take it all at face value and then complain when that turns out to not be entirely correct. According to this book, shouldn't it have been a jungle at the time of Morrowind/Oblivion? [url]http://www.uesp.net/wiki/Lore:Provinces_of_Tamriel[/url][/QUOTE] There is a whole slew of buttfuckery involving after Tiber Septim after becoming a god and achieving CHIM he wiped the jungles in Cyrodil's history and all of history.
[QUOTE=RG4ORDR;51636771]There is a whole slew of buttfuckery involving after Tiber Septim after becoming a god and achieving CHIM he wiped the jungles in Cyrodil's history and all of history.[/QUOTE] I've seen this mentioned a few times now, where is that from?
[QUOTE=nightlord;51636986]I've seen this mentioned a few times now, where is that from?[/QUOTE] Uhm it's in the in game books, mentioning ship like dragon brakes and other such occurrences
[QUOTE=RG4ORDR;51637362]Uhm it's in the in game books, mentioning ship like dragon brakes and other such occurrences[/QUOTE] Heimskr in Whiterun also mentions it. [QUOTE=Heimskr's preaching from the Many-Headed Talos]I breathe now, in royalty, and reshape this land which is mine.[/QUOTE] also [QUOTE]mentioning [B]ship[/B] like [B]dragon brakes[/B][/QUOTE] :v:
[QUOTE=Riller;51634818]Both are. But Cyrodill has never been a jungle. That'd require global warming to be true for a climate change to happen, and global warming is a lie since Nirn is clearly flat.[/QUOTE] Fuck you, Nirn isn't flat, but the East is the future and the west is the past. Time travel is easy if you have a boat. TESO is a clusterfuck because while they've made an effort to try and fix some of the lore inconsistencies post-launch, there's both a shitload of problems in the base game that contradicts with the lore, and I don't feel they ever really touched on any of the actual lore because people would find it too weird. At least there's Spacesuits though. So that's cool. [QUOTE=_charon;51638927]Heimskr in Whiterun also mentions it.[/QUOTE] He's the coolest, because he was written by MK, so it's the closest thing you'll get to listening to a crack-head ramble on about dragon time. I fucking love MK.
[QUOTE=minilandstan;51639136]Fuck you, Nirn isn't flat, but the East is the future and the west is the past.[/QUOTE] Explains why Morrowind is so much more open compared to Oblivion and Skyrim. I hope dearly that they'll at least bring across FO4's armor system into the next Elder Scrolls or even expand it a bit to get it back to Morrowind-tier, and make magic fun again because as it stands I only use that shit to level up quicker when I play Skyrim and I only use it to heal or skip the lockpicking minigame in Oblivion. [editline]a[/editline] Give me boots of blinding speed or give me death [editline]a[/editline] While we're at it I want boots of blinding speed in ESO come this update, would give me something to work toward.
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