I thought we've known this for a while. Regardless, it's a good thing; Open-World is not Bioware's forte when it comes to storytelling, and they've been having a hard enough time telling a directed narrative over their past couple games.
[QUOTE=JeanLuc761;42152443]I thought we've known this for a while. Regardless, it's a good thing; Open-World is not Bioware's forte when it comes to storytelling, and they've been having a hard enough time telling a directed narrative over their past couple games.[/QUOTE]
Honestly I can't mention one game with open world that, ontop of that, delivers a great story
Glad they're sticking to the format though.
[QUOTE=Kentz;42152818]Honestly I can't mention one game with open world that, ontop of that, delivers a great story
Glad they're sticking to the format though.[/QUOTE]
Red Dead? Saints row? Morrowind? Fallout?
[QUOTE=Sir Drone;42152833]Red Dead? Saints row? Morrowind? Fallout?[/QUOTE]
I haven't played most of those but yes Morrowind did it
perhaps I should rephrase what I said, I mean that generally open world is and has not been ideal for storytelling. I think games like the Witcher does it the best, with "semi open world".
Morrowind had very shit gameplay though.
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