Had the same thing, just keep at it it'll happen eventually. I had to fight her like 12+ times.
I am not sure if anyone watched some videos where the creative director Cory Barlog talks about his game, the interpretations and his experience throughout the entire development. I definitely recommend to watch some because they are incredibly insightful and it is nice to see someone being so honest and upfront about game development instead of the usual pr bullshit.
As I was about to finally access Jotunheim Mimir informed me that it was the perfect opportunity to perfect my gear before the very end, so I decided to follow his advice and hold off finishing the main questline till I'll clear all the side stuff I'm interested in.
I'm currently hunting down the Vakyries. They are such good and satisfying boss fights (albeit a tad repetitive) that I wonder why the game doesn't have much more bosses to begin with
I think the game really lacks some variety when it comes to boss fights. All of them are really enjoyable and I did not mind the lack of variety. I guess they did not have the time to polish up some other bosses.
My main problem with the bosses is that you have to fight the same dumbass troll with different skin multiple times. I wish there was more variety.
Does anyove have any kind of grindind advice for Nifhelim?
At the point I am, with only the Ivaldi chest armor equipped and at level 7, I can clear two rooms square and then come back, netting me 500 echoes of mist per visit, which is kinda disappointing.
I need to grind the shit ouf of the area because it houses the last Vakyrie I need to "free" before being able to face Sigrun
i usually get around ~700 from the first area, once 1200. so i just keep repeating that
Yeah my only real gripe with the game is the lack of bosses
So I think I found an easter egg?
I've been taking a ton of shots with the camera (I love that feature) but I've never seen the Kratos filter do this
https://i.imgur.com/EtMWDy5.jpg (Minor spoilers, it's a shot of a vase that has a certain image on it)
That filter pretty much isolates reds and crushes everything else. But I've never seen it go that ham before.
Don't forget to put Nifhelim enchantments in each piece of armor. A full set of Ivaldi's with the treasure room enchantment and any of the other enemy drop ones can let you farm upwards of 7k to 8k echoes.
...How the hell did I never notice that Boy of War's scars are identical to the shape of Kratos' tattoos?
Today I basically put the finishing touches to my God of War experience. I just need to go to Johtunheim and, as I understand it, finish the game. I also cleared all the major side quests I wanted to bother myself with, only leaving behind mere collectables and the Muspelheim advanced trials (I don't like challenges/trials modes in any videogame to begin with).
Sigrun, the Valkyrie Queen was a satisfying optional boss, on top of being, I think, the hardest enemy in the whole game, a true endurance round with the amount of challenge I like in these kind of bosses. Problem is, however, that Sigrun really is the epitome of how badly this game handles boss fights: while at the very least each Valkyrie has two unique attacks to speak of, Sigrun is basically a final exam-kind of boss who uses all the abilities of the previous Valkyries and no new abilities of her own. It was challenging, but also kinda predictable.
The final boss of the game proper, however, was simply put abysmal in all regards and really upset me.
Personal tastes aside, and conceding that the whole battle is incredibly cinematic and cathartic and Baldur (whom I didn't like that much for the entire game to begin with) gets a surprisingly emotional send-off, one must agree that:
The battle is a complete rehearse of the very first boss fight of the game against Baldur, with only an obtuse "swap your weapon as the boss swaps resistance" gimmick added, which gets more annyong than anything incredibly fast, it has been done ad nauseam in countless other videogames and adds nothing of value to the whole thing.
Despite the fact Freya goes out of her way to reanimate a fucking dead giant like a puppet in order to stop you, she keeps said giant in the background for the whole fight, being content to throw some mooks at you at one point, land two or three hits square and call it a day.
The setting of the battle is an area you already visited during the game with nothing new or interesting added.
I slowly learned to accept how this game handles bosses up to that point, but saying that this final boss fight was a huge let down for me would be a gross understatement
Just finished the game, had a blast. Think I might cave and get GoW 3
Alright, done and done.
I stand on my opinion that this new God of War is an incredibly well-crafted game which also tons of entertaining and emotional factors, but it's also a game which didn't deserve the perfect scores it got pretty much everywhere, due to, in my humble opinion:
An emotional, yet completely straightforward and simple main story which lacks the epic scale of its predecessors, and that at times really feels aimless.
A kinda bloated progression and character improvement system, with pieces of gear and abilities very hard to compare with one another and several abilities being downright useless or awesome yet severly impractical.
Only a handful of boss fight templates which are introduced once during the course of the game and then repeated without anything new whatsoever ad nauseam for the whole ride. Even optional bosses and the very last fight aren't immune from this.
Personally as of now I'd give it a 8 to 9/10
I don't suppose anybody has the lyrics to "Ashes" from the OST? It's my absolute favorite track, I listen to it pretty much every day. The vocals never fail to give me shivers, it's amazing. I feel like I can make out the occacional word, but never anything of consistency.
Love this game so far, satisfying as hell when you kill a troll
Muspelheim ain't no bullshit though
Bumping this to talk about the game now that I've officially had enough of it.
I honestly had quite a bit of fun playing the main quest, especially once the game decides to actually give you genuine choice by dumping an extra weapon on you and doubling the enemy count.
As a linear character action game, it's serviceable, about on the same level as the other GOW games: it's fun, simplistic, trend-chasing and derivative but it's mercifully short for what it wants to be and manages to have a bunch of good characters with an overall endearing story. Sadly, that's probably like 30% of what the game actually has for content.
The other 70% of this game have to be some of the worst trite I've ever played. It completely forgets that a character action game has to be fair and balanced and that fights have to be calibrated and balanced a specific way and instead just dumps this humongous amount of recycled, trash content that serves no purpose other than to make the game appear like there is more on the disc than there really is. I've really given all the side content a chance but I've come to the conclusion that there is nothing of worth in it.
I pretty much realized how much of a fucking waste of time I was putting myself through when I chugged through 8 of the same fucking unfun, garbage, unbalanced, ill-designed Valkyrie fight and only ended up getting a ninth that just carries over all the cancer from the previous ones. The armor you get for killing these shitbirds is worse than the one you get on the way. To me it was the point where I realized this game is simply not built for 70% of its content and I very, very bitterly regret buying this new for 60€, because I've only liked playing about a third of it, give or take.
It's a really pretty visual showcase for the PS4 Pro though, I'll give it that. I just wish it actually had a game worth playing.
I know the thread has been quiet for quite some time but here's something neat: the 2018 game is getting a novelization/audiobook written by Cory Barlog's father, with the audiobook narrated by...Mimir!
https://twitter.com/SonySantaMonica/status/1033039377977360384
Pretty fuckin' rad. Also there's New Game + now, for the unaware.
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