Bethesda could get a relatively new studio to work on the game, like they did with MachineGames and Wolf TNO.
Rage was weird. Gunplay wasn't that bad, but it never managed to properly "hook" me
Looks like Mad Max and Suicide Squad had a baby
Maybe when you finally work for id you can actually make the decisions on what they decide their game is
ah crap
their Mad Max was awful, and like most open world game - repetitive and full of filler tasks, and their recent JC3 wasn't that good (it sounds good on paper but something does not click and you throw game away).
I enjoyed the last one. It was kinda Borderlands-y. A bit too short though.
Looking forward to this to be honest.
It's a teaser. Teasers tease. They're supposed to excite and build hype, not explain the story or anything.
This isn't id's game, though. Avalanche Studios is making RAGE 2. It's an easy mistake to make, nonetheless, as it looks like even Bethesda's PR team is confused as to who's making this game.
https://twitter.com/RAGEgame/status/996065139987230721
Bethesda's official English RAGE 2 site looks to correctly omit any mention of id Software, hence it's the same developer situation like Doom 2016's multiplayer, SnapMap, and Quake Champions.
It makes me really sad how every post about the game on FB/IG by bethesda is swarmed by people shitting on the first game. I legitimately enjoyed the first game; fun arcadey vehicle combat, a variety of weapons with 3/4 ammo types each, a bunch of tools like boomerangs and spider robot deployable followers, several themed bandit groups and a mysterious military antagonist group.
Like, I had fun playing the first game. My biggest gripe was the really jarring amount of invisible walls on environments and the of course the ending that was just meh and I don't think they ever added new game plus. The DLC was kinda eh too but gave you a new weapon that was neat.
It was the first really outing by Bethesda/ID on their new engine and it had some bugs just like the first wolfenstein did. If Doom and Wolf2 are anything to go by the engine is way smoother and the teams behind them are more open to letting players explore environments and have some maneuverability. I have a good feeling about Rage 2, I wish people acted a little optimistic. And then there's the people getting pissy about them adding colorful and fun aesthetic stuff to the trailers??? Almost as annoying as the people who post "Elder scrolls 6???" on every bethesda post.
Unlike some people, I'm actually more interested now that I know Avalanche is making it. Just Cause and the Mad Max games aren't high art, but they're good fuck around games, and Mad Max definitely gave me that good gasoline-powered apocalypse Bethesda's Fallout games always deny me. I'll follow their marketing, and probably get it on sale like I do their other games.
You know, I'm starting to get quite excited for this. Obviously I should reserve judgment until gameplay comes out, but thinking about it the vehicular combat and car upgrades of Mad Max mixed with the FPS gameplay of something like DOOM or the first RAGE sounds like an awesome stew.
Also, it may note that since late 2016 the Just Cause and DOOM twitters have followed each other and interacted occasionally. Maybe this has something to do with it?
Is john goodman coming back?
Whoa, whoa, whoa, hol' up there! Are you saying that RAGE 2 is not being developed by the people who brought us Cars 2 and Cars 3: Driven to Win?
What is confusing about "id and Avalanche are working together" exactly?
This is the same thing they've said before, with almost identical language to boot, about Saber Interactive, Certain Affinity, Escalation Studios, and Battlecry Studios (although that last one was mostly kept hush-hush). We know id didn't make the things these companies developed.
To put it a different way, do you think ZeniMax is really going to pull people at id Software away from Doom 2 to work on, of all things, the sequel to the 2011 shooter RAGE?
I can understand how personal tastes my factor in how much one can enjoy a given game, but let's be pretty straightforward here: Rage was one of the worst gaming disappointment of 2011. It had nothing going for it but impressive graphics for the time, anything else was below average at best and clearly unfinished at worst.
It speaks volume that yours truly, usually a fan of the kind of setting the game was trying to build, couldn't get past the second hour of playtime due to sheer boredom and refunded the game on Steam.
If you ask me, as I wrote earlier in this thread, people have all the right to be at the very least baffled at Bethesda for waiting a whooping SEVEN YEARS to attempt to resurrect a brand no one really felt the need to be explored further, especially when their fans have been waiting a long time for news from much more beloved franchises, like The Elder's Scrolls
Please don't be a dick and dismiss the opinions of others like this.
Bethesda Softworks are the publishers of Rage 2. Bethesda Game Studios are the developers of Fallout and The Elder Scrolls. While they were the same company back when Morrowind came out they have been separate things since then, even if they do share a building. Bethesda Softworks announcing any game at all has no impact on Bethesda Game Studios developing their games.
Yeah I felt the need to point that out because the link you yourself posted was to avalanche software on Wikipedia. Avalanche Studios are the ones who made Just Cause, Mad Max and Renegade Ops. Totally different game developer.
I think this is the most unoptimistic but pensively curious I've been about a game in a bit. RAGE was.. there was almost nothing wrong with it (sans bad megatexture application), but it was also entirely and completely forgettable.
Like I (think?) I beat it twice and I remember almost nothing. Starting area, being wowed at fluid enemy animation in a sewer, .. a city.. some races. Yeah that's it. Nadda. Drawing a blank. Almost remembered something and got the locale mixed up with Bulletstorm.
Oh I'm sorry, I didn't know that stating facts in the most accomodating way possible was considered being a dick and dismissing other people's opinion around here
https://www.youtube.com/watch?v=0H_Fsyje2nA
"Gameplay" trailer. Come on, we all know by know that this aint gameplay but hey, guess you gotta impress the masses.
I don't mind the graphical style although it doesn't really match the first game. The part that said "Wide Open World" kinda made me sigh.
For me this is looking like a game that doesn't interest me.
Cheers for posting the trailer though The_J_Hat!
Original Rage was open world so it probably was never going to be a game for you.
Im really excited. Looks to be a fun open ended Doom game.
I have to say, much like when it came to the original game, I like the general look of the setting.
I'll wait for a more in-depth gameplay video, however
Personally I think that, despite what one may feel about open world games, the whole genre, much like multiplayer FPSs, is really starting to get positively bloated, with very little innovation and truly original games in-between
The pink smoke reminds me of the colored gas grenades and fireworks of some of the enemies in their Mad Max game. I wonder if maybe they were looking to make a sequel to that one, but lost the license or had Bethesda hand them the Rage IP instead.
It's not a boomerang. It's a glaive.
https://www.youtube.com/watch?v=hY8RE2W2r2U
To clarify, I was referring specifically to the crap 80s movie Krull, a Star Wars knock-off where the Glaive was their stand-in for the light saber.
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