Why does Bethesda make their Fallout worldspaces just squares when Skyrim and New Vegas are rectangular, and Oblivion is a very unique shape.
Fallout 4's isn't a square, you leave the edge of the map when you go down to the end of the Glowing Sea.
A square with an extra bit at the bottom left. Is there even anything in all the water on the map? Looks like a cheeky way to make the world look larger.
There's a few things. Sunken ships and a crashed plane (with some recovery ships floating above it still, somehow), miscellanious spoopy skeletons, some underwater pipelines. Most notably there's a bunch of floating shacks and boats out in the water, including some police patrol boats in the middle of a drug bust (again, still floating after hundreds of years, but whatever) but there's nothing that interesting on any of them.
I'm sure that in 2077, FEV was available in every corner drug store
Super mutants fill a large gameplay niche, which is more important than that pesky lore. (Zimmer ordered the creation of all the Commonwealth mutants for the lulz, great writing)
i wish that somebody would make a mod that just turned the ocean half of the commonwealth into a giant sea battle area, with mobile boat enemies and raiding parties/pirates raiding coast side settlements.
Imagine a quest mod with all that, where you could properly direct the USS Constitution towards the ocean and fight pirates? Hell, even convince Ironsides that the BOS are sky pirates and broadside them with the cannons while flying past.
After taking a long long break (Pre-Far Harbor) from Fallout 4 I decided to play again. I gotta say that I am loving where I am in terms of my visual mods setup. I got some figuring out to do for combat mods since I'm pretty sure Pack Attack NPC version is CTD'ing my game for some reason, but at least it's pretty when it doesn't crash.
https://files.facepunch.com/forum/upload/210396/e82fd935-7239-450a-8218-3e0e93ad8a78/20180620012748_1.jpg
https://files.facepunch.com/forum/upload/210396/c2a4b870-f146-42a9-bb66-e18ac9b3c734/20180620013022_1.jpg
Can someone explain to me why every graphics mod I've ever seen turns up the contrast so high? @Vexua 's pictures are taken in the middle of the day and the shadows are ridiculously dark. I had Enhanced Lights and FX installed until recently, I wen into the Museum of Freedom at 10am and the place was pitch black. There's a fucking skylight in the building and I couldn't make out shapes 1 metre in front of me.
Do mod makers not know how light works? Is refraction not a thing in their part of the world? I don't expect super realism or anything, I just don't see how people think this kind of thing looks good. It's not just Fallout either, every time I see a lighting mod or an ENB they're all ultra dark, high contrast nightmares. I don't understand.
https://i.imgur.com/JVIkUEU.png
Idiot savant is always useful.
Thanks muchly for all of these!
Ah I don't know on my monitor the shadows look greyish, and I can see all the details underneath. Plus that was actually morning ingame so I don't know I set up everything and interiors are fine since I am using Interiors enhanced. I don't have any other lighting mod installed except for that unless you count F4 Enhanced Color Correction.
Do any of you guys play survival mode in FO4 and how?it just seems far too hard, like I don't mind survival in most games but it just seems too hard to kill and too easy for me to die
I've modded the hell out of my survival game so that the main enemies I face are slow moving ghouls that don't allow drops.
This has created a really interesting dynamic in my game where in order to survive, I need to kill ghouls which drain my resources (mainly ammo), meaning I've had to create an ammo creating station pretty early on just to fuel the amount of .38 ammo I need.
I've abandoned companions a few too many times because I've run out of ammo
But I've gotten a bit further out and now I'm actually fighting enemies that have guns and I'm getting destroyed so I might get a damage balance mod too.
I still enjoy survival more than normal because I'm the kinda person that will abuse everything I am allowed to (save scumming, fast travel, etc), which makes it too easy.
Shall definitely give this a go, like I said I don't mind playing survival in a few games that have it, I enjoy the same as you mainly, the hunger/thirst/sleeping but it just seems silly to have save on sleep, you have to waste an in-game hour to save your game lol, and like you ssay the bullet spongey enemies just puts me off exploring
I use Realistic Survival Damage to set both mu damage multiplier and the enemies' multiplier to x2, the mod has a x3 version as well, Weapon Balance Overhaul which increases the damage of most weapons, as well as changing some magazine sizes, Old Style Criticals to bring back random crits, and True Frags to make grenades fucking terrifying.
when I was playing survival I set mine up so the enemies are about as strong as on easy mode, but I'm about as strong as they are. any human goes down in a few hits including myself. I made feral ghouls weaker and super mutants and deathclaws and the like stronger as well
Fallout 4 seems to steal a lot of ideas from the mods of previous games.
Maybe Fallout 5 will take so much from FO4 mods that it inadvertently becomes a competent RPG.
I know I could probably just search for it but are there any mods for binoculars, or an item that lets me zoom, as much as I don't mind using a sniper scope on my rifle to zoom in and check things it'd just be nice/immersive for me to have some
New vegas actualy does have binoculars,but they arent much of use.
Why use binoculars when you could use a scoped weapon.
Really you only ever need enhanced sight to look down the long straight roads, and any enemies that are on the roads spawn behind cover anyway, so it's not like you could spot them even with them best sights
And when you DO need sights for long range, you'll already HAVE a scoped weapon.
Really it's more an RP tool, but I'm still glad it's in the game, at least we have the CHANCE to use it
https://www.youtube.com/watch?v=ZgC4oDrnygI
It has been EIGHT WHOLE YEARS and people still make videos like this.
I wanted to post this 'cause I read some people here needed help in modding New Vegas. Aside from that, the configuration shown doesn't look too shabby, I may use it myself later on
Also are there any mods that add your body in the first person view, I know there's one for skyrim but i haven't seen one for FO4
Is that "Remaster" just brighter lights, increased texture sizes and more intensive normal's?
Oh wow, i totally forgot that fallout 4 never really got an enhanced camera mod. I only remember this very early first person camera mod to exist, and I can't seem to dig up anymore at the moment.
Would this be because of Fallout 4's more advanced third person movement? Proper 360 degree turning and such?
All of the sudden my fallout just crashes at startup, I was playing it fine the night before and haven't changed anything
I don't even know where to start fixing it.
It's the sound engine that crashes upon start up.
You can't fix it, wiping and then reinstalling helps for a time but then it doesn't.
And Sunny Smiles: 20 POUNDS OF ASS AND PUSSY edition
Fallout 76 is seemingly already taking some inspiration from FO4 mods, at least. I wouldn't be surprised if being able to build anywhere is a response to the mods that enable that, and the idea of getting blueprints for moving settlements around is almost identical to the Transfer Settlements mod. It makes me wonder if they included the ability to share settlement blueprints too, I don't think that would be too hard for them to implement.
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