• Nintendo General -
    999 replies, posted
Oh man wonder when that happened. I know I got murdered by the guy that dropped a couple times so he was around at the start so didn't even think about him leaving. Very end of that round I recall seeing you running up on our spawn and was tempted to just try and squid/unsquid but my names plain as hell so figured that wouldn't get across very well that "hey I know you!"
I found splatoon 2 octo expansion to be infuriating because I suck at it worse than a 3 year old, I can't stop failing tests and I run out of credits and then I have to earn them again to continue where I was, I found dark souls easier than this how do I get good in splatoon 2 octo expansion?
I can see now why Splat2's final boss was so underwhelming. Because the dev staff blew their fucking load all over Octo Expansion's ending and made it amazing.
I think the Octo Expansion is just the devs responding to all the complaints that the original Splatoon 2 story got. "Too easy for you with not enough interesting mechanics? Here's 80 levels of interesting and hard content!" "Not enough story and lore? How about we take a deep and dark dive through the lore while also linking it back to the first game and giving you that Off the Hook backstory you've been craving." "Final boss too easy? How about 3 hard final bosses, as well as some genuinely difficulty remixed ones?" I get that they couldn't set up the main single player to be like Octo Expansion because it still has to serve as a sort of tutorial for newcomers, but man, I would love something like this for the story set up for a potential Splatoon 3. As others have said in some various reviews I've read and seen, Octo Expansion is the content that immediately draws a clear line between Splatoon 1 and 2. You can't really say that Splatoon 2 is just "Splatoon 1.5" now.
I can't even be arsed to complete the singleplayer in splat 2 because I know the final boss is a weak cop-out and I HATE having to take an already long level slowly to find all the lore collectibles. While Octo has a ton of level gimmicks that don't work at all and some levels just don't feel like they were playtested, I would take the shorter and more varied level design over the slower and more vanilla concept the main campaign had any day.
One of the things I liked about the Octo Expansion was that you got no bonus for finishing a stage with a special loaded. The bonus for doing that in Octo Canyon made me never use specials in case there were no more left for that bonus, while in Deepsea Metro there are often infinitely regenerating specials or multiple specials that encouraged me to use them freely.
I mean if we're being fair the bonus was like, 20 eggs and that's literally nothing.
Had the best Splat2 match of my life today. My entire team was AFK, everyone on the enemy team... wasn't AFK, and somehow I managed up being able to pretty much hold my own against them. They still won (obviously), but the score was something like 44% vs 48%, which I don't think is that bad for a 1v4. (wish I got a screenshot of it, but Switch doesn't let you change save locations and my SD card was full )
I mean, it does let you change save locations, but only from the main menu, so it's not something you can do in the middle of a match. System Settings > Data Management > Manage Save Data/Screenshots and Videos > Manage Screenshots and Videos > Save Location I'm guessing you know this and meant you couldn't/didn't switch when you needed it, but just in case, that's how.
Dear god...
This is currently trending #4 on Youtube https://www.youtube.com/watch?v=fASEpDvp54k
Guess I won't be picking it up then. Shame, it looks real fun.
To be frank I don't know what people expected of the Story mode apart from a cute side-thing. It's still a game with it's focus being PvP, why would you expect the game to focus on PvE?
well even Splatoon's got a pretty interesting single player mode so I guess people expected more out of it? I don't know since I personally didn't mind about it.
I guess that's a fair point. Then again you can't exactly go in-depth into PvE with the concept of Tennis compared to, well, a shooter.
They sorta portrayed it as an RPG in the Nintendo direct, and I heard a lot of people thinking it would be similar to the Mario Tennis for the GBC which apparently had pretty good single player content.
How many times can they rehash the "warui" fact before their fans catch on?
https://files.facepunch.com/forum/upload/223296/025e2363-b712-47b3-815f-a2b55de1d772/image.png Only the greatest.
https://files.facepunch.com/forum/upload/2304/3dede225-6238-4770-9a54-a9b503979727/image.png
Tbh what is more sick than someone that doesn't like pulp if you are this person do not speak to me ever
Absolutely disgusting we deserved to die as a species in the lore if that's what won the Splatfest
Hi Jinx! How are you doing today! Pulp is still nasty and juice should be smooth!
https://i.imgur.com/xX4dRJH.png Best part of Pearl winning is her smack-talk is way better. The localization team did a phenomenal job.
https://d1hekt5vpuuw9b.cloudfront.net/assets/article/97debe85301920a453965a33995d09b3_signs-pushing-away-kids_580x326_featuredImage.jpg
Like every splatfest except the ones Marina won . This one was again totally rigged!
The unpopular choice winning as usual.
She took marina out back and fucking executed her.
Though really this Splatfest's results were pretty predictable. No-pulp had such a huge popularity gap that I kept getting mirror matches all the time, and that usually means a loss in the battle categories, as it usually goes. The unpopular team is usually the one that wins the Splatfest.
Popularity contest: Pulp: 32.65% No-Pulp: 67.35% Well no fucking wonder I had all of three mirror matches all Splatfest. Solo: 50.62% vs 49.38% Team: 52.61% vs 47.39% You called it.
https://youtu.be/K2jXbZOeGD0
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