Yeah, please don't talk about it here, hell, if you want to talk about it.
snip the posts you idiots
MS went through this thread once before and copyright strike'd us for sharing the files
sorry lads I'm not a halo regular I just happened to be in the /v/ thread when it happened and thought it was neat
Honestly it would probably be for the best if the last three posts (and this one) were deleted.
Did some xenia stuff.
2018
I wonder of Xenia can emulate the Perfect Dark remaster
Last time i checked it runs and is in game.
Seems like Microsoft may be pissing themselves when this is released in full. I am amazed at how fast progress is going for Xenia. They've had 10 yearrs to release Halo 3 on pc and 8 to release Reach. At this stage they get what they deserve
It remains a mystery why they won't put 3 and reach on PC. I can only guess that they hate money. Or, are being like Sony and asking "Why would you want to play halo 3 when you can play halo 5", because no one wants to play old games.
From what i can tell they are interested in porting the halo games to pc, but it's just so many games to port, like there's halo 1 anniversary, halo 2 anniversary, halo 3, halo 4, ODST AND Reach.
That's alot of games to port in one go. I think we MIGHT get a MCC port when reach has been ported to the MCC, but don't expect it before atleast 2020
I recorded a video myself of me playing Halo Reach firefight on Xenia. Runs okay for what it is, I wouldn't say you should go out downloading it so you can play the games right now. And I have a 2700X and GTX 1060 with 16GB of RAM, so it's no ease to run.
https://www.youtube.com/watch?v=nNKvqVJvI4A
its ok those xenia visual bugs are intended
it's just the VISR
MCC is on UWP. That's most of the work done right there. You might not be able to take that executable and drop it right into a Windows 10 installation, but the codebase is mostly where it needs to be.
Besides, iirc Bungie always developed their engines on PC alongside Xbox (if only to debug them). That's why we have Halo1 and 2 PC along with the official (albeit stripped down to base) level tools.
During the development of Halo 4, you could see the game running on Windows in some of the BTS videos.
The freakyness is from anti aliasing problems.
I did some stuff.
Before
https://i.imgur.com/M6FwA31.jpg
After
https://i.imgur.com/BcVvjk6.jpg
Needs a proper fix but meh, its playable now.
Really surprised to see the Halo games in this well of a playable state so soon. It should theoretically be possible to play online as false-LAN sometime in the future right?
https://www.youtube.com/watch?v=kV0nzTs7YLI
the freezes happen in the video because i believe the emulator is adding shaders to the GPU cache or something (i could be wrong, i'm definitely no expert), otherwise it runs at about 18-30fps depending on what you're looking at
Framerates are not as important as frame times at the moment, if the pacing is off it will be unplayable based on frames being displayed far to late.
The freezing is because of the display driver, not xenia per say.
Why not compile and cache the shaders before running the game? Dophin does some similar things for the Metroid Prime games to run correctly.
Eventually youll have to build your shader cache similar to how Cemu deals with them, but they wont be compatible between graphics cards / drivers.
A couple of options for it, but that seems the most likely after the majority of the directx 12 backend is finished.
I've been playing the classic halo games on PC on heroic, and I'm on Tartaros in Halo 2 right now and I can't seem to beat him, do you guys have any tips?
Shoot him until he dies.
Maybe use a Banshee.
punch enemy
Keep your distance until his shield Johnson gets his shield down, then shoot or go in for some energy sword slices. I’d recommend a Carbine for the job, especially for dealing with the brute reinforcements.
Since you have the PC version you should be able to spam the fuck out of the Carbine, just like pre-overhaul MCC. Not gonna lie, that probably saved my Heroic run.
https://www.halowaypoint.com/en-us/news/mcc-october-update
I’ve been sowing the seeds which will enable legacy UGC files (game/map variants) from the Xbox 360 to work in MCC. The largest hurdle is actually with Halo 3, due to the way it stored game and map variants. In addition to optionally being compressed (when larger than a certain threshold), they are saved in a format specific to the Xbox 360’s PowerPC architecture. Where the Xbox One and most modern day PCs have processors that deal with data in “little endian” byte ordering, the PowerPC deals with data in “big endian” byte ordering. These two things cause legacy UGC files to be directly incompatible with MCC out-of-the-box.
New code had to be written to decompress these files. Why? Well, the decompression code that the legacy games used lived in user interface code that we don’t support/maintain anymore for MCC. Now, we have some fairly independent utility code for dealing with compressed UGC data from legacy environments. For the endian byte ordering issues, we have to perform a process called byte-swapping. This is a rather specific process to do, as it depends entirely on what types of values you’re using. So any code structures that are saved into the UGC files we had to add explicit byte-swapping support for. Thankfully, later games changed the way things worked to be a bit more endian agnostic.
This sounds a lot like a super polished Windows release of Halo 3 to me. Someday.
still sounds like xbone stuff, remember, its x86
Of course it’ll get to Xbox first, along with the Halo Custom Edition content once they figure out shaders and audio middleware.
But I have a feeling there’s more to the MCC project than we know, whether it be an entire Reach port or a Windows release. 343 definitely didn’t have to do this, and they definitely didn’t have to hire Kornman to fix the Halo 1 engine. They could’ve have swept it under the rug like any other publisher would.
That would make sense, but this is MS. I won't believe a MCC port to PC till I'm playing it, and still, probably will be checking to see if somehow I was duped into somehow playing an xbone emulator.
Just finished halo 2, now onto the Xbox 360 games, if i can find cheap copies of course.
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