• PCGamer: What's the most unpopular gaming opinion you're willing to stand by?
    185 replies, posted
Paid mods aren't inherently awful. Also, asymmetric multiplayer games are good.
Bioshock 2 is the best in the trilogy. Infinite is the worst (it's still okay though). Witcher 3 was okay and Geralt is a Gary Stu of a character (at least in the games).
Evolve didn't deserve to die. Grand Theft Auto is a bit overrated now. No MMO is worth paying monthly to play.
Bioshock Infinite is the best in the series.
Pretty much because MMORPG's don't hand haven't ever existed outside of sort of everquest. They are, to a game, instanced grinding simulators with dialog and cutscenes thrown in.
The Witcher 3 is a bad game, and you should feel bad for playing it.
Freedom Planet is a better Sonic game than Mania.
I've enjoyed every Bethesda game I've played.
Persona 5 is really good and I enjoyed it thoroughly. But the game is riddled with outdated game designs like forced repetitive puzzles that have long animations that you can't skip, and long boring corridors that all look the same. The dungeons are so bad that they really bring an otherwise flawless game down.
Games focused on singleplayer/co-op stories and characters are more entertaining than one's that are primarily focused on multiplayer.
Deus Ex Invisible War is a good game, not as awesome as the rest of the series but I still love it. I find Thief 3 Deadly Shadows to be the best of the Thief Trilogy, I think it puts a little more emphasis on thieving than the prior games, plus I really like the hub city stuff and other changes/updates they did with that game. Thief 2 is really close to being the best though, and I love all three of them so much anyways that I can jump into any of them and have fun. Such a great trilogy of games, a shame that Thief 4 was a disappointment.
I don't like games that require multiple playthroughs to be "completed". I played Telltale's The Walking Dead Ep. 1 once, and got the whatever ending. I played Undertale once, and I got the neutral ending. I feel like playing it "too many" times would ruin the impact the story could have. Maybe I just like to be fooled into thinking games have more choice than they actually do. Not that I'm someone who replays single player games much. Even Half Life 1 and 2 which I consider the cream of the crop I've maybe played 3 times each at most.
The Dark Souls series has terrible difficulty curves. The games often seem either spiteful or badly designed. PVP being forced on the player is a dumb idea.
I like GTA Online.
In Nier: Automata, you only have to replay the game once, and it's through another character's perspective. Admittedly it is repetitive, but you gain new insights into the game's story and lore. So it's not like you're cheapening the impact the story, it can just get a bit tedious to fight bosses and do quests you've fought before.
Persona 5 has a great story, really good characters and dialogue, but MAN is it much longer than it should be. I still enjoyed playing it a lot, but the dungeons really bog down the game from what it could be. Soooo much of a time investment, and not in a good way.
Absolutely. I almost never hear anyone talk about these issues. I bring them up with my friends who have also played the game and they pretend like they don't know what I'm talking about.
Just the hype that the game got. It's definitely a great game, no doubt, but there's some serious issues that plague it too. The socialization part was suprisingly the most enjoyable part for me. And I hate that kinda stuff usually. The dungeons were supposed to be the meat of the game, but it's funny how it turned out to be the most empty part tbh.
I didn't play Half Life 2 on release and as a result it just comes across as an okay but not really remarkable game to me.
I don't think Breath of the Wild was GotY last year.
Mario is incredibly over-rated.
I thought this was the popular opinion? Asymmetric multiplayer games can be fun but they are impossible to perfectly balance, due to their nature.
I prefer Conker's Bad Fur Day over Banjo Kazooie/Tooie.
Sonic Generations can't hold a candle to Sonic Adventure 2 or SA2: Battle or ANY of the original 2D Sonic games, even CD or Mania. It's probably the most overrated game I ever played (which is a very short list, mind you). Borderlands 2's gunplay saves it from being an incredibly annoying grindfest full of unlikeable characters and laziness from devs, such as excusing a glitch with Tiny Tina (who is objectively one of the worst characters in video game history in terms of writing) having an eye that doesn't work properly, or not bothering to fix a bug where Axton complimented every character as him being bi. Is there a problem with Axton being bi? Nope. Is there a problem with the devs outright saying "we originally wanted him to just compliment Maya, the only female PC in the game at the time, but it didn't work right so he's just canonically bi now"? Hell yes. However, I will admit that I find the Psychos and their dialogue genuinely funny. Fortnite BR's building actively prevents it from being one of the most enjoyable games in recent memory. It turns what could be intense shootouts into "who can spam a certain button combination faster/has had more time or effort put into saving materials that amount to nothing but being objectively stronger in a stand-off/can adapt to a dumb mechanic faster". Full disclosure, I enjoy every single other part of the game, the gunplay (even if it isn't great), the environment destruction, and even the tier-based loot drop system, but its construction system is fucking garbage and ruins the rest of the game. Super Monday Night Combat was a game that died way before it had its time to shine and I truly think, if it had better advertising and a competent dev team behind it, it would've been a huge hit. Not on the level of Overwatch, but definitely up there with games like Warframe and Borderlands 2, with small but respectable and dedicated fanbases. It's almost enough to bring a man to tears, thinking of the great universe and artstyle that's gone, probably to never be utilized again, because the devs have ants in their pants and have to design/publish a new IP every year. Uber Entertainment, I loved you while I could, but fuck you. In the same vein, games like Gigantic and Loadout and their deaths are honest-to-God tragedies. They were great games but were fucked over because of missteps and crashed before they could shine.
I'll counter this with an unpopular: BOTW is a modern masterpiece but will go down in history as "eugh just another overrated Zelda game" and as a game that copies current trends. I think there's a pretty solid pushback against it already, it being a Nintendo game likely doesn't help. People being tired of open world games too, even if it's so great because of how it elevates open world design.
Half Life was a boring, highly linear series that was outdone by most of the other games of its multiple eras.
First person platforming is fun.
the potential for storytelling that video games have has only ever truly been tapped by dwarf fortress
It's an unpopular opinions thread, not a scarcely known facts thread.
Wow I was with you on Sonic, but after you started talking about Crash like that, you can just throw your electronics into a volcano filled to the brim with spiders buddy I stil stand by the opinion that Modern Warfare 2 was a pretty good game.
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