• PCGamer: What's the most unpopular gaming opinion you're willing to stand by?
    185 replies, posted
It's seriously painful when a game has too much UI. It's just so distracting that it's impossible to function. Imagine driving while trying to watch a youtube video, text, play chess, and do your taxes at the same time. That's what playing that would feel like.
Sooo... Max Payne 3?
Night in the Woods is a great example of video game storytelling both in narrative, characters, and mechanics
And that peak is Paper Mario: The Thousand Year Door.
That's more of a popular opinion I think, not unpopular.
Pretty much everything concerning Sonic is shit. Well, Sonic Boom (the cartoon) can be hilarious, but especially the serious, edgelord 3D -Sonics are some of the worst shit to ever exist. When there's a new 3D Sonic -game announced it gets showered in winners and hurrahs, and then turns out to be shit like it always is (Sonic Forces being the latest one).
Bioshock 1 is fucking awful
metal gear survive is a fun game and its a shame no one gave it a chance to stand on its own two legs or just out right hated it because of the kojima situation
I hate how almost the entirety of the boss fights were “figure out how to hurt this guy then do it 2 more time” hit chain chomp lady 3 times jump on rabbit peoples head 3 times etc
Nier faceplants whenever 9S is playable. Should have been mostly 2Bs story.
Playing him during third walkthrough is making me cringe all times. His "revenge" is so poorly written. I hope he will die lol.
I enjoyed Automata but none of the characters were as memorable as Kainé, Grimoire Weiss, or Emil.
Nintendo is shit. Nostalgia bait games, and very scummy practices as a company. Fortnite is shit and is only kept alive by the droves of schoolkids that play it because their friends play it so they have to play it to stay in the social circles. Minecraft comes to mind. Halo is boring garbage. Zelda games are overrated.
Odyssey is the worst 1st party game on the Switch and in no way deserved the acclaim it got. 75% of its content is recycled and arbitrarily structured to force you to revisit levels without any different payoff. The world-travel concept is such a ham-handed attempt to seem original. The levels may be visually distinct but are mostly generic designs.You still have the desert level, the ice level, the beach level and so on. Only this time they are only tenuously linked to the Mario theme so they put a mildly different visual flair on them. The only one that feels truly original is the Luncheon Kingdom. The reward system is not about challenge, it's simply "notice this and interact" for a moon. Other platformers would reward players' observance with isolated challenges that play with the learning flow of mechanics relevant at that point in time. In Odyssey this is true 10% of the time at most, and even the bonus challenges that are there feel half-baked. Going from Odyssey to Tropical Freeze and then to Celeste, and to actually be afforded dignity as a player was mind blowing.
The PS4 is a really shit console that has very few worthwhile exclusives. Bloodborne, Gravity Rush 2, TLG and Yakuza 6 (which will probably get ported to PC later assuming 0 and Kiwami does well) are all I can think of and probably some niche Japanese stuff. I don't know how people can praise the console saying it's amazing when it's mostly multiplats you're going to be playing assuming it's your primary platform or just love generic triple A cinematic stuff.
Motion blur sucks. It doesnt make the game look better or more real it just makes me want to turn it off. I want a clear picture at all times.
I've never heard anyone say they like motion blur, on the other hand I've heard loads of people complain about it. So uhm, I think Skyrim is a really bad game.
Dark Souls 3 is an exceptionally mediocre game all around and a garbage way to cap off the series. The gameplay is confused, the enemies are boring, the sword arts aren't really unique enough on a per-weapon basis for me to care too much, and the level design is atrocious. It looks technically better than DS1/2 with nicer models and has way fewer problems with flat, tiling texture plains (especially in the case of DS2), but I don't recall looking just out of the playable area and seeing a gross, jarring, blurry mass that immediately kills my immersion in either of those games. They may look pretty "meh" at various points, but at least it's a consistent "meh." The only neat thing about the game is the bosses and their phases, but then I find myself not giving a fuck about that because I have to pull myself through the slog that is the game's open world every time to get to them. They also tend to be more frustrating, because if I'm having issues, I can't just go "fuck it, this game has branching paths/other shit I can do pretty much right from the get-go, I'm doing that instead for a while" like I can in every single Fromsoft game prior. It feels like they finished Bloodborne, decided to make a new Dark Souls game, got bored, and gave up halfway through.
this is like the most popular opinion in this thread frankly
Doom 2016's motion blur is the best motion blur in a video game. Also, if you hate motion blur, try Doom 2016's motion blur. It's actually really really good.
Here's an unpopular opinion. I love motion blur, depth of field, and especially lens flares. Granted, I do feel like a lot of games overdo it on the first two but I unironically loved Battlefield 3's lighting and lens flare and was sad when it was reduced in a patch.
Darksouls pvp is absolute fucking garbage, and a much cooler system with fighting AI copies of players to get some of their loot as a dupe. Souls pvp to me has been buggy, laggy, and since the meta is parries, both those two features make it feel like trash.
I feel fallout 4 is a lot better than fallout 3 at any rate, if nothing else it's at least an improvement as a sequel to Bethesda's in-house title. With that said though if NV had the same technological edge and shooting mechanics, it would shit-kick F4 into the ground.
I've only had one decent duel in Souls. It was honourable and I lost because I was stupid enough to keep Zweihander out. Every other invasion has been a minmaxed agility freak, with or without hacks, who just shows up and shanks me immediately. That, and getting friendly summoning signs to work was so unreliable, it drove me to play offline until I was done playing DS. Such a great game with absolutely awful online.
Dark Souls PvP has always been terrible, even in DS2 (especially in DS2), and people who bitch and moan about PvP balance actively ruined PvE balance in DS3. Invasions were never meant as a dedicated PvP mode, they were meant as something players do to get rewards and then drop, as a rare thing to spice up the gameplay with an unexpected encounter.
Pokemon Black/White and their sequels are the best Pokemon games.
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