Nintendo General - Full of Crossovers, Cross-Platform Play, and Crossed Fans
999 replies, posted
I guarantee you that's part of the reason why they chose to port it.
Luigi's Mansion on the 3DS also makes sense in a way: On the Gamecube they did wanted the game to have stereo-topic 3D. Why it took them this long is beyond me, but they are fulfilling an idea they had during the development of the Gamecube. Of course, they sorta did that with Luigi's Mansion: Dark Moon in a way, but now we have the first game.
Plot twist is that they want to double dip and put a double pack of the games on the switch.
this would kind of suck for everyone that purchases the 3ds version but honestly i'd like that
i never played much of dark moon cos it was on the 3ds, so it'd be a good chance for me to play thru it in a more comfortable manner
I'll double dip no problem if it's with Ocarina of Time 3D and Majora's Mask 3D. I want that enhance graphics on my big screen.
History is littered with the bodies of those who tried to contain the truth and failed.
Honestly I bought my switch partially on a gamble that these and Starfox 64 3D, plus some of the Wii U's big titles like NSMB U, 3D World, and the zelda ports, would get ported on to the switch. I'm not sure about getting and 3DS titles ported, but I'm hoping over time that some of their popular, not current but not retro titles come to the Switch.
https://twitter.com/NinEverything/status/1032441629984976897
Truely a groundbreaking achievement.
Finally I can get called a faggot while playing Clu Clu Land for the low price of $20 a year.
Hey, remember how the game industry threw away the Wii U and its completely free online in favor of this?
They threw it away because it's free money and there's absolutely zero downside to it from their perspective
because most people are going to suck it up and pay to play Super Smash Bros and Mario Kart online.
As a company you'd have to be stupid to turn down the free money fountain.
Plus the Wii U was vastly unpopular in comparsion to the Switch. Free online was one of the only few things it had to keep people there.
I look at it in the same way as a look at the sixth generation, going to the seventh. The GameCube, one of two powerhouses at the time, was roundly whipped by a cheaper alternative to a DVD player that had less processing power, and when the time came to replace it Nintendo went "Fuck it" and dropped the idea of putting powerful tech in their consoles.
I'm just imagining a bunch of straight-laced Japanese salarymen sitting around a board table at Nintendo HQ, when one of them bursts through the door like "GUYS, GUYS, GUYS, STICK WITH ME HERE, BUT WHAT IF WE HAD, LIKE, AN APP THAT LET PEOPLE USE THEIR PHONES TO TALK TO EACH OTHER WHILE PLAYING NINTENDO GAMES ONLINE? IT'D BE LIKE, TALKING TO SOMEONE WHO'S ACTUALLY SUPER FAR AWAY!", and then the whole office goes fucking bananas over this revelation.
You're right, and I'm sure Nintendo took note that the vastly more popular PS4 had also switched from its predecessor's free online to paid online and raked in all that free money they'd be stupid as a publicly-traded company not to take, whereas the Wii U was left in a distant last even as the only remaining console without a $60/yr subscription fee.
I like how we can go from the Wii U which had video calling capabilities to the switch where any sort of communication is moved to something else off system.
Also of note that Miiverse and other free Wii U services such as the original SplatNet were completely accessible in a standard browser while still remaining interactive with the games themselves.
SplatNet 2 has been prominently advertised as a feature of the Nintendo Switch Online app and its integration with the paid Nintendo Switch Online service.
Some part of me thinks that part of the reason for not including a dedicated web browser and/or media apps is part of Nintendo's way of closing potential security loopholes and allow for less venues of attack to hack the system for piracy, but I know jack shit about how all that really works.
I always thought the app stuff was because they couldn't figure out how to keep the call consistent when you switched from handheld to tv. It IS called the switch, after all. Couldn't put them on the joycons, didn't want to supply Bluetooth headphones- but we all have our phones on us, so that's what they chose. Don't know why the digital apps aren't upon us, but maybe it's tied up with the system update that adds Nintendo Online stuff.
https://twitter.com/NintendoAmerica/status/1032613428907495425
Huh, even more indie games
More indies, huh. Sure.
I suppose this is that 'more news very soon' that they were talking about in the last direct.
I wonder what they'd cover here that they couldn't have put in the other direct? Maybe the higher budget indie games?
We will probably get an Undertale release date since it is coming out in September according to Fangamer.
I'm hoping for a release date for Shovel Knight: King of Cards.
Undertale release and Sans appear in Smash
Don't say such awful things.
Yeah. Not till we get Fortnite guy in smash will I accept Sans.
If they are thinking of doing a Gamecube mini. Thats going to be one expensive little thing. Cause if they have the nerve of charging $70 for a SNES mini. I don't even want to know what they would charge for a Gamecube mini.
But they really shouldn't waste their time and just put all the gamecube games they would put on the Mini on the switch.
if the trademark is just for the controller, hopefully it's a switch accessory
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