Team Fortress 2008: Old-School TF2 with Steam group / Discord Server
48 replies, posted
The website's account has been suspended and apparently Valve have DMCA'd them?
Why did Eurogamer write an article for this when it's done for?
Team Fortress 2 mod reverts the game to 2008
Ok so it seems the project is in fact dead.
Q: What happened to TF2008?
A: Long story short, XYK (the developer behind the project) decided to go full-yolo twice and nuke his project's discord server... twice.
Q: Why?
A: First, he thought he couldn't control the pressure of Valve rejecting his project because of his usage of the early Team Fortress 2 February 2008 leaked code. So anxious he couldn't take control of his actions, he decided to delete the entire server.
Q: What happened then?
A: AlphaBlaster, one of the project's community members (also was a server host for the project) decided to create a post mortem TF2008 discord server after the first server got nuked. As good intentions as he had, he trusted too much on XYK and offered him and some others the administrator role, so one of the admins randomly decided to nuke the server with no apparent reason.
Q: Will this server end up just like the previous?
A: Trust me, that's not going to happen. This server is now in good hands, i assure you.
There is a new discord server for the project so perhaps there's plans to continue it without XYK. Isn't this like the third or fourth time he's fucked something up? Didn't he get banned twice for releasing sourcemod stuff to piss valve off like an attachables fix and fake maxplayers/current players/map/etc stuff?
I just assumed XYK was some king of scriptkiddie who was dumb enough to believe he could get away with using the leaked code.
This idea was dead from the start because it is ILLEGALLY OBTAINED CODE, no ifs, ands, or asses about it.
Hit the nail on the head my friend.
That's why none of these projects will succeed. The plus side to this whole shebang is that we now have a definitive answer on if a TF2 mod will ever make it on the store if it starts out using the SourceEngine2007 git as a base. The answer is "no leaked source can be used, at all".
Hopefully a classic version of TF2 can make it's way onto Steam in some form or another. I was getting so hyped to play this with friends on servers that weren't empty.
Just buy an Xbox 360 and The Orange Box and play that. That's like as early TF2 as you can get.
PS3 is earlier because EA (who published the Orange Box) never bothered to actually patch TF2.
While the 360 received patches for exploits like spies being able to backstab while disguised (and retaining the disguise) the PS3 never received that patch.
these retards are just stealing leaked code and turning it into a mod with no background knowledge, and you expect valve to suck your dick, looks like someone needs to step down a peg.
Who does that remind me of? Oh yeah, TF2Classic, Vintage TF2, etc.
Those are two different projects.
Sure, the both began as the same project, but they've been separated for months now, almost a year.
I know this. Still the same team and what-not, still the idea of a former TF2C dev that was proposed in the early days of TF2C, but was shot down initially as being stupid and would've taken too long to do. Lo and behold they took the idea of splitting the game into multiple versions and it only took them what, a day to do?
How the hell did this even get on the store in the first place? Valve really doesn't vet a damn thing whatsoever.
Okay so this got a store page but left for zero or whatever that was called was left in cold
Jesus fucking christ
Yeah because this guy paid the 100 bucks and rushed it through before anyone at Valve could do a double-take. Why do you think this got shut down by Valve before a playable build was even uploaded? It was a massive no-no from Valve on this thing existing in it's current form.
Steam Direct fee is 150, not 100.
From what I hear, OP said his final message in the discord being shown on the PCGamer site was worth the $100 alone.
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