Nintendo General - Paid Online is Here, Get Your 56k Modems Ready
999 replies, posted
Cappy does't work against characters with hats, headbands or crowns, this is why the important NPCs all have hats (i.e Pauline, NDC people, Captain Toad, etc) and later enemies need to have their hats knocked off to capture.
its holding smash bros hostage what do you expect me to do
It's a good thing I don't care that much about Smash online, though I get the feeling that one of my siblings is going to get a subscription anyway since they don't think there's anything wrong with how online is being set up.
Am I wrong for thinking "voting with your wallet" doesn't tend to work? I'm probably being very cynical, but every time I hear about people wanting to do this it ends up that they all still did it.
The only way it works is when the majority of the audience thinks it's bad/scummy (i.e. battlefront's lootbox thing got major traction from the average consumer which what led to it's downfall), and I don't think the majority of switch owners will care- they get their online and their cloud saves, and that's all they need. I hope I'm wrong, as I don't think I'll be buying the service, but I'm a little negative on it.
Well, they added in-game voicechat to the LAN portion of Splatoon 2.
https://twitter.com/LeanYoshi/status/1040666213515489280
Surprise, it's a complete piece of shit.
https://twitter.com/PixelatedCody/status/903129165410521088
Smash Bros is perfectly fine offline. I got a lot of hours out of Brawl and Melee just playing alone and occasionally with my neighbor.
As apposed to what? Not playing the games I already bought?
I get what you're saying, but we're not exactly being given a choice here.
It was always there as an undocumented feature. And it wasn't great then, either.
War flashbacks of voicespam in Source games
So I'm playing Xenoblade Chronicles 2
I'm not gonna let one of the biggest, if not, major parts of smash fall off because I wanna send a message to Nintendo that their online service sucks balls.
PvP games are not... primarily offline games.
when this bitch came up with those huge as fuck tits
so I had to hide the game from my wife and my kids
Smash's online has been a dreadfully laggy afterthought from the start, so I'm not sure if one can call it one of the biggest parts of Smash. That is, unless we start to consider Hyrule Field's vast emptiness as one of the biggest parts of Ocarina of Time, or crashing as one of the biggest parts of Payday 2.
Yeah man, online is just an after-thought real gamers just play with cpus all day, and occasionally that one neighbor kid you never talk to.
it's not dreadfully laggy if you play with friends, which i imagine is what most people want to do
I don't want to let Nintendo think that charging me for P2P shitfuck is OK. I'd be perfectly fine paying more than £20 a year for at least a high quality connection, let alone a nice service. But the video in the direct just showed how much effort they've put into it. This video was dogshit, telling me I can now do things I've been doing since I got my DS 12 years ago.
This is the first proper time I feel that Nintendo is greedy. Othertimes they've swung and missed trying to win my heart earnestly, but this is just corporate garbage.
That and the price fixing stuff that happened ages ago. Thats fucked up.
It's possible that it's a 3rd party thing, but here's hoping.
Let's say that 50% of the Switch userbase doesn't stand for it and doesn't pay for it.
Surprise, Nintendo is making 50% more free money off of online subscription than the zero dollars they were making before and they still have little incentive to change because they could just decide that that's good enough and they can just wait for people to cave instead of trying to entice them with a better service.
ill probably pay for a few months at some point to play MHGU online and thatll be it. theres not many multiplayer games on switch i have an interest in, and the only real experience ive had with online in a nintendo game was smash on 3DS, and that was atrociously laggy where it was unplayable. if thats what online is like for nintendo games and they expect me to pay $20 for it they can count me out.
I had an idea that I doubt would happen because it'd restore too much good will and make too much money. What if they released Mario Maker Switch as a bonus to the online? Again highly doubtful that it'd happen.
I'm predicting a Mario Maker Deluxe port (or maybe even a sequel) is an eventuality after a year or two of NSMBU Deluxe being on the market. They likely released NSMBU Deluxe first so as to entice people to buy that game as opposed to a game where you can make your own levels and have access to a larger amount of levels.
New Smash leak guys.
The online stuff is genuinely the most psychotic thing I've heard from a tech giant this big in years.
I thought it was just kind of shitty at the start but every single detail that's been released down the line is just completely fucking unhinged.
Let me ask you this Nintendo, what the FUCK are you doing holding motherfucking NES games hostage, only releasing three a month at a time?
The people subscribed to you are already giving you money, it's not like it's gonna take that fucking long to port them. Just fucking include all the games you have ready at once.
Metroid not being on launch is mind boggling.
I'd also like to bring up a point I haven't seen anyone mention yet, but I fucking one hundred percent guarantee you, that the only reason they're sticking to their guns and doing NES ports only,
is because they want to sell more Classic consoles. SNES Classic sold like crazy, and I fully believe they're gonna try and do an N64, and maybe even Gameboy classic at some point.
If they wanna do those, they know they can make a much much much bigger profit off of selling those systems with those games rather than individually releasing them on a Virtual Console app.
Why let people buy the games they want for ten dollars when you can charge over 100 for a compilation system with several games they probably don't even want?
That's doesn't "voting with your wallet" doesn't work, it just means too many people are apathetic about doing so in the first place.
Everyone's gonna begrudgingly get it cause Smash. It's really annoying though, Nintendo online was the shittiest and worst of all consoles but no one put up much of an argument cause it was free. Now we're about to pay $20 for literally no changes, about to pay $20 for random D/C's, about to pay $20 for hackers running rampant.
"Oh alright, it's time for your bribe..."
https://files.facepunch.com/forum/upload/547/5b4837c1-c309-4cb2-9b27-4473c132c479/nintendo online.png
Those first two lines are precisely how I feel about it. It's absolutely insane. They didn't even try when they developed this service. Why was it even delayed in the first place? They didn't use the time to improve anything from the original idea we heard at the Switch presentation in early 2016. (Besides the change from "two NES games per month" to "20 NES games whenever you want," and let's face it, the original proposal was a complete insult.)
There are some...adequate ideas in there, I guess? The execution is just so awful. To quote James Rolfe: What were they thinking? "We aren't going to have a Virtual Console, but you get...NES games! Have fun! We're going to add cloud saves...but we'll nuke them as soon as you give us money, and you don't get to use them for every game! We'll add voice chat, but you have to convert your phone into a Lovecraftian horror to even use it!" Like, I know this is just one huge money-grab for Nintendo, but I find it hard to believe there wasn't even one person in the room who could've said, "Uh, guys, maybe this is going to turn us into a laughingstock and we should rethink our strategy?"
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